gmot9 Posted April 4, 2015 Posted April 4, 2015 I'd like to play a class for which there is no companion. Started my initial playthrough as a cipher just to try things out out and enjoying that, but thinking about restarting since I enjoy things best with as varied a party as possible. Could someone enlighten me as to which classes don't have any companions? - I read rogue elsewhere but wondering if there are others. Thanks - and no spoilers please!
illathid Posted April 4, 2015 Posted April 4, 2015 Rogue, Barbarian, & Monk. "Wizards do not need to be The Dudes Who Can AoE Nuke You and Gish and Take as Many Hits as a Fighter and Make all Skills Irrelevant Because Magic." -Josh Sawyer
Cedarstripe Posted April 4, 2015 Posted April 4, 2015 Right, the classes that the companions do not receive are as follows. Barbarian, Rogue and Monk.
GreatBeyonder Posted April 4, 2015 Posted April 4, 2015 There at one point intended to be a monk companion named Forton who was for whatever reason cut out, and a female Priest of Magran who specialized in firearms. Not sure why Forton was cut, but Ican understand why they removed the other character.
gmot9 Posted April 4, 2015 Author Posted April 4, 2015 Thanks. Hmm, monk and barbarian then. I'm tempted by the monk then because it seems like an interesting implementation for them in Pillars. Anyone played one and have some feedback? 1
PBJam Posted April 4, 2015 Posted April 4, 2015 I think Heodan is a rogue companion, but he only joins your party for a short bit The Unofficial Pillars of Eternity Wiki - Community/Fan Maintained!
Eggnog Posted April 4, 2015 Posted April 4, 2015 Yup, Heodan is a rogue but he's got a certain destiny ...
LadyCrimson Posted April 5, 2015 Posted April 5, 2015 Thanks. Hmm, monk and barbarian then. I'm tempted by the monk then because it seems like an interesting implementation for them in Pillars. Anyone played one and have some feedback? I haven't gotten to a high level Monk, and I haven't min/maxed one, so big grain of salt, but they can feel pretty fragile even on Normal for a while, until you get gear etc. From what I can gather, if you build one "right" they can be effective, but are kind of in that weird spot where not as tanky as a fighter/paladin and not as dps as other melee builds. The main problem for me, however, is up to about lvl 6 at least, the Monk is rather dull to play. For me anyway. The whole wound mechanic sounds interesting in principle but quickly became more tedious than anything else. I'll finish my game with her at some point - maybe Monk starts to feel more "fun" at lvl 8 or something. >.> “Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts
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