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Masters of Crawling
garbagepukestupidname replied to garbagepukestupidname's topic in Grounded 2: Feedback & Suggestions
Suggestion after playing a bit with the spider and the ant: It occurs to me that if a real arthropod/arachnid can reach 1 leg and grab hold of something across a gap of space, it can traverse that gap no problem then and I feel that's how the bugs should behave here. Additionally I noticed I have to "hop" onto a stick/stone that I should be able to just step over or if I decided to turn onto the stick/rock and traverse along the length of that object. Please keep these real bug physics in mind when moving forward please. Additionally, the ant soldier should be able to grab a snail shell or something and be able to carry it in its jaws/mandibles too! -
ioeparmt01 joined the community
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555
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555 upload.txt
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The All Things Political Topic - What's Going On...?
Malcador replied to Lexx's topic in Way Off-Topic
Look at what the poor IDF was forced to do. - Today
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CrazyDanes started following Buggy has spawned literally underground.
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The point is to prepare more than one drug for each type. As i said previously, if you wanna stack drug A and drug B, prepare at least 2 drug A then take drug A once, save/reload and next drug B once, so as to ensure when you save/reload there's still drug A in your quickslot. As a reference, you can see this video (19:18 - 25:25) where i stacked all 7 drugs.
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Founder's skins missing.
Arlofelix replied to Raiyside's topic in Grounded 2: Technical Support (Spoiler Warning!)
@Tylerrrcontact steam to get this resolved. might have an option to refund the purchases, if not solved by steam you might need to contact ur bank -
Nintendo Switch 2 Grounded Patch
martindegroot1997 replied to xPabl1to's topic in Grounded: General Discussion (NO SPOILERS)
I want an update so badly. Bought it on a sale and now I don't wanna play it cause of the potential of an update!- 3 replies
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- nintendo switch 2
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Bug:Creature cards
Arlofelix replied to Tunelessport1's topic in Grounded 2: Technical Support (Spoiler Warning!)
as far as i can tell not always picnick table all my orc spawns changed to orb weavers after doing mixer and 5th teen fight -
Grounded 2 Keybind bug
Arlofelix replied to andrewrhodes_'s topic in Grounded 2: Technical Support (Spoiler Warning!)
i think everyone that wants their settings to be changes has this issue. i saw a solution with changing a file to read only and hiding it, but i cant replicate that myself. what i sadly also dont see is it being looked at by obsidian themselves on their community issue board... -
Ezac_ly started following A simple QOL suggestion for bows.
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arrow types A simple QOL suggestion for bows.
Ezac_ly posted a topic in Grounded: Feedback & Suggestions
I'm sure this is already in the pipeline for the game, and I just wanted to say I'm loving the game preview. I wanted to suggest Glow stick arrows for an ammo type. I think they would be very useful for illuminating an area in a party quickly and would give ranger architypes more utilitarian options in underground areas. I suppose they would work similarly to a pollen arrow where it would revert after use. Just would be something id like to see so i don't have to throw a glow stick then switch back to the bow. Thank you for your time and consideration; and keep up the great work. -
I support this! Spider buggy seems a bit underwhelming in terms of both speed and attack power (it would be cool if the loaded attack was as strong as the jump attack these spiders normally do), and web bridges are rare, so its ability to quickly cross them doesn't seem worth it alone. Also, why other spiders attack it on sight? Junior spiders and spider hatchings at least should leave it alone
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Spladash started following Buggy following to close
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There should be a setting to adjust the distance they follow because they get to close when you puck up materials or shooting the bow
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I know it will get better. The longer the game is in development the more dialogue options there will be thus lowering the repetitiveness, but yes, I too would like a toggle button for dialogue that kept any phrase from being said more than once.
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I've had Apple TV for the summer, mostly for Murderbot, but it does have a ton of good movies and shows that aren't anywhere else. I'll probably cancel it soon though. We get our live TV through Hulu, which comes with Disney+ and ESPN+, so that's a nice freebie. Then I pay for Netflix, Amazon Prime (more for the shipping), and usually add or drop HBO depending on mood. It's too many, but still cheaper than Cable was.
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**UPDATE** Almost hurts to say it, but we got it to work after my last resort option. Factory reset on her console and then reinstalling worked immediately. Hope anyone else struggling can find am easier fix, but if worse comes to worse... Side note - WORTH IT. This game is the best.
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- help!!!
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Mikayla Fergus started following Character Explorations
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Hey there! I recently saw several videos on tiktok where the community discussed the different Exploration skins and if they had preferred what we got vs the concepts. The answers were divided, of course, but most (including myself) can't help but want some of the amazing other outfits for the four kids/teens (Max's first exploration?? are you kidding??? <3) So I think it would be amazing if maybe the community was given the chance to customize their teens a little further than just through armor but maybe choosing an exploration outfit as well!!
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feature request Adding Trinkets to Armor Dummy
Alynxkia replied to SythiusKahn's topic in Grounded 2: Feedback & Suggestions
I like this idea, but Iād also like a trinket display shelf as well. For decor/comfy and because some of the trinkets I will never use and others I donāt have their usage linked to a specific outfit. -
Nodachi started following Lock items from being deposit or moved.
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Be able to lock items from being deposited from inventory of (human and buggy) to chest or locked in place and not able to be moved around in inventory when died. Or being used. (Something doesnt take its place when being used)