Guys, we need to get the QA under control. Can't tell you how many 15+ level characters I've lost, treasure chests that have disappeared, card or skill feats my characters have been robbed of... and games that have had to be forfeited because of missing GUI controls needed to progress the game. Most recently, as in a few min ago after the latest update, I had to forfeit a game because I was asked to discard a card but there were no options available to discard. This is happening too frequently now. And I know Im preaching to the choir to others here. Nothing new. But this is on a Galaxy Tab 2. One if the most common Android platforms. And add to it that I'm one of the folks that sprung for the entire adventure path and have been waiting 2 months now for the next set (again, I know I'm not alone). I honestly haven't experienced this level of sloppy coding and commercialization in a long time - if ever. Who is writing your test cases for QA? Your devs or QA? Whichever it is, you need to change it up because it's not working.
I love the game and the care obviously invested in crafting it. But that makes all the bugs even more frustrating - I can't abandon the game! So please, change your process up and start focusing on quality, delivering on promises to people who have paid in advance (as opposed to efforts to bring more users on board, which will only generate MORE disappointed players) and instead, develop more things players can buy to enrich the game play experience. And once you have that under control, THEN its time to expand to other platforms. Right now, those of us waiting for content we've already paid for are feeling pretty used and abused seeing that efforts were invested in increasing the foorprint before fixing the game on curent platforms and not delivering on pre-sold content. My $.02...
Question
me1034
Guys, we need to get the QA under control. Can't tell you how many 15+ level characters I've lost, treasure chests that have disappeared, card or skill feats my characters have been robbed of... and games that have had to be forfeited because of missing GUI controls needed to progress the game. Most recently, as in a few min ago after the latest update, I had to forfeit a game because I was asked to discard a card but there were no options available to discard. This is happening too frequently now. And I know Im preaching to the choir to others here. Nothing new. But this is on a Galaxy Tab 2. One if the most common Android platforms. And add to it that I'm one of the folks that sprung for the entire adventure path and have been waiting 2 months now for the next set (again, I know I'm not alone). I honestly haven't experienced this level of sloppy coding and commercialization in a long time - if ever. Who is writing your test cases for QA? Your devs or QA? Whichever it is, you need to change it up because it's not working.
I love the game and the care obviously invested in crafting it. But that makes all the bugs even more frustrating - I can't abandon the game! So please, change your process up and start focusing on quality, delivering on promises to people who have paid in advance (as opposed to efforts to bring more users on board, which will only generate MORE disappointed players) and instead, develop more things players can buy to enrich the game play experience. And once you have that under control, THEN its time to expand to other platforms. Right now, those of us waiting for content we've already paid for are feeling pretty used and abused seeing that efforts were invested in increasing the foorprint before fixing the game on curent platforms and not delivering on pre-sold content. My $.02...
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