Slack83er Posted August 9, 2016 Posted August 9, 2016 Yep, it's still me, testing the patience of fellow forum friends! There's nothing to do, I thank everyone who has tried to help me out with priest, but I just can't play it. Forgive me if I wasted your time, I just hope your info can help somebody else in this board who's trying to build a priest. I've decided to go either monk or paladin (yes even if I play it in P&P) I have realized that I need a MC who can take care of himself right from the start, and stay into the fray without too many things to think of. (someone called this attitude "hands off character") I prefer monk for it's a class that I've always liked, but in the other forum someone suggested I might just be into paladin, being it a priest with more war attitude and less squishiness. So I'm here, at the end of my nightshift, calling out to you, Boeroer, Abel, and the other that have been so kind to me. Please, keeping in mind the main concepts (such as being able to talk etc.) give me some clues as to which MC to build, in your opinion ofc. Thank you guys, you rock. Slack83er - There are 10 types of people: those who understand binary code, and those who don't. -
rheingold Posted August 9, 2016 Posted August 9, 2016 Monk or paladin are good choices. Paladin also has more of a role playing element to it with the orders. It's also difficult to make a mistake building, the talents tend to be obvious. Only potential issue is its more of a support character like a chanter (another excellent option). Monk is pretty much the opposite, and very micro intensive. But loads of fun. It's by far my favourite melee class to play. Check the builds section out, there are some good ones there. For monks, the juggernaut is simple but rather brutally effective. Just make sure you have torments reach and force of anguish, high strength and constitution (17+) everything else can be left at 10. Except Int should get a couple of points. Dual wield talent and you are good to go. Bear in mind you don't have to follow a build exactly to benefit from it. Even on POTD, you don't have to min/max. "Those who look upon gods then say, without even knowing their names, 'He is Fire. She is Dance. He is Destruction. She is Love.' So, to reply to your statement, they do not call themselves gods. Everyone else does, though, everyone who beholds them.""So they play that on their fascist banjos, eh?""You choose the wrong adjective.""You've already used up all the others.” Lord of Light
Raven Darkholme Posted August 9, 2016 Posted August 9, 2016 If you had trouble keeping your priest alive Monk is not for you, sorry if that sounds blunt. Play paladin who can take high res per and Int for dialogue and still benefits from it. High Might, 6-9 Con low - dumped Dex, high Per maxed Int and maxed Res. Take defensive talents early incl fortitude talent. My twitch: https://www.twitch.tv/victorcreed_twitch My youtube: https://www.youtube.com/c/VictorCreedGaming
rheingold Posted August 9, 2016 Posted August 9, 2016 As raven says Paladins are not micro intensive and tough... You could also try a chanter.., they make pretty good tanks, and excellent role playing characters like Paladins if that's what interests you. Bear in mind though the beginning of the game is the toughest (barring certain high level fights) in particularly if you are new to the game.... There is a learning curve even if you come from baldurs gate etc. "Those who look upon gods then say, without even knowing their names, 'He is Fire. She is Dance. He is Destruction. She is Love.' So, to reply to your statement, they do not call themselves gods. Everyone else does, though, everyone who beholds them.""So they play that on their fascist banjos, eh?""You choose the wrong adjective.""You've already used up all the others.” Lord of Light
Boeroer Posted August 9, 2016 Posted August 9, 2016 A monk with shield and veteran's recovery will be very sturdy - comparable to a fighter whom you skill defensively, only slightly lower deflection. You don't need to play him the usual way with double wielding (although this might be the most "powerful" way to do it). He will still do a lot more DPS than a fighter tank and also have better CC options. What he lacks in deflection he can easily compensate with higher endurance and health and some nice abilities later on. But you have to gain a few levels first. However, the easiest char to start with for beginnerd IS a fighter. The combination of self heal and the highest starting deflection in the game from lvl 1 on makes him the sturdiest guy out there. Others can catch him, but they need some levels and until then the fighter has no match when it comes to survivability. So if you have problems with keeping your char alive right from the start then choose fighter. 1 Deadfire Community Patch: Nexus Mods
rheingold Posted August 9, 2016 Posted August 9, 2016 Or you could, I dunno just pick up Eder 1 "Those who look upon gods then say, without even knowing their names, 'He is Fire. She is Dance. He is Destruction. She is Love.' So, to reply to your statement, they do not call themselves gods. Everyone else does, though, everyone who beholds them.""So they play that on their fascist banjos, eh?""You choose the wrong adjective.""You've already used up all the others.” Lord of Light
Abel Posted August 9, 2016 Posted August 9, 2016 I was about to say the exact same thing as Boeroer. At this point, my first advice is: don't try to force things. rheingold is right in all he says. Especially when he speaks about the learning curve that even BG veteran will need to experience. If you couldn't get through the prologue with a priest in easy mode, my first advice is: Play a fighter. Get used to the game. And once you're used to it, just trash aside your first playthrough and play the class you like the most. The goal is not to be rebuked by the game. Try the simplier class to understand at first (fighter). It won't be too late to switch later on.
