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Game crash


Tuth

Question

Hello everyone.

I have downloaded and installed the GOG version of the game, but after running it, it shows Obsidian, Paradox and Kickstarter logos and immediately crashes with a message that I should send the folder with the log to the developer. So, how and to whom should I send it?

 

Edit: I've uploaded the folder with the log
http://www.mediafire.com/download/l1q7rkgunbk8h2t/2015-03-26_185104.rar

Edited by Tuth
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If you get the crash Hoyoku gets where the crashing system is "CSteamworks.dll" in the error log (which would happen right after an Achievement would be granted for backing the game), then you probably just need to update Steam to the latest version as the Steamworks library we are using doesn't seem to work on older versions of the Steam client.

Twitter: @robyatadero

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@Ekital

Hi

I followed the instructions in the link you gave me but I am having some difficulties.

Indeed, I have to replace the mono.dll file that is in the following path:

C: \ Users \ <yourusername> \ AppData \ LocalLow \ ObsidianEntertainment \ pillars of eternity \ WindowsPlayer \ WindowsPlayer_Data \ Mono.

 

But I do not have that. I have:

C: \ Users \ <yourusername> \ AppData \ LocalLow \ Obsidian Entertainment \ Pillars of Eternity \ CurrentGame.

 

And CurrentGame is empty.

 

Can you help me?

 

thank you very much.

Wrong directory,

If It's the steam version it will most likely be in

C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Mono

 

As for the GOG version it will most likely be in

C:\Program Files (x86)\GOG\Pillars of Eternity\PillarsOfEternity_Data\Mono

 

Just look inside the main game directory.

Edited by Ekital
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@Ekital

Hi

I followed the instructions in the link you gave me but I am having some difficulties.

Indeed, I have to replace the mono.dll file that is in the following path:

C: \ Users \ <yourusername> \ AppData \ LocalLow \ ObsidianEntertainment \ pillars of eternity \ WindowsPlayer \ WindowsPlayer_Data \ Mono.

 

But I do not have that. I have:

C: \ Users \ <yourusername> \ AppData \ LocalLow \ Obsidian Entertainment \ Pillars of Eternity \ CurrentGame.

 

And CurrentGame is empty.

 

Can you help me?

 

thank you very much.

Wrong directory,

If It's the steam version it will most likely be in

C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Mono

 

As for the GOG version it will most likely be in

C:\Program Files (x86)\GOG\Pillars of Eternity\PillarsOfEternity_Data\Mono

 

Just look inside the main game directory.

 

thank you for your reply.

I replace the file with the new into the directory (keeping a copy):

C: \ Program Files (x86) \ GOG \ Pillars of Eternity \ PillarsOfEternity_Data \ Mono

 

by launching the game I have this message:

 

failed to load mono

mono: function mono_loader_get_last_error not found

mono: function mono_loader_error_prepare_exception not found

mono: function mono_unity_liveness_mark_classes_for_intptr_scanning not found

mono: function mono_unity_liveness_has_parent_class not found

 

 

thank you in advance

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If you get the crash Hoyoku gets where the crashing system is "CSteamworks.dll" in the error log (which would happen right after an Achievement would be granted for backing the game), then you probably just need to update Steam to the latest version as the Steamworks library we are using doesn't seem to work on older versions of the Steam client.

 

I'm using the latest version of Steam though?

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Hm…still no fix in sight. 

 

Paid for a product that is not working…and no response regarding fixing.

 

What would be the next appropriate step?

 

The crash after logos issue is something we have on our radar and have recently brought up with Unity. We're hoping for a solution that doesn't require workarounds like most of the people here have already done. A handful of other recently released Unity engine games (Wasteland 2, Hearthstone, Kerbal Space Program, etc.) seem to be hit by the same issue where the game is crashing because of the uncl.ttf font for some reason (we don't use that font in our game). All of the other mentioned game forums that were hit with this issue seem to suggest doing the same thing: remove any uncl.ttf font in your OS's fonts directory. 

 

In the meantime, we're working with Unity to see what can be done to fix this issue.

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Twitter: @robyatadero

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Hey everyone,

 

my game is also crashing. Each time I enter character creation and press 'next' my computer reboots itself for no apparent reason.

 

-I'm running the game on Steam, which is updated

-Drivers are also ready to go

-Operating System: Win7, 64 bit

 

Further below you can see my output_log. I would be grateful for any piece of advice.

 

Initialize engine version: 4.6.1p2 (961a19933c56)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [aticfx32.dll 8.17.10.1333]
    Renderer: AMD Radeon HD 5800 Series
    Vendor:   ATI
    VRAM:     2034 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1
Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\SteamworksManaged.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\SteamworksManaged.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\MySql.Data.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\MySql.Data.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\OEICommon.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\OEICommon.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\OEIFormats.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\OEIFormats.dll into Unity Child Domain
- Completed reload, in  0.207 seconds
<RI> Initializing input.
 
<RI> Input initialized.
 
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\System.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\System.Xml.dll (this message is harmless)
--->InitializeDisplay()...
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
-->SortedResolutions[ 0 ] 1920x1080
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
-->SortedResolutions[ 1 ] 1776x1000
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
-->SortedResolutions[ 2 ] 1600x900
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
-->SortedResolutions[ 3 ] 1366x768
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
-->SortedResolutions[ 4 ] 1360x768
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
-->SortedResolutions[ 5 ] 1280x720
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
-->SortedResolutions[ 6 ] 1152x648
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
-->SortedResolutions[ 7 ] 1280x768
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
-->SortedResolutions[ 8 ] 1680x1050
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
-->SortedResolutions[ 9 ] 1440x900
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
-->SortedResolutions[ 10 ] 1280x800
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
-->SortedResolutions[ 11 ] 720x480
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
-->SortedResolutions[ 12 ] 1400x1050
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
-->SortedResolutions[ 13 ] 1360x1024
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
-->SortedResolutions[ 14 ] 1280x960
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
-->SortedResolutions[ 15 ] 1152x864
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
-->SortedResolutions[ 16 ] 1024x768
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
-->SortedResolutions[ 17 ] 800x600
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
-->SortedResolutions[ 18 ] 640x480
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
-->SortedResolutions[ 19 ] 1280x1024
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
-->SortedResolutions[ 20 ] 720x576
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
-->Largest resolution is [ 0 ] 1920x1080
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
--->InitializeRoutine(0, Fullscreen, )...
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
--->ChangeResolutionRoutine( 0, False )...
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
--->ChangeResolutionRoutine( 0, False ) _currentResolutionIndex is 0
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
--->ChangeResolutionRoutine( 0, False ) calling Screen.SetResolution(1920, 1080, True).
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
Checking to instantiate global...
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
Instantiating global.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
 
 
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
---- GAME BUILD VERSION: 508 ----
 
