Carlos Augusto Schlyter Posted September 1, 2015 Posted September 1, 2015 Killed lots of Battery Defenders in Durgan's battery and the kills are not counting, I made sure to always get the last hit several times. Couldn't find any druids or humans to kill though.
0 Aarik D Posted September 1, 2015 Posted September 1, 2015 Hello Carlos, Could you please upload a save file and an output log via dropbox so I can take a look? Thanks a bunch! Obsidian Discord || Grounded Discord
0 Carlos Augusto Schlyter Posted September 2, 2015 Author Posted September 2, 2015 Hello, I could get Nightshroud to count 16/65 and Stormcaller to 9/25. The thing is I killed lots of enemies and tested kills with only the character with the weapon hitting the enemy without it counting, it seems that some kills just don't count. The save game and output are here: https://www.dropbox.com/sh/k9sbt5d5vuoljdl/AAD5lVpjxXjZmYn4a9KIz8yja?dl=0
0 Carlos Augusto Schlyter Posted September 2, 2015 Author Posted September 2, 2015 Also in this same save I found that the spiders in Caed Nua level 12 were not counting kills however the Animats / Adra Animats in level 13 all counted the kills normally. And the assassins from random encounters during the night in Defiance Bay did no count kills too. Maybe it's something to do with the type of the enemies.
0 Aarik D Posted September 2, 2015 Posted September 2, 2015 Hello again Carlos, I took a look at your saves and I was able to get the counters to go up. In order to get the kill count up, that character has to get the killing blow with that weapon. If anyone else in your party gets the kill, it will not count. Also if you use spells, that will not count as a kill as well. Thank you for your support! Obsidian Discord || Grounded Discord
0 Yaozers Posted September 2, 2015 Posted September 2, 2015 I've had the same issue with NIghtshroud and I can confirm that the character has gotten the killing blow and in some cases has killed the enemy solo without using any spells.
0 Yaozers Posted September 2, 2015 Posted September 2, 2015 Also in this same save I found that the spiders in Caed Nua level 12 were not counting kills however the Animats / Adra Animats in level 13 all counted the kills normally. And the assassins from random encounters during the night in Defiance Bay did no count kills too. Maybe it's something to do with the type of the enemies. I think this is exaclty right. I was killing Skaen cultists that didn't count - but the boss battle with the head cultist counted.
0 pali1d Posted September 3, 2015 Posted September 3, 2015 I've had the same problem with kills not counting, for Stormcaller, St. Ydwen's Redeemer, and the Greenstone Staff. Going through Raedric's Hold, human kills seem to count for the generic enemies counter, but other monsters and creatures do not. St. Ydwen's Redeemer also is not registering normal OR proc kills on vessels - it is stuck at 6, even though I've let my wielder fight through plenty of guls and revenants alone and kept track to make sure that she's been getting normal weapon kills.
0 Aarik D Posted September 3, 2015 Posted September 3, 2015 Hello everyone, After doing some digging, we found that specific creatures/enemy units are not granting a kill count for the soulbound weapons. We have a bug entered into the database and is currently being investigated. Thank you for your support. 2 Obsidian Discord || Grounded Discord
0 Glent Posted September 6, 2015 Posted September 6, 2015 Figured I would add in my own experience of this problem, in case it's of any help.
0 dam Posted September 13, 2015 Posted September 13, 2015 Hello everyone, After doing some digging, we found that specific creatures/enemy units are not granting a kill count for the soulbound weapons. We have a bug entered into the database and is currently being investigated. Thank you for your support. Confirming the problem also happens with the soulbound staff. Construct kills in Galvino's house do not count.
0 Cottonmouth Posted September 22, 2015 Posted September 22, 2015 A further problem with these two items: The requirements stated in the description of the the weapons advances without having been met when the character that wears the item is parked at Caed Nua and then added again to the party. The weapon does not become stronger. Eg, I had Kana with Stormcaller with the requirement being to kill 5 druids or 25 enemies. I replace him with another NPC at Caed Nua and then have him join the party again. Now the requirement says to rest in a Storm Dragon's lair, but the weapon didn't become stronger. The exact same thing happens with Nightshroud, the requirement jumped form having to kill 25 enemies or 10 humans to the last requirement .
0 Aarik D Posted September 22, 2015 Posted September 22, 2015 A further problem with these two items: The requirements stated in the description of the the weapons advances without having been met when the character that wears the item is parked at Caed Nua and then added again to the party. The weapon does not become stronger. Eg, I had Kana with Stormcaller with the requirement being to kill 5 druids or 25 enemies. I replace him with another NPC at Caed Nua and then have him join the party again. Now the requirement says to rest in a Storm Dragon's lair, but the weapon didn't become stronger. The exact same thing happens with Nightshroud, the requirement jumped form having to kill 25 enemies or 10 humans to the last requirement . Hello Cottonmouth, Could you please upload a save file and an output log via dropbox before you swapped out Kana? Thanks! Obsidian Discord || Grounded Discord
0 Kriber22 Posted September 23, 2015 Posted September 23, 2015 This always happens with me as well, with all soulbound weapons, whenever it's equipped on a party member who's being swapped out. Should be very easy to reproduce.
Question
Carlos Augusto Schlyter
Killed lots of Battery Defenders in Durgan's battery and the kills are not counting, I made sure to always get the last hit several times. Couldn't find any druids or humans to kill though.
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