Slack83er Posted August 9, 2016 Author Posted August 9, 2016 I couldn't ever play a fighter, sorry guys, I find them dull and boring... Either monk or paladin, as I can't find a way to build a character that really shines from start to finish. Maybe the clergyman bg with the monk can put some spice into conversations... Or the paladin. Still undecided on which to take... I loved priest but he's too weak at the beginning. I also thought I would do a wood elf and start with bow... Increased accuracy and good damage... Maybe I'll try it... Just to be sure I won't leave something not tried.. - There are 10 types of people: those who understand binary code, and those who don't. -
Boeroer Posted August 9, 2016 Posted August 9, 2016 (edited) @ Ben No.3: I agree to most things you say. But the reasons why I recommend a fighter for our beloved noob are already written above. When you can't bring a priest through the tutorial (which I can understand) then it's also likely that a monk is not the best choice for you. Maybe it is nonetheless, but a lot of beginners complain about the monk - that he is a weak class, that they don't get how to play him and so on. A lot of new players seem to need a bit more understanding of the mechanics in order to value the monk. A fighter on the other side is very easy to play and won't give you a headache. It's pretty obvious what works and what not and (that's my main point): he is the most sturdy and forgiving class in the beginning of the game. As some people here may know, fighter is the class I like the least (followed by rogue), because the normal fighter is very "straightforward" (in a somewhat boring way for experts) - but that's no reason to not acknowlegde it's advantages. This is not about my preferences - it's about finding out what might be best for Slack83er's first playthrough. Edit: ROFLMAO: Slacker posted before me while I was typing and destroyed my statement. Edited August 9, 2016 by Boeroer 1 Deadfire Community Patch: Nexus Mods
Boeroer Posted August 9, 2016 Posted August 9, 2016 (edited) If fighter is too boring and you played paladins a lot already then take a monk. Put him in heavy armor and take Veteran's Recovery asap (I know I agreed a bit earlier that it might be overkill - but after the experience with the priest I would recommend it again). Should work well. If you take a wood elf then also take The Long Pain at lvl 7 and create a ranged/melee hybrid class (look at the Witch Doctor Build for tricks and inspiration - don't follow it exactly, it's more for PoTD experts). You will get a very versatile monk who is also able to deal the same damage from afar as in melee. You don't need to be in the thick of battle all the time. If you want to be more sturdy, look at the Juggernaut build. That's a build which works on every difficulty setting and doesn't minmax anything. But I wouldn't take Wood Elf then. What is really cool with monks is Moon Godlike. It's really good for your survivability and also gives your party healing. It fits the wound mechanics of the monk beautifully AND the combination of monk + Monn Godlike (= touched by Ondra) has a really cool roleplaying aspect later on in the game (WMII). In both build despriptions there are also infos about mechanics or how to play a monk. Edited August 9, 2016 by Boeroer 1 Deadfire Community Patch: Nexus Mods
Slack83er Posted August 9, 2016 Author Posted August 9, 2016 (edited) I read the articles you suggested. They are technically very accurate, but they don't describe role play in the least.. For the build you created, that of the long pain, does a wood elf suit? Does his bonus apply to long pain or other ranged targets? Can I pick clergyman as bg and have some more options in dialogue? What stats do I start with? P.s. But with all those bonuses and auras shouldn't the paladin be the most tanky class out there? Edited August 9, 2016 by Slack83er 1 - There are 10 types of people: those who understand binary code, and those who don't. -
Raven Darkholme Posted August 9, 2016 Posted August 9, 2016 Ofc pala is most tanky. With a lot of effort and knowledge you can make priest and wizard more tanky but that includes a lot of spells used and items worn and is endgame only. Monk is not your style from what I read sorry to repeat myself but pala is more straightforward. My twitch: https://www.twitch.tv/victorcreed_twitch My youtube: https://www.youtube.com/c/VictorCreedGaming