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
Game is not running Windows 32 Bit
 
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
Loading table: ClassDefenses
CharacterStats;CharacterClass;,BaseDeflection,BaseFortitude,BaseReflexes,BaseWill,MeleeAccuracyBonus,RangedAccuracyBonus,MaxHealth,MaxStamina,HealthStaminaPerLevel,ClassHealthMultiplier
 
Undefined,25,20,20,20,40,40,36,36,12,6
 
Fighter,25,20,20,20,30,30,42,42,14,5
 
Rogue,15,20,20,20,30,30,36,36,12,4
 
Priest,15,20,20,20,20,20,36,36,12,3
 
Wizard,10,20,20,20,20,20,30,30,10,3
 
Barbarian,15,20,20,20,25,25,48,48,16,6
 
Ranger,20,20,20,20,30,30,36,36,12,5
 
Druid,20,20,20,20,20,20,36,36,12,4
 
Paladin,25,20,20,20,25,25,42,42,14,5
 
Monk,25,20,20,20,30,30,42,42,14,6
 
Cipher,20,20,20,20,25,25,30,30,10,4
 
Chanter,25,20,20,20,25,25,36,36,12,4
 
Troll,25,20,20,20,30,30,84,84,28,6
 
Ogre,30,20,20,20,50,50,84,84,28,6
 
Wolf,25,20,20,20,30,30,42,42,14,6
 
Spider,25,20,20,20,30,30,36,36,12,6
 
Ooze,15,20,20,20,25,25,48,48,16,6
 
Stelgaer,25,20,20,20,30,30,42,42,14,6
 
Imp,25,20,20,20,30,30,36,36,12,6
 
DankSpore,10,20,20,20,30,30,72,72,24,6
 
SwampLurker,10,20,20,20,30,30,72,72,24,6
 
Eoten,25,20,20,20,30,30,48,48,16,6
 
Xaurip,25,20,20,20,25,25,36,36,12,6
 
Vithrack,25,20,20,20,25,25,36,36,12,6
 
WillOWisp,40,20,20,20,25,25,36,36,12,6
 
Delemgan,25,20,20,20,25,25,36,36,12,6
 
Pwgra,25,20,20,20,25,25,36,36,12,6
 
Wurm,25,20,20,20,35,35,48,48,16,6
 
Skuldr,25,20,20,20,25,25,42,42,14,6
 
Drake,45,20,20,20,55,55,72,72,24,6
 
SkyDragon,55,20,20,20,60,60,72,72,24,6
 
AdraDragon,65,20,20,20,60,60,72,72,24,6
 
Blight,25,20,20,20,25,25,36,36,12,6
 
Animat,25,20,20,20,25,25,30,30,10,6
 
FleshConstruct,25,20,20,20,25,25,72,72,24,6
 
Shadow,45,35,35,40,35,35,30,30,10,6
 
Phantom,45,35,35,40,25,25,30,30,10,6
 
CeanGwla,45,35,35,40,25,25,30,30,10,6
 
Skeleton,15,20,20,20,25,25,36,36,12,6
 
Revenant,15,20,20,20,25,25,72,72,24,6
 
Gul,25,20,20,20,25,25,72,72,24,6
 
Dargul,25,20,20,20,25,25,72,72,24,6
 
Fampyr,35,20,20,20,25,25,72,72,24,6
 
Wicht,25,20,20,20,25,25,30,30,10,6
 
Beetle,25,20,20,20,25,25,42,42,14,6
 
AnimalCompanion,25,20,20,20,30,30,36,36,12,5
 
WeakEnemy,1,0,0,0,0,0,1,1,1,1
 
HeraldOfWoedica,15,20,20,20,50,50,84,84,28,6
 
 
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
Loading table: Experience
ExperienceTableData;Level;,Experience,StrongholdTurns
 
1,1500,4
 
2,3000,10
 
3,4500,15
 
4,6000,15
 
5,7500,15
 
6,9000,20
 
7,10500,20
 
8,12000,20
 
9,13500,20
 
10,15000,20
 
11,16500,20
 
12,0,0
 
 
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
3 data files parsed!
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
--->MatchResolutionToIndex(1920x1080) returning 0
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
--->TryChangeResolutionAndDisplayMode(0, Fullscreen)...
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
--->TryChangeResolutionAndDisplayMode(0, Fullscreen) _currentResolutionIndex is 0, _currentDisplayMode is Unknown
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
--->TryChangeResolutionAndDisplayMode(0, Fullscreen) returning false.  Not initialized.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
--->ChangeDisplayModeRoutine( Fullscreen, True )...
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
--->ChangeDisplayModeRoutine( Fullscreen, True ) _currentDisplayMode is Unknown
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
--->ChangeDisplayModeRoutine( Fullscreen, True ) calling Screen.fullscreen(true).
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
UnloadTime: 0.446605 ms
Checking to instantiate global...
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
Shader warmup: 13 shaders 31 combinations 0.001s
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\System.Configuration.dll (this message is harmless)
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/Mono/libc
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/Mono/.\libc
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/Mono/libc
System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: C:\Program Files (x86)\Steam\steamapps\mono\mono\mini\mono.exe
 
  at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0 
 
  --- End of inner exception stack trace ---
 
  at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0 
 
  at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0 
 
  at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0 
 
Unloading 7 Unused Serialized files (Serialized files now loaded: 4 / Dirty serialized files: 0)
 
Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 2976.
Total: 11.903051 ms (FindLiveObjects: 0.131976 ms CreateObjectMapping: 0.302598 ms MarkObjects: 10.475006 ms  DeleteObjects: 0.216558 ms)
 
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1788)
 
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1788)
 
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\Boo.Lang.dll (this message is harmless)
Unloading 2 Unused Serialized files (Serialized files now loaded: 4 / Dirty serialized files: 0)
 
Unloading 20851 unused Assets to reduce memory usage. Loaded Objects now: 14886.
Total: 50.038460 ms (FindLiveObjects: 2.193655 ms CreateObjectMapping: 4.678972 ms MarkObjects: 29.161730 ms  DeleteObjects: 13.282244 ms)
 
--->MatchResolutionToIndex(1920x1080) returning 0
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
--->TryChangeResolutionAndDisplayMode(0, Fullscreen)...
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
--->TryChangeResolutionAndDisplayMode(0, Fullscreen) _currentResolutionIndex is 0, _currentDisplayMode is Fullscreen
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
--->TryChangeResolutionAndDisplayMode(0, Fullscreen) already at desired resolution, only changing display mode.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
--->TryChangeDisplayMode(Fullscreen)...
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
--->TryChangeDisplayMode(Fullscreen) _currentDisplayMode is Fullscreen
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
--->TryChangeDisplayMode(Fullscreen) _currentDisplayMode already correct - nothing to do.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
NextMap is null in LoadingScreen.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
NextMap is null in LoadingScreen.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
NextMap is null in LoadingScreen.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
 
