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[BUG] Combat won't end.


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Posted

Has happened with the drakes on the Poko Kohara island and the Adra animats in the 2nd level dungeon. Some of the enemies become non-interact-able, either idling animation or following me around. It's only happened twice on the same playthrough and I've been unable to recreate after loading a save.

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Posted

Did you use Mule Kick on them?

"Time is not your enemy. Forever is."

— Fall-From-Grace, Planescape: Torment

"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."

— Kvothe, The Wise Man's Fears

My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus

 

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Posted

Still, nothing beats watching animats and skellies trying to commit suicide for hours after your party was wiped on level 2. It felt soothing and bizarre at the same time. :geek:

*** "The words of someone who feels ever more the ent among saplings when playing CRPGs" ***

 

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Posted

Interesting. I ran into the same issue last night while fighting the sand blights. I dropped the last one and then my pet took off to the south. Lots of warnings about things that I cannot do in combat any time I try to save or transition out of the area.

 

Was going to write up a bug report when I got home tonight, but it seems you beat me to it.

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