Slack83er Posted August 9, 2016 Author Posted August 9, 2016 Raven why you say no monk? I started playing monk and its absurdly sturdy and easy... - There are 10 types of people: those who understand binary code, and those who don't. -
Raven Darkholme Posted August 9, 2016 Posted August 9, 2016 Hey if it suits you it's all good. I love monks. It's just that monks need to get hurt for wounds and it didn't sound like something you would do, if I was wrong it's awesome enjoy. My twitch: https://www.twitch.tv/victorcreed_twitch My youtube: https://www.youtube.com/c/VictorCreedGaming
Dr <3 Posted August 9, 2016 Posted August 9, 2016 On 8/9/2016 at 3:18 PM, Slack83er said: Raven why you say no monk? I started playing monk and its absurdly sturdy and easy... Go on playing monk, you have my blessing
Abel Posted August 9, 2016 Posted August 9, 2016 On 8/9/2016 at 3:18 PM, Slack83er said: Raven why you say no monk? I started playing monk and its absurdly sturdy and easy... I'm not a monk specialist, but from what i understand, you need at least some understanding of some advanced game mechanics in order to use their abilities at their fullest (though you may have some time to learn before you reach the level where you can pick these abilities). Monks need to be injured in combat in order to be able to use these abilities. And they are better off using their fists or dual wielding. Which ultimately means they may be the most powerfull as half-squishie melee fighters (light or medium armor, no shield). You can use shields or plate armors. But i'm unsure if it's really a good way to use them at their fullest. Others will know better. The advantage he has over the priest is that he has much more health and endurance. But if you can get past the prologue with a monk, then just try monk. The most important is that you have fun. You will be able to pick several companions along the road. It will be a great opportunity to learn the basics of their respective classes. And maybe you will find one that you like better than others. It's all i wish for you. 2
Slack83er Posted August 9, 2016 Author Posted August 9, 2016 I've played for a while trying paladin. He's tanky no doubt. All the prologue done and no injuries at all. The ability he gets at first level, flames of devotion is really strong.. I wonder if there's a single way to build it... or also for example a hybrid ranged/melee... dunno... any of you knows something about pally? What race suits best? I tried moon godlike... but taking no damage, maybe it's not the best... - There are 10 types of people: those who understand binary code, and those who don't. -
Boeroer Posted August 9, 2016 Posted August 9, 2016 On 8/9/2016 at 5:05 PM, Ben No.3 said: Also @ Boeroer: for the same reason I'm gonna ask you: did you actually use the guy in your portrait as a character? If so, what was his class, background?It was my first rogue mc - first PotD run. He was a hearth orlan with Hours of St. Rumbalt - focused on critical hits. He worked really well - for a rogue. I can't remember the cultural bg. It was too long (and too many runs) ago. I only know that he could prone-lock enemies and that there were no immunities to anything back then... Deadfire Community Patch: Nexus Mods
Boeroer Posted August 9, 2016 Posted August 9, 2016 @Slacker: yes, Wood Elf's racial ability works with the Long Pain. If you liked the monk in the early game you should play one. Deadfire Community Patch: Nexus Mods
Slack83er Posted August 9, 2016 Author Posted August 9, 2016 On 8/9/2016 at 7:39 PM, Ben No.3 said: Are you referring to a paladin or a monk? Because I don't see how taking no damage should hurt a paladin (also I don't see how you are taking no damage, it's more about taking and them regenerating, which makes the race such a strong choice for a monk) I was referring to the paladin, and I play easy. That's the reason for not taking damage. But with the other MCs I use to be punished quite a lot. I've also tried Monk, but prefer paladin. I have two questions though... does flames of devotion work ranged? Because on the wiki it says melee only... and then again... I was curious about a hybrid paladin build... just wanted to know if it's viable... - There are 10 types of people: those who understand binary code, and those who don't. -
Loren Tyr Posted August 10, 2016 Posted August 10, 2016 Just thinking... shouldn't it be "The annoying noob strikes again", rather than "strikes back"? 1