 
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
------- BEGIN LEVEL LOAD INITIATED --------        Pending level = AR_0701_Encampment. (NEW GAME)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
UnloadTime: 138.615189 ms
Checking to instantiate global...
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
Checking to instantiate in game global...
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
Instantiating in game global.
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
Unloading 66 Unused Serialized files (Serialized files now loaded: 4 / Dirty serialized files: 0)
 
Unloading 567 unused Assets to reduce memory usage. Loaded Objects now: 25636.
Total: 42.240540 ms (FindLiveObjects: 0.787849 ms CreateObjectMapping: 2.725937 ms MarkObjects: 34.270535 ms  DeleteObjects: 2.868486 ms)
 
Unloading 3 Unused Serialized files (Serialized files now loaded: 7 / Dirty serialized files: 0)
 
Unloading 6855 unused Assets to reduce memory usage. Loaded Objects now: 39048.
Total: 813.778442 ms (FindLiveObjects: 3.128429 ms CreateObjectMapping: 6.979448 ms MarkObjects: 793.851440 ms  DeleteObjects: 9.110396 ms)
 
Checking to instantiate global...
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
Checking to instantiate in game global...
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1788)
 
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1788)
 
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1788)
 
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1788)
 
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1788)
 
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1788)
 
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1788)
 
The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1788)
 
Unloading 4 Unused Serialized files (Serialized files now loaded: 7 / Dirty serialized files: 0)
 
Unloading 16085 unused Assets to reduce memory usage. Loaded Objects now: 68911.
Total: 801.472168 ms (FindLiveObjects: 5.255367 ms CreateObjectMapping: 6.308628 ms MarkObjects: 779.651184 ms  DeleteObjects: 9.522734 ms)
 
C:/Program Files (x86)/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/data/audio/mus/mus_final/mus_scr_glb_silence.ogg does not exist. The music will not play!
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
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I followed the instructions in the first crash fix. by deleting the font that was affected.. was running the game smoothly but then i messed up having to uninstall the game. then system restore and steam patched it up.. now i keep crashing, i can't even get into the main menu. then I checked the local content, it is now downloading 4.4 gig.. at any rate my speculation is there were some files missing but can someone confirm here are the output logs..

 

Initialize engine version: 4.6.1p2 (961a19933c56)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [aticfx32.dll 8.17.10.1333]
    Renderer: AMD Radeon R9 200 Series
    Vendor:   ATI
    VRAM:     2027 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1
The resource Internal-ErrorShader.shader could not be loaded from the resource file!
 
(Filename:  Line: 1118)
 
The resource Sprites-Default.mat could not be loaded from the resource file!
 
(Filename:  Line: 1118)
 
Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\SteamworksManaged.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\SteamworksManaged.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\MySql.Data.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\MySql.Data.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\OEICommon.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\OEICommon.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\OEIFormats.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\OEIFormats.dll into Unity Child Domain
- Completed reload, in  0.121 seconds
The resource Arial.ttf could not be loaded from the resource file!
 
(Filename:  Line: 1118)
 
<RI> Initializing input.
 
<RI> Input initialized.
 
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
The file 'C:/Program Files (x86)/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/sharedassets0.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 4841861 > 3979605]
 
(Filename:  Line: 266)
 
The file 'C:/Program Files (x86)/Steam/steamapps/common/Pillars of Eternity/PillarsOfEternity_Data/sharedassets0.assets' is corrupted! Remove it and launch unity again!
[Position out of bounds! 4841861 > 3869964]
 
(Filename:  Line: 273)
 
Mismatched serialization in the builtin class 'AudioClip'. (Read 48 bytes but expected 52 bytes)
 
(Filename:  Line: 1174)
 
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\System.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Managed\System.Xml.dll (this message is harmless)
--->InitializeDisplay()...
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
Available display resolutions:
[ 0 ] 1920x1080
[ 1 ] 1776x1000
[ 2 ] 1600x900
[ 3 ] 1366x768
[ 4 ] 1360x768
[ 5 ] 1280x720
[ 6 ] 1152x648
[ 7 ] 1280x768
[ 8 ] 1680x1050
[ 9 ] 1440x900
[ 10 ] 1280x800
[ 11 ] 720x480
[ 12 ] 1360x1024
[ 13 ] 1280x960
[ 14 ] 1024x768
[ 15 ] 800x600
[ 16 ] 640x480
[ 17 ] 1280x1024
[ 18 ] 720x576
Largest resolution is [ 0 ] 1920x1080
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
--->InitializeRoutine(0, Fullscreen, )...
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
--->GetDesktopResolution() returning 1920x1080
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
--->ChangeResolutionRoutine( 0, False )...
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
--->ChangeResolutionRoutine( 0, False ) _currentResolutionIndex is 0
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
--->ChangeResolutionRoutine( 0, False ) calling Screen.SetResolution(1920, 1080, True).
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
 
The resource Internal-ErrorShader.shader could not be loaded from the resource file!
 
(Filename:  Line: 1118)
 
The resource Internal-ErrorShader.shader could not be loaded from the resource file!
 
(Filename:  Line: 1118)
 
