Lampros Posted September 1, 2017 Share Posted September 1, 2017 I think Hours of Rumbaldt is the best choice for the fighter as you don't want to lose Knockdown and since Fighter already has high starting Acc, going for crit should not be a prob at all. Why are pike builds for front-liners so seldom discussed? If you are going to have 3 or more melees, they seem the natural weapons for "excess" melees, given the congestion issues in some fights? Hi there! I played more then 90% of my runs with a paladin main, including my 3crown solo, and all the runs I played are done at PoTD level at the very least. I think that most of the users are not gonna like this, but if u are looking for the best party paladin, this are my 2 cent: - forgive flames of devotion, it's a waste of ability and talents given the poor accuracy and it's totally asinergic with what a paladin is all about. It's decent for solo runs (couz after some levels you can trade off some tankiness to not make fights run FOREVER, but in party you don't need that). - pick an order with cruel NOT in disfavored behavior, better bleak walkers. Mainly couz u want the extra feat in skael temple, plus rushing cruel it's pretty easy (kill the caravan) for better ez saves. You can leave act 1 with aggressive 3 / cruel 3. Sweet! Plus all talent feats of paladins are garbage enough that they are hardly worth a talent point, with the only exception of Darcozzi, but if you check my cruel point is NOT worth it. If it's not the main char, go with Darcozzi for +15 accuracy on an ally(easy call) -take only lay of hands skipping, I repeat, flame of devotions. Also, do NOT take any paladin talent like improved lay of hands (or how it's called) since they aren't worth the talent point. - play with your shield, since outworn buckler is the most retarded item ever in a party (see itemization part) My last paladin atm at level 7 Moon godlike (couz Cmon, in a party you have enough heads to don't give up this retarded op race) Bleak Walker 18 Might 9Con 7Dex ( 10 with ced nua rest) 10Per 19Int 15Ris this is a run with fixed companions, and everybody know they have pretty horrible Dex (wtf durance is the most gimped priest ever, from a min/maxed pow). So my rushed ced nua sleep is +3dex. If u go with your own party, +3might (trash mob) +3 per (bosses) are both better, build stats around that. This is not super min/maxed, but paladins usually don't need to be since they only really need mig/int to work. At level 7 she looks like this: Lay of Hands Zealous Focus (must) Liberating Exhortation Reviving Exhortation Talents Weap and shield veteran recovery Superior Deflection After having done basically all acts 2 quests. Some people don't like pure "tank" characters but god, this saves are retarded. You got an immortal aura char that can ress others at command and later burn enemies overtime and on top of that you benefict from your behavior so much, giving you the feel that you have even more free talents when you pick a paladin. Also, a big plus is that this type of paladin is not really item dependant, aside from that retarded aura small shield right there in chapter 1 (if you want to play a paladin in a party without outworn buckler you are just doing something WRONG, not even kidding), as long as you have 1 ring of overseeing, fenwalkers, +9 all saves ring/mantle and +9 def bracer/ring she is super good to go. So, in this case, this leaved all the space to kana to wear the "sweet" stuff with the old but gold shot in faith, sainguine plate, fulvan's amulet combo for some "hard hitting" (trying to transform a chanter into a melee DPS it's kinda funny, don't try that at home ) Back to outworn buckler point. Guys, this is in my top 5 of the most broken items in the game, I think it's unreal that is never been nerfed. I mean, we pay 1 talent to have +10 to a single save, 1 talent to gain at the very best +6 deflection if we wear a shield. This item gives an aura of 3m +5 to ALL def for ALL your party (combined with ring of overseeing and max INT is easy to play around for everyone, not just frontliners). how in the hell is this item balanced? This is THE reason why I run a paladin in a party, literally. What are you gonna use over this god item? A 2h sword to use flame of devotion? kappa... At the end, you can hybrid her later with bittercut, +25% corrosive flames of devotion talent (taking, ofc, flames of devotion) and spirit of decay. But it's a useless waste of feats no matter what in a party. And again, you don't really want to dual wield or use a 2h weapon to maximaze flames of devotion DPS, since outworn buckler is just THAT good unless you straightly solo run. Still it's a funny way to roleplay a bit your weap and shield cruel pally, I guess. Paladin tank, just the best frontliner in the game (especially as a main char) IMO. Hmmm, you are almost persuading me to use my Aragorn as a tank! What poor accuracy with FoD? Paladins have 25 starting accuracy and FoD has +20 accuracy and also +1 accuracy per char level. If you combine it with Sworn Enemy, Weapon Focus and Zealous Focus you will nearly always crit with FoD. FoD + burning lash + Intense Flames + Scion of Flame leads to an additional lash damage of +120% (lash damage, not weapon base damage like Deathblows which is a lot weaker. With Merciless Hand and Firebrand or an arquebus he will deal way over 100 damage per FoD use which will most likely end most dangerous foes like priests or other casters. So I'd say FoD is superhandy - if you don't want to be a turtledin. But then this... Damn, so many options! Link to comment Share on other sites More sharing options...
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