prototype00 Posted May 11, 2018 Posted May 11, 2018 (edited) Sure, you don’t get to boost your rando Annihilation Sabre all the way to being Stormbringer in all but name. But I like that it makes me want to switch out items to more powerful ones and the upgrades themselves are super flavourful, they must have spent a lot of time thinking them up... Edited May 11, 2018 by prototype00 3
Vastus Posted May 11, 2018 Posted May 11, 2018 Yeah the unique items are pretty cool and in some cases it appears choosing one enchantment will lock you out of another so you have to make choices as well, for example: I bough Sasha's Singing Scimitar for my Devoted/Skald, the two main enchantments it has are: 1- A stacking action speed bonus of 2% for each phrase held. 2- Empowering an invocation gives 3 phrases. For the first one the enchantment options are to either make it a 5m aura, or to also get 3% shocking lash per phrase. I'll go for the shocking lash I think. For the second enchantment I can get an upgrade that gives you max phrases when empowering an invocation or an upgrade that returns the empower point when empowering an invocation (and you still get the 3 phrases of course). Now this makes for an interesting option, getting max phrases will mean I benefit a lot from the first enchantment if I empower an invocation, but so far the invocation I use the most is Killers froze stiff, not sure if empowering that is really worth it all that much, this bonus would be the real incentive, and it would be a decent DPS upgrade. The option to return the Empower point would mean I could Empower an invocation every encounter without having to rest for it, which could be nice, especially since it returns phrases, it means I would get to benefit from the first enchantment pretty much every encounter, and I could chain paralyze without needing to crit. Overall it's pretty interesting and I'm enjoying these new items a lot, I just wish there were more of them.
Boeroer Posted May 11, 2018 Posted May 11, 2018 The unique enchantments they did are indeed very cool (well most of them). But since they have to be designed for each weapon specificially there are not as many option - and of course you can't enchant a good looking but not very powerful items up so it's still viable later on - which is a pity. I like to keep stuff that looks good, even if it is not the optimal choice - as long as it's viable.I think it would have been ok to introduce the unique enchantments for unique weapon but still allow to enchant random gear up to legendary. 3 Deadfire Community Patch: Nexus Mods
AndreaColombo Posted May 11, 2018 Posted May 11, 2018 I used freerecipestoggle and while unique enchantments indeed exclude each other, all items went up to legendary. If that is the case without the console too, the whole system is pretty rad. "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
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