Crash!!!
SymInit: Symbol-SearchPath: '.;C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity;C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'Philip'
OS-Version: 5.1.2600 (Service Pack 3) 0x300-0x1
C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity.exe:PillarsOfEternity.exe (00FE0000), size: 12677120 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity.exe', fileVersion: 1.0.0.526
C:\Windows\SysWOW64\ntdll.dll:ntdll.dll (77670000), size: 1572864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SysWOW64\ntdll.dll', fileVersion: 6.1.7601.18247
C:\Windows\syswow64\kernel32.dll:kernel32.dll (76FA0000), size: 1114112 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\kernel32.dll', fileVersion: 6.1.7601.18409
C:\Windows\syswow64\KERNELBASE.dll:KERNELBASE.dll (75A80000), size: 290816 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\KERNELBASE.dll', fileVersion: 6.1.7601.18409
C:\Windows\system32\HID.DLL:HID.DLL (74AB0000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\HID.DLL', fileVersion: 6.1.7600.16385
C:\Windows\syswow64\msvcrt.dll:msvcrt.dll (75AD0000), size: 704512 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\msvcrt.dll', fileVersion: 7.0.7601.17744
C:\Windows\syswow64\WS2_32.dll:WS2_32.dll (75A40000), size: 217088 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\WS2_32.dll', fileVersion: 6.1.7601.17514
C:\Windows\syswow64\RPCRT4.dll:RPCRT4.dll (75930000), size: 983040 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\RPCRT4.dll', fileVersion: 6.1.7601.18532
C:\Windows\syswow64\SspiCli.dll:SspiCli.dll (75000000), size: 393216 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\SspiCli.dll', fileVersion: 6.1.7601.18779
C:\Windows\syswow64\CRYPTBASE.dll:CRYPTBASE.dll (74FF0000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\CRYPTBASE.dll', fileVersion: 6.1.7600.16385
C:\Windows\SysWOW64\sechost.dll:sechost.dll (76E70000), size: 102400 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SysWOW64\sechost.dll', fileVersion: 6.1.7600.16385
C:\Windows\syswow64\NSI.dll:NSI.dll (771C0000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\NSI.dll', fileVersion: 6.1.7600.16385
C:\Windows\syswow64\USER32.dll:USER32.dll (75220000), size: 1048576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\USER32.dll', fileVersion: 6.1.7601.17514
C:\Windows\syswow64\GDI32.dll:GDI32.dll (77130000), size: 589824 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\GDI32.dll', fileVersion: 6.1.7601.18577
C:\Windows\syswow64\LPK.dll:LPK.dll (76C80000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\LPK.dll', fileVersion: 6.1.7601.18768
C:\Windows\syswow64\USP10.dll:USP10.dll (771D0000), size: 643072 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\USP10.dll', fileVersion: 1.626.7601.18454
C:\Windows\syswow64\ADVAPI32.dll:ADVAPI32.dll (75830000), size: 655360 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\ADVAPI32.dll', fileVersion: 6.1.7601.18247
C:\Windows\system32\VERSION.dll:VERSION.dll (73460000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\VERSION.dll', fileVersion: 6.1.7600.16385
C:\Windows\syswow64\ole32.dll:ole32.dll (756D0000), size: 1425408 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\ole32.dll', fileVersion: 6.1.7601.17514
C:\Windows\syswow64\SHLWAPI.dll:SHLWAPI.dll (758D0000), size: 356352 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\SHLWAPI.dll', fileVersion: 6.1.7601.17514
C:\Windows\syswow64\SHELL32.dll:SHELL32.dll (75FA0000), size: 12890112 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\SHELL32.dll', fileVersion: 6.1.7601.18762
C:\Windows\system32\OPENGL32.dll:OPENGL32.dll (5BD80000), size: 819200 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\OPENGL32.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\GLU32.dll:GLU32.dll (5BD50000), size: 139264 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\GLU32.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\DDRAW.dll:DDRAW.dll (5DBE0000), size: 946176 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DDRAW.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\DCIMAN32.dll:DCIMAN32.dll (5DBD0000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DCIMAN32.dll', fileVersion: 6.1.7601.18768
C:\Windows\syswow64\SETUPAPI.dll:SETUPAPI.dll (75460000), size: 1691648 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\SETUPAPI.dll', fileVersion: 6.1.7601.17514
C:\Windows\syswow64\CFGMGR32.dll:CFGMGR32.dll (76F70000), size: 159744 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\CFGMGR32.dll', fileVersion: 6.1.7601.17621
C:\Windows\syswow64\OLEAUT32.dll:OLEAUT32.dll (76EE0000), size: 585728 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\OLEAUT32.dll', fileVersion: 6.1.7601.18679
C:\Windows\syswow64\DEVOBJ.dll:DEVOBJ.dll (75A20000), size: 73728 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\DEVOBJ.dll', fileVersion: 6.1.7601.17621
C:\Windows\system32\dwmapi.dll:dwmapi.dll (6FF10000), size: 77824 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dwmapi.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\WINMM.dll:WINMM.dll (72830000), size: 204800 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINMM.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\MSACM32.dll:MSACM32.dll (70E10000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSACM32.dll', fileVersion: 6.1.7600.16385
C:\Windows\syswow64\IMM32.dll:IMM32.dll (770D0000), size: 393216 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\IMM32.dll', fileVersion: 6.1.7601.17514
C:\Windows\syswow64\MSCTF.dll:MSCTF.dll (750C0000), size: 835584 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\MSCTF.dll', fileVersion: 6.1.7601.18731
C:\Windows\system32\DNSAPI.dll:DNSAPI.dll (70AB0000), size: 278528 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DNSAPI.dll', fileVersion: 6.1.7601.17570
C:\Windows\system32\IPHLPAPI.DLL:IPHLPAPI.DLL (73480000), size: 114688 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\IPHLPAPI.DLL', fileVersion: 6.1.7601.17514
C:\Windows\system32\WINNSI.DLL:WINNSI.DLL (73470000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINNSI.DLL', fileVersion: 6.1.7600.16385
C:\Windows\system32\WINHTTP.dll:WINHTTP.dll (73250000), size: 360448 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINHTTP.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\webio.dll:webio.dll (73200000), size: 323584 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\system32\webio.dll', fileVersion: 6.1.7601.17725
C:\Windows\system32\apphelp.dll:apphelp.dll (72180000), size: 311296 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\apphelp.dll', fileVersion: 6.1.7601.17514
C:\Windows\AppPatch\AcLayers.dll:AcLayers.dll (65FC0000), size: 577536 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\AppPatch\AcLayers.dll', fileVersion: 6.1.7601.17974
C:\Windows\syswow64\USERENV.dll:USERENV.dll (770B0000), size: 94208 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\USERENV.dll', fileVersion: 6.1.7601.17514
C:\Windows\syswow64\profapi.dll:profapi.dll (76BF0000), size: 45056 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\syswow64\profapi.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\WINSPOOL.DRV:WINSPOOL.DRV (74AD0000), size: 331776 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINSPOOL.DRV', fileVersion: 6.1.7601.17514
C:\Windows\system32\MPR.dll:MPR.dll (73500000), size: 73728 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MPR.dll', fileVersion: 6.1.7600.16385
C:\Windows\AppPatch\AcGenral.DLL:AcGenral.DLL (6F0D0000), size: 2195456 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\AppPatch\AcGenral.DLL', fileVersion: 6.1.7601.18128
C:\Windows\system32\UxTheme.dll:UxTheme.dll (6FF30000), size: 524288 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\UxTheme.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\samcli.dll:samcli.dll (71B00000), size: 61440 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\samcli.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\sfc.dll:sfc.dll (70E00000), size: 12288 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\sfc.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\sfc_os.DLL:sfc_os.DLL (70D10000), size: 53248 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\sfc_os.DLL', fileVersion: 6.1.7600.16385
