George_Truman Posted May 8, 2018 Posted May 8, 2018 (edited) I saw that at least one point, gilded enmity didn't stack with hardy, is this still the case? Also, any clarification on "until struck enough times for the gold to break"? Edited May 8, 2018 by George_Truman
TheMetaphysician Posted May 8, 2018 Posted May 8, 2018 I think so -- since Tenacious is an active ability and so is Gilded Enmity. And last I heard it lasts 7 hits. (But with sworn rival, as soon as you kill the guy with it on, you can renew it by casting on another.)
Tommy1984 Posted May 8, 2018 Posted May 8, 2018 (edited) In the Beta "Gilded Enmity" lasts 7 hits I think - this should also be true for release version. Your descripted problem has nothing to do with the Tenacious inspiration itself. On a monk Tenacious from Thunderous Blows works fine. The penality for Frenzy on a the Berserker subclass causes these problems. Frenzy on a Berserker inflicts every few seconds raw damage. These damage ticks counts toward your hit limit for "Gilded Enmity". I can confirm this "bug" for the last Beta. But I don't know if it is fixed in the release version. Edited May 8, 2018 by Tommy1984
TheMetaphysician Posted May 8, 2018 Posted May 8, 2018 Sorry, I think it is the Hardy inspiration you get from berserker frenzy (which gives +2 armor) that doesn't stack with Gilded Enmity -- the armor part, not the +5 con part. That's what I heard, anyway.
Tommy1984 Posted May 8, 2018 Posted May 8, 2018 Sorry, I think it is the Hardy inspiration you get from berserker frenzy (which gives +2 armor) that doesn't stack with Gilded Enmity -- the armor part, not the +5 con part. That's what I heard, anyway. oh, you are right ... I have tested this (in the beta): Gilded Enmity, Hardy Inspiration and Zealous Endurance don't stack - only the highest armor rating bonus is active. 1
dunehunter Posted May 8, 2018 Posted May 8, 2018 Sorry, I think it is the Hardy inspiration you get from berserker frenzy (which gives +2 armor) that doesn't stack with Gilded Enmity -- the armor part, not the +5 con part. That's what I heard, anyway. oh, you are right ... I have tested this (in the beta): Gilded Enmity, Hardy Inspiration and Zealous Endurance don't stack - only the highest armor rating bonus is active. But inspiration should stack with Gilded Enmity right? So with Goldpact/Berserker u get +6 AR.
TheMetaphysician Posted May 8, 2018 Posted May 8, 2018 I hear Sorry, I think it is the Hardy inspiration you get from berserker frenzy (which gives +2 armor) that doesn't stack with Gilded Enmity -- the armor part, not the +5 con part. That's what I heard, anyway. oh, you are right ... I have tested this (in the beta): Gilded Enmity, Hardy Inspiration and Zealous Endurance don't stack - only the highest armor rating bonus is active. But inspiration should stack with Gilded Enmity right? So with Goldpact/Berserker u get +6 AR. I heard not.
Tommy1984 Posted May 8, 2018 Posted May 8, 2018 I don't know if it "should" stack or not ... all I can say is, that it does not stack in the Beta version. And if they have not changed this in the meantime this should also be true for the release version - it just needs confirmation. There are other things from the same "type" that don't stack, like Resistance against Afflictions (from Race + Item + Ability), Accuracy (Conqueror Stance vs. Zealous Focus) or Healing (multiple Ancient Memory chants). It could be that this is the intended behaviour. 1
trashplayer Posted May 8, 2018 Posted May 8, 2018 It does make armour stacking Fanatic a broken dream, just like all those PL sensitive MC. SC is looking good. Thanks for the info!
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