SonicMage117 Posted May 8, 2018 Share Posted May 8, 2018 Where the original title was a triumphant return to Infinity Engine-style cRPGs, there are many moments when Pillars Of Eternity II: Deadfire feels like it’s just going through the motions. It’s a better looking beast, with more voice acting done by a band of actors who’re able to infuse life into the different characters. Small but helpful additions to combat, alongside factions led by charming pirates and dutiful military men do call for pushing their quest lines further. But the moments when the game truly shines are few. A lot of the explorable islands feature almost identical encounters and naval battles fail to impress due to repetition and messy boarding engagements. The main quest starts promisingly, only to end in disappointment because of its brevity, while the difficulty of level-appropriate fights leans too much towards the easier end, sucking any semblance of challenge out of most of them. For all the times I stopped to look at beautiful architecture, outwitted a foe with a clever remark, or pondered upon an NPCs life views, I was ultimately left with the feeling of having played an adventure which, while sprawling and donning the intricate cloth that’s expected of it, burns like a lukewarm flame, dwarfed by the one that came before it. Read more here, super in-depth: http://www.noobfeed.com/reviews/1446/pillars-of-eternity-ii-deadfire-pc-review Just what do you think you're doing?! You dare to come between me and my prey? Is it a habit of yours to scurry about, getting in the way and causing bother? What are you still bothering me for? I'm a Knight. I'm not interested in your childish games. I need my rest. Begone! Lest I draw my nail... Link to comment Share on other sites More sharing options...
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