C:\Windows\syswow64\urlmon.dll:urlmon.dll (76D00000), size: 1355776 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\urlmon.dll', fileVersion: 11.0.9600.17689
C:\Windows\syswow64\api-ms-win-downlevel-ole32-l1-1-0.dll:api-ms-win-downlevel-ole32-l1-1-0.dll (76ED0000), size: 16384 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\api-ms-win-downlevel-ole32-l1-1-0.dll', fileVersion: 6.2.9200.16492
C:\Windows\syswow64\api-ms-win-downlevel-shlwapi-l1-1-0.dll:api-ms-win-downlevel-shlwapi-l1-1-0.dll (76E50000), size: 16384 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\api-ms-win-downlevel-shlwapi-l1-1-0.dll', fileVersion: 6.2.9200.16492
C:\Windows\syswow64\api-ms-win-downlevel-advapi32-l1-1-0.dll:api-ms-win-downlevel-advapi32-l1-1-0.dll (76CF0000), size: 20480 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\api-ms-win-downlevel-advapi32-l1-1-0.dll', fileVersion: 6.2.9200.16492
C:\Windows\syswow64\api-ms-win-downlevel-user32-l1-1-0.dll:api-ms-win-downlevel-user32-l1-1-0.dll (77640000), size: 16384 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\api-ms-win-downlevel-user32-l1-1-0.dll', fileVersion: 6.2.9200.16492
C:\Windows\syswow64\api-ms-win-downlevel-version-l1-1-0.dll:api-ms-win-downlevel-version-l1-1-0.dll (76C90000), size: 16384 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\api-ms-win-downlevel-version-l1-1-0.dll', fileVersion: 6.2.9200.16492
C:\Windows\syswow64\api-ms-win-downlevel-normaliz-l1-1-0.dll:api-ms-win-downlevel-normaliz-l1-1-0.dll (76E60000), size: 12288 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\api-ms-win-downlevel-normaliz-l1-1-0.dll', fileVersion: 6.2.9200.16492
C:\Windows\syswow64\normaliz.DLL:normaliz.DLL (75600000), size: 12288 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\normaliz.DLL', fileVersion: 6.1.7600.16385
C:\Windows\syswow64\iertutil.dll:iertutil.dll (75D60000), size: 2301952 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\iertutil.dll', fileVersion: 11.0.9600.17689
C:\Windows\syswow64\WININET.dll:WININET.dll (75B80000), size: 1921024 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\WININET.dll', fileVersion: 11.0.9600.17689
C:\Windows\AppPatch\AcXtrnal.DLL:AcXtrnal.DLL (54920000), size: 2461696 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\AppPatch\AcXtrnal.DLL', fileVersion: 6.1.7600.16385
C:\Windows\system32\SHUNIMPL.DLL:SHUNIMPL.DLL (70D30000), size: 24576 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\system32\SHUNIMPL.DLL', fileVersion: 6.1.7601.17514
C:\Windows\system32\SortServer2003Compat.dll:SortServer2003Compat.dll (70D20000), size: 53248 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\SortServer2003Compat.dll', fileVersion: 6.1.7600.16385
C:\Program Files (x86)\Steam\steamclient.dll:steamclient.dll (38000000), size: 9908224 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamclient.dll', fileVersion: 2.68.54.25
C:\Windows\syswow64\CRYPT32.dll:CRYPT32.dll (75320000), size: 1183744 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\CRYPT32.dll', fileVersion: 6.1.7601.18741
C:\Windows\syswow64\MSASN1.dll:MSASN1.dll (75450000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\MSASN1.dll', fileVersion: 6.1.7601.17514
C:\Windows\syswow64\imagehlp.dll:imagehlp.dll (756A0000), size: 176128 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\imagehlp.dll', fileVersion: 6.1.7601.18288
C:\Windows\syswow64\PSAPI.DLL:PSAPI.DLL (76EC0000), size: 20480 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\PSAPI.DLL', fileVersion: 6.1.7600.16385
C:\Program Files (x86)\Steam\tier0_s.dll:tier0_s.dll (5D9D0000), size: 724992 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\tier0_s.dll', fileVersion: 2.68.54.25
C:\Program Files (x86)\Steam\vstdlib_s.dll:vstdlib_s.dll (5D8E0000), size: 339968 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\vstdlib_s.dll', fileVersion: 2.68.54.25
C:\Windows\system32\Secur32.dll:Secur32.dll (72B90000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\Secur32.dll', fileVersion: 6.1.7601.18779
C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Mono\mono.dll:mono.dll (10000000), size: 2289664 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\Mono\mono.dll'
C:\Windows\system32\MSWSOCK.dll:MSWSOCK.dll (72510000), size: 245760 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSWSOCK.dll', fileVersion: 6.1.7601.18254
C:\PROGRA~2\Raptr\ltc_help32-94307.dll:ltc_help32-94307.dll (5DBB0000), size: 126976 (result: 0), SymType: '-exported-', PDB: 'C:\PROGRA~2\Raptr\ltc_help32-94307.dll', fileVersion: 1.0.0.1
C:\Windows\syswow64\WINTRUST.dll:WINTRUST.dll (76E90000), size: 192512 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\WINTRUST.dll', fileVersion: 6.1.7601.18741
C:\Windows\system32\d3d9.dll:d3d9.dll (74720000), size: 1847296 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\d3d9.dll', fileVersion: 6.1.7601.17514
C:\Windows\system32\d3d8thk.dll:d3d8thk.dll (744A0000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\d3d8thk.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\aticfx32.dll:aticfx32.dll (617D0000), size: 1138688 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\aticfx32.dll', fileVersion: 8.17.10.1333
C:\Windows\system32\atiu9pag.dll:atiu9pag.dll (659B0000), size: 110592 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\atiu9pag.dll', fileVersion: 8.14.1.6413
C:\Windows\system32\atiumdag.dll:atiumdag.dll (61110000), size: 7053312 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\atiumdag.dll', fileVersion: 9.14.10.1080
C:\Windows\system32\atiumdva.dll:atiumdva.dll (609D0000), size: 7593984 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\atiumdva.dll', fileVersion: 8.14.10.481
C:\Windows\system32\POWRPROF.dll:POWRPROF.dll (74470000), size: 151552 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\POWRPROF.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\MMDevAPI.DLL:MMDevAPI.DLL (5BB00000), size: 233472 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MMDevAPI.DLL', fileVersion: 6.1.7601.17514
C:\Windows\system32\PROPSYS.dll:PROPSYS.dll (73100000), size: 1003520 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\PROPSYS.dll', fileVersion: 7.0.7601.17514
C:\Windows\system32\wdmaud.drv:wdmaud.drv (59770000), size: 196608 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wdmaud.drv', fileVersion: 6.1.7601.17514
C:\Windows\system32\ksuser.dll:ksuser.dll (5B9F0000), size: 16384 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\ksuser.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\AVRT.dll:AVRT.dll (5B9E0000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\AVRT.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\msacm32.drv:msacm32.drv (59760000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\msacm32.drv', fileVersion: 6.1.7600.16385
C:\Windows\system32\midimap.dll:midimap.dll (59750000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\midimap.dll', fileVersion: 6.1.7600.16385
C:\Windows\system32\dsound.dll:dsound.dll (596D0000), size: 466944 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dsound.dll', fileVersion: 6.1.7600.16385
C:\Windows\syswow64\CLBCatQ.DLL:CLBCatQ.DLL (75190000), size: 536576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\syswow64\CLBCatQ.DLL', fileVersion: 2001.12.8530.16385
C:\Windows\system32\AUDIOSES.DLL:AUDIOSES.DLL (5BB40000), size: 221184 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\AUDIOSES.DLL', fileVersion: 6.1.7601.18741
C:\Windows\system32\xinput1_3.dll:xinput1_3.dll (07DF0000), size: 90112 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\xinput1_3.dll', fileVersion: 9.18.944.0
C:\Windows\system32\dbghelp.dll:dbghelp.dll (73620000), size: 962560 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dbghelp.dll', fileVersion: 6.1.7601.17514
 
