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joubertabigail2676 joined the community
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HYkada joined the community
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Hola equipo de soporte, Estamos teniendo un problema con una partida en Grounded 2 en un servidor compartido. El jugador que originalmente creó la partida (el host) tiene como último guardado una versión anterior a la parte final del juego. El problema es el siguiente: Cuando el host entra a la partida como invitado (no como host), no se le actualiza el guardado con el progreso más reciente. En cambio, el resto de jugadores sí tienen el guardado actualizado, incluyendo los avances recientes y cercanos al final del juego. Nos gustaría saber si hay alguna forma de sincronizar correctamente el progreso del host con la versión más reciente de la partida compartida, ya que actualmente no puede continuar desde donde lo dejó el resto del grupo. Gracias por la ayuda. Saludos
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unodelos7s joined the community
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I love the spicy mustard here. It's like wasabi or a horseradish but better. Father-in-law has been hot smoking whole salmons and we just been devouring them with some lemon, salt, dill, and mustard.
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HellbentMew joined the community
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pickelized joined the community
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beBionic Health Spa joined the community
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Hey. So im playing on xbox series s and most of the time when im in first-person is just drop-frame most of the time and it's annoying and even in the third-person there's a slight drop-frane to Does anyone know a fix to the problem or I just need yo wait for an update?
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But what about the crime of not liking Donald Trump?
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ewin7w7 joined the community
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OPrNh joined the community
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Zan100518 joined the community
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Suggest making the turrets more orblike in order for whatever base material it sits on does not interrupt the bullet trajectory. I'm sure you could also just fake the POV. In any case, it would seem that two stems that are sticking out past a wall should not ever point directly down towards said wall and be able to shoot it while you are inside the turret. TLDR; I would like to be able to shoot down at invaders while in a turret.
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Disappearing Buggy
Alynxkia replied to Stephanie Fryer's topic in Grounded 2: Feedback & Suggestions
Disappears as in it does show up on the radio dial at all or in the nest? I asked because in one of my bases when my character wakes up I see my own ant mount for a split second and then vanishes however, I can call it back by using the radial dial. I think there might be a collision problem that yeets my ant into the nether when that particular base loads. -
ZACHARY HENDRICKSON started following O.R.C. Event Crash and Lag Spikes During Fights
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I've noticed anytime there's an O.R.C. invasion at my base and I run away to end the event, my game crashes. It seems to happen as the creatures begin to de-spawn and the Stranger does her dialogue. Additionally, during fights with larger creatures (Wolf Spider, Northern Scorpion) I've had some pretty massive lag. For instance, I'll see the Wolf Spider wind up for an attack and I will raise my shield. The game will jitter, will skip the frames of the spider attacking, and then will register a hit against me.
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BobCattPat started following Dew Drops Not Falling
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Many of the dew drops on the grass leaves won't drop after both striking the grass or chopping it down. They'll stay frozen in place. Some will drop, but most won't. PS Enjoying the game thus far!
- Yesterday
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Grounded 2 Feedback
BarsOfClay replied to apoisonedgift's topic in Grounded 2: Feedback & Suggestions
Followup to my other post - I remapped Omnitool to Q, but the repair function still shows E which confuses me when nothing happens until I remember to switch to Q. -
The grass half stairs if used by themselves or at the top of a full grass stairs, it prevents you from going forward up the half stairs
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Sometimes my buggy randomly disappears. If I go to my last save it repairs the issue. Not looking for support more reporting a bug I have noticed on my game.
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The All Things Political Topic - What's Going On...?
rjshae replied to Lexx's topic in Way Off-Topic
There's one thing we can say about this event with reasonable assurity: this is not about crime. Crime in Washington D.C. is down 26% since this time last year. Violent Crime in D.C. Hits 30 Year Low (January 3, 2025) -
The All Things Political Topic - What's Going On...?
rjshae replied to Lexx's topic in Way Off-Topic
"...mesa propose that the senate give immediately emergency powers to the supreme chancellor." - Jar Jar Binks -
Pebblet Foundation
Kevin_f1989 replied to LilMoth86's topic in Grounded 2: Technical Support (Spoiler Warning!)
I have done the same, even tried a 3rd time just as a test, and yeah, still shows up. On Xbox -
Bruno Astie started following Update Proposal: Garden Storms
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Hi Obsidian! Grounded 2 is already incredibly rich, but I dream of a future update that goes even further: a true seasonal cycle with extreme weather events You’ve already added great features like the meat dryer, water reservoirs, cold-resistant armor for butterfly zones, and turrets/traps — awesome work! But imagine dynamic weather: Deadly rain (giant drops could be fatal) Storms disrupting base structures Night frost, heatwaves, strong winds Migrating insects and seasonal bosses (Solar Scorpion, Frost Spider…) Mounts like Mimi that can detect weather changes It would be a natural evolution of the gameplay, adding even more strategy and immersion. Thanks for this gem of a game — can’t wait to see what you have in store!
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The All Things Political Topic - What's Going On...?
Malcador replied to Lexx's topic in Way Off-Topic
Is impressive how Congress is so obedient. -
The All Things Political Topic - What's Going On...?
uuuhhii replied to Lexx's topic in Way Off-Topic
usa deploy national guard to capital guess how many would be purge this time -
SpartacusWoz started following Buggy sprint
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Sprint only maps to left shift whilst on a buggy. Normal sprint for right shift works fine but not when mounted on a ant buggy. Cannot seem to map buggy sprint to any other keys. I am left handed so need this option. Thanks
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They’re probably should be a timer on the icon so it does disappear eventually, but I think it handy initially because if you get into fights on the way out you may drop the egg unintentionally. It’s not world ending if the icon didn’t exist though. I have mixed feelings on the red ant friendliness being tied to the buggy rather than the ant armor. It’s a nice perk when you are off exploring the park, wearing non-red ant armor, and your buggy is keeping you protected from aggroing that one an enemy type. That feeling in Grounded 1 when you could go explore the red ant hill without any cares while wearing the red ant armor… minus when you steal eggs or a wolf spider follows you in… it was nice . The red ant buggy does not recreate that feeling as you are trapped on it to avoid fights and you can’t harvest everything while mounted. If you time things well though you can still hop off, mine a resource, and hop back on undetected in most of the red ant areas. I’m not opposed to the red soldier ants remaining neutral when you’re simply by your red ant buggy and not actually on it. I do think it doesn’t make much sense unless you are also wearing the red ant armor. The logic my brain made up for the reason your character is ignored when you’re on the red ant buggy’s back is that the other ants are not really seeing/smelling you. If you separate yourself from the buggy and you don’t look like an ant or smell like an ant…(shrug).
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Whenever I launch multiplier Grounded 2 it starts automatically using my headset mic. I'm guessing for possible voice chat even though I have it set to "never" in the settings. And I KNOW It's using my headset mic because the output audio of my headset depletes. It does that if I use both input and output on it but I never do obviously. All my input defaults are set to my actual microphone on all apps even windows itself. I've tried device manager disabling it - doesn't work. It only happens with Grounded multiplier, no other game or app. Help please.