Cmgutie Posted September 28, 2017 Posted September 28, 2017 I'm not sure if I'm missing something about combat vs a Satyr or if this is a bug. In the poison pill scenario when I come across a Satyr it won't let me reveal weapon cards. This has happened at least 3 times.
0 269Hawkmoon Posted September 28, 2017 Posted September 28, 2017 (edited) The Satyr requires a Dexterity or Acrobatics check to defeat it, not a Combat check. Weapons (typically) are useful only for Combat checks. A few of the monsters require or offer checks to defeat that are non-Combat checks. Edited September 28, 2017 by 269Hawkmoon 4
0 Azarel Posted September 28, 2017 Posted September 28, 2017 (edited) Exactly like Hawkmoon says. Some monsters need other checks besides or instead of combat to defeat. Satyr needs dexterity or acrobatics. Siren needs wisdom. A villain further down the campaign needs a successful diplomacy check and the magic tag to defeat.If in doubt check the card. Edited September 28, 2017 by Azarel
0 Ethics Gradient Posted September 28, 2017 Posted September 28, 2017 The Satyr requires a Dexterity or Acrobatics check to defeat it, not a Combat check. Exactly. The Satyr isn't the usual combat check. He's challenging you to a dance-off. 2
Question
Cmgutie
I'm not sure if I'm missing something about combat vs a Satyr or if this is a bug. In the poison pill scenario when I come across a Satyr it won't let me reveal weapon cards. This has happened at least 3 times.
3 answers to this question
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