========== OUTPUTING STACK TRACE ==================
 
(0x011C174E) (PillarsOfEternity): (filename not available): Behaviour::Transfer<StreamedBinaryRead<1> > + 0xf5cce
(0x011C3A63) (PillarsOfEternity): (filename not available): Behaviour::Transfer<StreamedBinaryRead<1> > + 0xf7fe3
(0x0123CC08) (PillarsOfEternity): (filename not available): Behaviour::Transfer<StreamedBinaryRead<1> > + 0x171188
(0x06AD2D62) (Mono JIT code): (filename not available):  (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader) + 0x2a (06AD2D38 06AD2D7D) [03264E70 - Unity Root Domain] + 0x0
(0x06AD2D24) (Mono JIT code): (filename not available):  UnityEngine.Material:.ctor (UnityEngine.Shader) + 0x14 (06AD2D10 06AD2D29) [03264E70 - Unity Root Domain] + 0x0
(0x06AD2C05) (Mono JIT code): (filename not available):  UITexture:get_material () + 0xb5 (06AD2B50 06AD2C7A) [03264E70 - Unity Root Domain] + 0x0
(0x06AD29EB) (Mono JIT code): (filename not available):  UIWidget:CreatePanel () + 0x63 (06AD2988 06AD2A5E) [03264E70 - Unity Root Domain] + 0x0
(0x06AD2966) (Mono JIT code): (filename not available):  UIWidget:Start () + 0x26 (06AD2940 06AD296F) [03264E70 - Unity Root Domain] + 0x0
(0x06ABF641) (Mono JIT code): (filename not available):  (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) + 0x41 (06ABF600 06ABF695) [03264E70 - Unity Root Domain] + 0x0
(0x100F037C) (mono): (filename not available): mono_set_defaults + 0x22cb
(0x1005D7C3) (mono): (filename not available): mono_runtime_invoke + 0x51
(0x010E61A4) (PillarsOfEternity): (filename not available): Behaviour::Transfer<StreamedBinaryRead<1> > + 0x1a724
(0x010E64D8) (PillarsOfEternity): (filename not available): Behaviour::Transfer<StreamedBinaryRead<1> > + 0x1aa58
(0x010E682F) (PillarsOfEternity): (filename not available): Behaviour::Transfer<StreamedBinaryRead<1> > + 0x1adaf
(0x010CD59E) (PillarsOfEternity): (filename not available): Behaviour::Transfer<StreamedBinaryRead<1> > + 0x1b1e
(0x0115E4F0) (PillarsOfEternity): (filename not available): Behaviour::Transfer<StreamedBinaryRead<1> > + 0x92a70
(0x011D519B) (PillarsOfEternity): (filename not available): Behaviour::Transfer<StreamedBinaryRead<1> > + 0x10971b
(0x011D6C85) (PillarsOfEternity): (filename not available): Behaviour::Transfer<StreamedBinaryRead<1> > + 0x10b205
(0x0144CEC8) (PillarsOfEternity): (filename not available): AnimationEvent::Transfer<StreamedBinaryRead<1> > + 0x123b58
(0x01481DB0) (PillarsOfEternity): (filename not available): AnimationEvent::Transfer<StreamedBinaryRead<1> > + 0x158a40
(0x76FB338A) (kernel32): (filename not available): BaseThreadInitThunk + 0x12
(0x776A9F72) (ntdll): (filename not available): RtlInitializeExceptionChain + 0x63
(0x776A9F45) (ntdll): (filename not available): RtlInitializeExceptionChain + 0x36
 
========== END OF STACKTRACE ===========
 
**** Crash! ****
 
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Hm…still no fix in sight. 

 

Paid for a product that is not working…and no response regarding fixing.

 

What would be the next appropriate step?

 

The crash after logos issue is something we have on our radar and have recently brought up with Unity. We're hoping for a solution that doesn't require workarounds like most of the people here have already done. A handful of other recently released Unity engine games (Wasteland 2, Hearthstone, Kerbal Space Program, etc.) seem to be hit by the same issue where the game is crashing because of the uncl.ttf font for some reason (we don't use that font in our game). All of the other mentioned game forums that were hit with this issue seem to suggest doing the same thing: remove any uncl.ttf font in your OS's fonts directory. 

 

In the meantime, we're working with Unity to see what can be done to fix this issue.

 

Thank you for this feedback.

I already removed all uncle.ttf fonts but the problem persists.

 

I hope for a fix soon.

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I have a crashing issue on game load. However for me this had been periodic, so sometimes it is on game load, then sometimes when I try loading a same, and other times the game loads fine. If I manage to get a game to load then everything is good, otherwise I have to keep restarting my PC until it works, if at all. I have verified my game integrity. I do not have the uncl.ttf font installed, I have scanned my fonts folder with two pro apps that detect corrupted fonts, neither reported any corrupted fonts. And I have tried loading from an earlier save, but that also doesn't work. So at the moment I am very much struggling to get a game to load without PE crashing.

 

Any suggestions would be greatly appreciated.

 

Files:

http://www.mediafire.com/download/si1lb086tu0uiw9/Koorb's_Crashes.7z

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I've found if the game hangs rather than crashes you can leave it hung (for me around 5 minutes) and it will finally load to menu. Not that that matters since Obsidian hasn't delat with the save corruption or delete issues. I'm not waisting my time trying to play to have the game repeatedly lose my progress over and over. Very disapointed to say the least.

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Comments:

Just bought the game. Installed (on Steam) and it crashed (to Desktop) when I clicked "Done" with the first loading screen/story about you being taken ill on the five wagons travelling through the night. Haven't even made it to the character creation screen yet.

 

Second attempt... made it to the character creation screen then quit out and it crashed again. Here are the files, I hope.