Abel Posted August 10, 2016 Posted August 10, 2016 (edited) On 8/9/2016 at 10:19 PM, Slack83er said: On 8/9/2016 at 7:39 PM, Ben No.3 said: Are you referring to a paladin or a monk? Because I don't see how taking no damage should hurt a paladin (also I don't see how you are taking no damage, it's more about taking and them regenerating, which makes the race such a strong choice for a monk) I was referring to the paladin, and I play easy. That's the reason for not taking damage. But with the other MCs I use to be punished quite a lot. I've also tried Monk, but prefer paladin. I have two questions though... does flames of devotion work ranged? Because on the wiki it says melee only... and then again... I was curious about a hybrid paladin build... just wanted to know if it's viable... Not a specialist about paladins either, but i'm pretty sure that i could use flames of devotion with an arquebus with Pallegina... Paladins are cool. But there is just one thing i don't like about them as a MC. And this is that there are some abilities they have that can profit only to allies, not themselves. I know for sure it's the case of reinforcing exhortation and Inspiring Triumph (guess it's the name) since i tried them both with Pallegina. But well, one good thing about them is that they can wear Ryona's breastplate while priests or fighters can't, according to the wiki. (Monks can wear it too btw). Don't really know about viability of such a hybrid paladin. I guess it's possible, as with any other classes. Edited August 10, 2016 by Abel
Loren Tyr Posted August 10, 2016 Posted August 10, 2016 On 8/9/2016 at 10:19 PM, Slack83er said: I was referring to the paladin, and I play easy. That's the reason for not taking damage. But with the other MCs I use to be punished quite a lot. I've also tried Monk, but prefer paladin. I have two questions though... does flames of devotion work ranged? Because on the wiki it says melee only... and then again... I was curious about a hybrid paladin build... just wanted to know if it's viable... It works on ranged as well, yes. Gun-paladin is a viable build, certainly. Though you could also go for a mixture, get a third weapon slot and go Arquebus + FoD as an opening volley at the beginning of combat; switch to second Arquebus and fire with FoD; then switch to melee weapon and starting hitting stuff. Arquebus has the highest base damage of all weapons, so it gets you the most out of FoD in that sense. Arquebus is also in the same Weapon Focus group as Greatsword, you could go for those. There is a nice pair of Gloves you can get in act 2 that gives you the Firebrand sword three times per rest, which packs a nice punch. Does fire damage, so you could get Scion of Flame to boost both your FoD and Firebrand damage (and put Fire Lashes on all your weapons, and boost those too).
Slack83er Posted August 10, 2016 Author Posted August 10, 2016 (edited) On 8/10/2016 at 1:11 AM, Loren Tyr said: Just thinking... shouldn't it be "The annoying noob strikes again", rather than "strikes back"? Gee, you're right! sometimes you can clearly see I'm not native english... Just saw that armor...wow...it really IS strong! Monks, Paladins or Chanters can use it.. I'm just trying to find something not so stereotypical as the sword and board paladin... or the classic punch punch monk.. I dunno... can't find something so far that really tickles me... The builds on the site are all dramatically min-maxed... which is something I really don't appreciate... so I can't even refer to some particular build.... guess I'll wait then... something will come out of all those advices you're giving me... thanks a lot! Edited August 10, 2016 by Slack83er - There are 10 types of people: those who understand binary code, and those who don't. -
Boeroer Posted August 10, 2016 Posted August 10, 2016 For paladin I recommend island aumaua with two guns (preferably arquebuses - you can get the first one from Kana - before that you can use arbalests) for 2 FoD shots at the start of the fight without reloading. I also take Quick Switch, others don't. Third weapon set is a melee weapon with Outworn Buckler. Skill for tanky melee. Sworn Enemy and FoD is enough damage and ACC for your shots. You don't need any talents for the guns. Keep in mind that you will get Sacred Immolation at lvl 13. So don't gimp tour MIG, INT and PER. DEX can be a dump stat. CON doesn't need to be stellar either. At some point take Scion of Flame: it works with FoD and Sacred Immolation. 1 Deadfire Community Patch: Nexus Mods
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