(I know you guys are on holiday for a while, but just wanted to get this in while the memory was fresh.)
This is very hard to reproduce, so I do not have a saved game I can provide.
I have a wizard that has 2-3 grimoires, the extras kept in the quick item slot. I also have Fast Switch, if that matters. Anyway, depending on the situation in combat, I'll click on one of the other grimoires to switch. Very occasionally, however, clicking on a grimoire will--instead of switching my active grimoire with the one I just clicked--completely remove the grimoire from the game, permanently. The only remedy is to load an earlier game (fortunately, out of habit on Path of the Damned I always save before a fight).
I think something is getting confused and the game is treating the grimoire like a normal item, consuming it with no effect. (This may be related to an ongoing issue where sometimes characters will confuse animations and effects, which may be related to queuing up actions that somehow get disrupted.)
Possible related factor: I almost always start casting a spell before doing the grimoire switch. In other words, I click on a spell that I can cast, then click on a grimoire I want to switch to. This normally means that my wizard will cast the spell while I'm still working down my grimoire cooldown. Maybe depending on the timing something is getting confused here?
Question
thelee
(I know you guys are on holiday for a while, but just wanted to get this in while the memory was fresh.)
This is very hard to reproduce, so I do not have a saved game I can provide.
I have a wizard that has 2-3 grimoires, the extras kept in the quick item slot. I also have Fast Switch, if that matters. Anyway, depending on the situation in combat, I'll click on one of the other grimoires to switch. Very occasionally, however, clicking on a grimoire will--instead of switching my active grimoire with the one I just clicked--completely remove the grimoire from the game, permanently. The only remedy is to load an earlier game (fortunately, out of habit on Path of the Damned I always save before a fight).
I think something is getting confused and the game is treating the grimoire like a normal item, consuming it with no effect. (This may be related to an ongoing issue where sometimes characters will confuse animations and effects, which may be related to queuing up actions that somehow get disrupted.)
Possible related factor: I almost always start casting a spell before doing the grimoire switch. In other words, I click on a spell that I can cast, then click on a grimoire I want to switch to. This normally means that my wizard will cast the spell while I'm still working down my grimoire cooldown. Maybe depending on the timing something is getting confused here?
3 answers to this question
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