 

Your file uploader (both basic and default) are failing every time too. :-

 

Files:

https://dl.dropboxusercontent.com/u/239345/2015-04-06_170730.zip

https://dl.dropboxusercontent.com/u/239345/2015-04-06_165028.zip

 

My rig:

Intel i7, 8GB RAM, GTX 780 GFX card, 1920 x 1200 monitor, all cooled and looked after accordingly. Windows 7 Pro OS.

 

Thanks for any help you can offer. I'll try to load it again but if it crashes too many times I'll just give things a miss for a while.

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Just wanted to let you know: the fix from the pinned article (make 32 bit windows use 3 gb for a single application) worked for me. Now i´m in gilded vale ^^.

 

It looked to me as if the fix in the pinned article is only for windows7 - is that correct?

what worked for me on windows xp was this switch: http://www.maxi-pedia.com/3GB+switch+Windows+boot.ini+3+GB

 

seems to be correct.

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The GoG version worked on my Ubuntu 14.04 64 bit Linux system, however as I was not satisfied with GoG's Linux patch solutions I bought the Steam version yesterday. Unfortunately after starting the game freezes at the Kickstarter acknoledgemtens screen. All prior hints in this thread were related to Windows operating systems. Where can I find the corrupted font files in Ubuntu?

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So I just started playing Pillars yesterday and I also have the Steam version. I already downloaded the new patch and every time either at the opening scene or at character creation it actually crashes my entire computer. It doesn't even knock me back to desktop. Anyway way to solve this? 

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Hello,

After having dowloaded the patch 1.05, I found out the game is crashing.

I start it, arrive on the main menu.

 

When I choose "Continue" option (or load a game), it crashes.

It was working well before the patch installation.

PillarsOfEternity.exe caused an Access Violation (0xc0000005)
  in module PillarsOfEternity.exe at 0023:013067d7.

Please, help me.

Regards,

RH.

2015-05-10_182532.zip

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I am getting a different crash. Game does not even start. Crashes immediately on launch. 

I am running windows 7 64 bit.

 

Unity Player [version: Unity 4.6.1p2_961a19933c56]
 
PillarsOfEternity.exe caused an Access Violation (0xc0000005)
  in module PillarsOfEternity.exe at 0023:00000000.
 
Error occurred at 2015-03-27_005518.
C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity.exe, run by PCUser.
16% memory in use.
0 MB physical memory [0 MB free].
0 MB paging file [0 MB free].
0 MB user address space [3867 MB free].
Write to location 00000000 caused an access violation.
 
Context:
EDI:    0x01dde0f0  ESI: 0x01dddf90  EAX:   0x01dde0f4
EBX:    0x62963a89  ECX: 0x01c7b248  EDX:   0x01c74c47
EIP:    0x00000000  EBP: 0x003dfb34  SegCs: 0x00000023
EFlags: 0x00010246  ESP: 0x003df9fc  SegSs: 0x0000002b
 
Bytes at CS:EIP:
?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? 

 

Hey. I joined the community to add a response to this particular error.

 

I was having the same error (0023:00000000.), and it is unrelated to fonts.

 

I solved this error by restoring driver information to the registry that had been deleted by some stupid program called Driver Fusion. If you made any modifications to the registry or video drivers recently, try restoring backups or rolling back your system

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Hi

 

I have a crash error that is unrelated to fonts. I am unable to do anything but walk around the map. Combat, talking to NPCs, trying to chance area, etc all crash the game immediately. The crash log does not provide any information that is usable to me, but I would like some help if anyone could manage. Attached are a few of the error logs.

 

I have tried reinstalling the game, fixing registry issues, running as administrator, making sure there is enough RAM available, etc. Nothing has helped.

Unity Player [version: Unity 4.6.1p2_961a19933c56]

PillarsOfEternity.exe caused an Access Violation (0xc0000005)
  in module PillarsOfEternity.exe at 0023:00159cb0.

Error occurred at 2015-06-29_044446.
C:\Games\Pillars of Eternity\PillarsOfEternity.exe, run by nikolai.
38% memory in use.
0 MB physical memory [0 MB free].
0 MB paging file [0 MB free].
0 MB user address space [2855 MB free].
Write to location 00000000 caused an access violation.

Context:
EDI:    0x00020202  ESI: 0x00000020  EAX:   0x00000200
EBX:    0x00020000  ECX: 0x14e20de4  EDX:   0x00000000
EIP:    0x00159cb0  EBP: 0x00edf57c  SegCs: 0x00000023
EFlags: 0x00010202  ESP: 0x00edf4cc  SegSs: 0x0000002b

Bytes at CS:EIP:
89 3a 83 c2 04 83 c1 04 4e 75 d9 8b 75 0c 8b 4d 

Stack:
0x00edf4cc: 0cd054f8 00edf5f8 00000020 0000007c .T...... ...|...
0x00edf4dc: 00000020 00000020 00200001 00000003  ... ..... .....
0x00edf4ec: 00000000 00000000 00000000 00000000 ................
0x00edf4fc: 00000000 00ff0000 0000ff00 000000ff ................
0x00edf50c: ff000000 00000000 00000000 00000000 ................
0x00edf51c: 00000000 00000000 00000000 00000000 ................
0x00edf52c: 00000000 00000000 00000000 00000000 ................
0x00edf53c: 00000000 00000000 00000000 00000000 ................
0x00edf54c: 00000000 00000000 ff000000 000000ff ................
0x00edf55c: 08080808 070f171f 05fe63a0 00000000 .........c......

error.log.txt

error.log.txt

error.log.txt

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Hi my game crashes when I try to enter Durgan's Battery - i've just opened the door and and when I click to enter it loads and crashes.

Below is some info from the error log.

 

Can Anyone help ? I'd hate to no be able to continue to enjoy the game due to this :(.

 

---------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Unity Player [version: Unity 4.6.5p1_61a1c72d2e64]

PillarsOfEternity.exe caused an Access Violation (0xc0000005)
  in module PillarsOfEternity.exe at 0023:013a5fc6.

Error occurred at 2016-11-04_203654.
D:\Games\Pillars of Eternity The White March\PillarsOfEternity.exe, run by USER
72% memory in use.
0 MB physical memory [2209 MB free].
0 MB paging file [0 MB free].
0 MB user address space [1518 MB free].
Write to location 00000000 caused an access violation.

