PinkRose Posted May 17, 2016 Posted May 17, 2016 The Old Light. Heroic Level. Undead Uprising. Lem encountered a Spectre. Divine Check was default. d10 +2 for Lem's Divine skill. I can discard a blessing for an additional d10. All good so far. But the game is also allowing me to recharge the Troubadour for a d6. The Troubadour should not be playable at this time. Not for the non-combat DEX check nor the non-combat CHA check.
0 Feywood Posted May 17, 2016 Posted May 17, 2016 Based on what I can see, Lem's divine power derives from his charisma stat (CHA +1), and the divine roll in this case is a non-combat check (the Spectre is fought via either a Wisdom/Divine or a Combat roll), so the Troubadour can be used in this case, as Lem's roll is literally a non-combat charisma check.
0 DevoDog Posted May 17, 2016 Posted May 17, 2016 (edited) I don't think this is an error. You are making a Divine check and not a combat check. If characters had Turn Undead powers that said "For your combat check against undead, you may instead use your Divine skill. You may not use weapons on this check." then it WOULD be a Combat Check. Edit: Ninja'ed by Feywood. Edited May 17, 2016 by DevoDog
0 PinkRose Posted May 17, 2016 Author Posted May 17, 2016 CHARISMA/divine. Got it. I forgot he's barding the Spectre to death. Thanks.
0 Longshot11 Posted May 17, 2016 Posted May 17, 2016 CHARISMA/divine. Got it. I forgot he's barding the Spectre to death. Thanks. "to death" is an overstatement. You don't add the Magic trait to that Divine check, so even if you beat it - the Spectre shuffles right back in the location deck. You can use the 'Mark Solved' button beneath a post that answers your topic or confirms it's not a bug. The time that devs don't have to spend on the forum is a time they can spend on fixing the game.
0 Feywood Posted May 17, 2016 Posted May 17, 2016 CHARISMA/divine. Got it. I forgot he's barding the Spectre to death. Thanks. "to death" is an overstatement. You don't add the Magic trait to that Divine check, so even if you beat it - the Spectre shuffles right back in the location deck. Well, to be fair, it's a spectre, so it's already dead either way. ^_^
0 Longshot11 Posted May 17, 2016 Posted May 17, 2016 CHARISMA/divine. Got it. I forgot he's barding the Spectre to death. Thanks. "to death" is an overstatement. You don't add the Magic trait to that Divine check, so even if you beat it - the Spectre shuffles right back in the location deck. Well, to be fair, it's a spectre, so it's already dead either way. ^_^ Its UN-dead trait would beg to differ You can use the 'Mark Solved' button beneath a post that answers your topic or confirms it's not a bug. The time that devs don't have to spend on the forum is a time they can spend on fixing the game.
0 Feywood Posted May 17, 2016 Posted May 17, 2016 CHARISMA/divine. Got it. I forgot he's barding the Spectre to death. Thanks. "to death" is an overstatement. You don't add the Magic trait to that Divine check, so even if you beat it - the Spectre shuffles right back in the location deck. Well, to be fair, it's a spectre, so it's already dead either way. ^_^ Its UN-dead trait would beg to differ You can't spell "undead" without "dead"!
0 PinkRose Posted May 17, 2016 Author Posted May 17, 2016 I was going to add something witty, but it seems to be covered here.
Question
PinkRose
The Old Light.
Heroic Level.
Undead Uprising.
Lem encountered a Spectre.
Divine Check was default.
d10 +2 for Lem's Divine skill.
I can discard a blessing for an additional d10.
All good so far.
But the game is also allowing me to recharge the Troubadour for a d6.
The Troubadour should not be playable at this time.
Not for the non-combat DEX check nor the non-combat CHA check.
8 answers to this question
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