I am unable to use Revelation Quill during the Into the eye scenario. I use it, pick the location Rune Well, as it's the only one there, and then I am unable to see the next 5 cards. It just does nothing. I can't back out or cancel it, or move forward. I'm stuck to forfeit the scenario and start it all over again.
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Revelation Quill bug during Into the Eye scenario
Posted 06 November 2017 - 09:23 AM
- Achilles likes this
Posted 09 November 2017 - 08:46 PM
Not just Revelation Quill. Also happens with Scrying (therefore probably ditto for Augury).
Sleepless Detective works ok.
Seems to be cross-platform; confirmed the bug in both the Steam version and iOS.
Posted 21 November 2017 - 10:41 PM
Also confirmed that playing the Eagle will lock it up. Wayfinder does not.
It appears to be items-that-take-you-out-of-the-location vs those that don't. The former will result in having to restart, whereas the latter function as per usual.
Posted 01 December 2017 - 10:00 AM
Posted 01 December 2017 - 11:36 PM
Posted 02 December 2017 - 11:00 AM
Posted 03 December 2017 - 10:18 PM
Hope this helps!
Posted 03 December 2017 - 10:21 PM
Posted 03 December 2017 - 11:04 PM
- Hannibal_PJV and Jenceslav like this
Posted 04 December 2017 - 01:17 AM
Posted 05 December 2017 - 10:13 AM
It happens to me on PC on 6-5, and going to the main menu and then hitting continue doesn't fix it for scrying, it just asks you for the card type again and the location again and then sits there doing nothing.
edit: Also doesn't fix it for Revelation Quill.
Edited by heroic, 05 December 2017 - 10:19 AM.
Posted 11 January 2018 - 09:11 PM
Update re: this bug in 6-4
If you play any location deck manipulation card that takes you to the map *in any location other than Runewell* the card will work. If you attempt to play one of these cards within Runewell, the card type will be bugged for the rest of the scenario.
- Hannibal_PJV likes this
Posted 12 January 2018 - 03:38 PM
Posted 13 January 2018 - 06:37 AM
Posted 13 January 2018 - 07:33 AM
Posted 13 January 2018 - 02:37 PM
Posted 13 January 2018 - 02:38 PM
Posted 19 March 2018 - 08:37 AM
Don't know if its helpful, but this is still an issue (at least in 6.5). Both Scrying and Revelation Quill caused the behaviour noted above (i.e. you confirm you want to use the spell/item, you pick a card type, you pick a location (Runewell, since its the only one) and the card just sits there next to the deck. If you quit the game and then Continue, you reload at the point where you're prompted to confirm you want to use the spell/item, so at that point you can decline and continue playing.
Very annoying since 6.5 is a real grind without these! Augery and Magic Spyglass (which don't ask you to confirm a location) work absolutely fine.
I'm playing on an iPad.
Posted 25 March 2018 - 03:45 AM
Yes, the bug is still present, but there is something more complicated going on. In Assault on the pinnacle (AD6-4) in Normal gameplay (Android, Merisiel+Kyra+Tontelizi) on several replays, the Revelation Quill could be used in the beginning (maybe when no one even entered the Runewell), but in later stage it failed to do anything. I suspect that someone being present in the Runewell crashed the part of the code responsible for scrying into other locations.
Also, Eagle could be used in the beginning, but in the later stages it just stalled the game similar to Revelation Quill. Strange.
AD 6-5: Revelation Quill does not work at all (Runewell)?
Posted 15 May 2018 - 05:25 PM
I can confirm that this bug is still present in 6.5 in the Steam version. Being unable to complete the game because of a bug is a very dissatisfying ending to an otherwise great gameplay experience. I know I could beat this scenario without using the Quill, but doing so would require a lot of luck and grinding, which I have no desire to do.
This game is amazing in general, and I think it is a shame the developers haven't had the time to fix bugs like this.
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