Context:
EDI:    0x56b23f6f  ESI: 0x00000000  EAX:   0x00000000
EBX:    0x00000000  ECX: 0x00000000  EDX:   0x013a4c90
EIP:    0x013a5fc6  EBP: 0x0c16f854  SegCs: 0x00000023
EFlags: 0x00010206  ESP: 0x0c16f830  SegSs: 0x0000002b

Bytes at CS:EIP:
c6 04 0e 00 8b 4d f4 64 89 0d 00 00 00 00 5f 5e

Stack:
0x0c16f830: 56b23f65 0c16f8a8 56b23f65 00000000 e?.V....e?.V....
0x0c16f840: 0c16f8a8 0c16f830 0c16fb78 01bfa0c0 ....0...x.......
0x0c16f850: ffffffff 0c16f870 013aacea 56b23f65 ....p.....:.e?.V
0x0c16f860: 00000000 0c16f998 0c16f8a8 00000027 ............'...
0x0c16f870: 0c16f88c 013ab8ea 56b23f65 00000001 ......:.e?.V....
0x0c16f880: 0c16f998 3f281f18 56b23f65 0c16f8c4 ......(?e?.V....
0x0c16f890: 013b3b9d 0c16f8a8 00000001 3f281f18 .;;...........(?
0x0c16f8a0: 49dbca3c 0c16f998 00000000 02c1e260 <..I........`...
0x0c16f8b0: 0c16f9a8 0c16f9a0 00000000 56b23f6f ............o?.V
0x0c16f8c0: 02c1e260 0c16f8dc 016ac271 00000027 `.......q.j.'...
0x0c16f8d0: 02c1e260 49dbca3c 3f281f18 0c16f9f8 `...<..I..(?....
0x0c16f8e0: 01578d75 0c16f998 42948dec 000f783e u.W........B>x..
0x0c16f8f0: 42948df4 013a1e67 00000000 0000004e ...Bg.:.....N...
0x0c16f900: 0c16f94c 016b0e9a 00000000 0000004e L.....k.....N...
0x0c16f910: 000f783c 3f281e24 040088ca 00000008 <x..$.(?........
0x0c16f920: 0000000c 00000000 3d9bf244 3d8e9aa8 ........D..=...=
0x0c16f930: 0c16f948 013a51b8 00000000 0000004e H....Q:.....N...
0x0c16f940: 00000000 00000000 016af7d7 0c16f9fc ..........j.....
0x0c16f950: 016aae7f 00000000 0c16f974 040088ca ..j.....t.......
0x0c16f960: 00000000 3f281e24 4294ef34 000f783c ....$.(?4..B<x..
0x0c16f970: 3f281e24 00000088 03362464 00000000 $.(?....d$6.....
0x0c16f980: 00000000 00000000 03362464 0c16f9ec ........d$6.....
0x0c16f990: 04844ea4 0c16f9c0 00800101 00000000 .N..............
0x0c16f9a0: 0edb0b74 0edaf510 0edb1110 03bb5a5c t...........\Z..
0x0c16f9b0: 00001935 00001c00 02c1e260 02c4fc4c 5.......`...L...
0x0c16f9c0: 0c16f900 00000000 00000000 00000000 ................
0x0c16f9d0: 00000000 0336233c 04840ca0 42948de4 ....<#6........B
0x0c16f9e0: 0c16fa10 015917b7 033623d0 01571d42 ......Y..#6.B.W.
0x0c16f9f0: 000f7800 0378051c 0c16fa88 01574a42 .x....x.....BJW.
0x0c16fa00: 010005bb 47e0c908 00000001 00000001 .......G........
0x0c16fa10: 0c16fa5c 0c16fa97 00800101 000027f1 \............'..
0x0c16fa20: 47e0c540 0336233c 34265630 3426fc84 @..G<#6.0V&4..&4
0x0c16fa30: 3426fc84 00000000 3425ae2c 34265480 ..&4....,.%4.T&4
0x0c16fa40: 34265480 015917b7 03770d28 03770d28 .T&4..Y.(.w.(.w.
0x0c16fa50: 0000046f 00002995 033623b8 0f645604 o....)...#6..Vd.
0x0c16fa60: 0378051c 000f783e 000005bb 0000a804 ..x.>x..........
0x0c16fa70: 000023db 3425c514 44fcc000 033623b8 .#....%4...D.#6.
0x0c16fa80: 0000046f 0336233c 0c16fafc 015228db o...<#6......(R.
0x0c16fa90: 00000000 0025ae2c 440b8000 00000000 ....,.%....D....
0x0c16faa0: 00000000 0c16fae4 033b71e8 033b7174 .........q;.tq;.
0x0c16fab0: 033b71c8 3b8f6fd4 3b8f6fe8 3b8f6fec .q;..o.;.o.;.o.;
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0x0c16faf0: 44fcc000 00002a1d 47e0c560 0c16fb1c ...D.*..`..G....
0x0c16fb00: 01522552 00000000 033b7174 033b7174 R%R.....tq;.tq;.
0x0c16fb10: 00000001 1dae596c 0c16fb78 0c16fb24 ....lY..x...$...
0x0c16fb20: 01522d0b 0c16fb3c 01590bad 033b7174 .-R.<.....Y.tq;.
0x0c16fb30: 033b7174 00000000 00000000 0c16fb48 tq;.........H...
0x0c16fb40: 7566339a 033b7174 0c16fb88 77529ef2 .3futq;.......Rw
0x0c16fb50: 033b7174 7ad4f9b4 00000000 00000000 tq;....z........
0x0c16fb60: 033b7174 c0000005 756876f7 756876f7 tq;......vhu.vhu
0x0c16fb70: 0c16fb54 0c16f27c ffffffff 775671d5 T...|........qVw
0x0c16fb80: 0193c70c 00000000 0c16fba0 77529ec5 ..............Rw
0x0c16fb90: 01590b80 033b7174 00000000 00000000 ..Y.tq;.........
0x0c16fba0: 00000000 00000000 01590b80 033b7174 ..........Y.tq;.
0x0c16fbb0: 00000000 00000000 00000000 00000000 ................
0x0c16fbc0: 00000000 00000000 00000000 00000000 ................
0x0c16fbd0: 00000000 00000000 00000000 00000000 ................
0x0c16fbe0: 00000000 00000000 00000000 00000000 ................
0x0c16fbf0: 00000000 00000000 00000000 00000000 ................
0x0c16fc00: 00000000 00000000 00000000 00000000 ................
0x0c16fc10: 00000000 00000000 00000000 00000000 ................
0x0c16fc20: 00000000 00000000 00000000 00000000 ................
0x0c16fc30: 00000000 00000000 00000000 00000000 ................
0x0c16fc40: 00000000 00000000 00000000 00000000 ................
0x0c16fc50: 00000000 00000000 00000000 00000000 ................
0x0c16fc60: 00000000 00000000 00000000 00000000 ................
0x0c16fc70: 00000000 00000000 00000000 00000000 ................
0x0c16fc80: 00000000 00000000 00000000 00000000 ................
0x0c16fc90: 00000000 00000000 00000000 00000000 ................
0x0c16fca0: 00000000 00000000 00000000 00000000 ................
0x0c16fcb0: 00000000 00000000 00000000 00000000 ................
0x0c16fcc0: 00000000 00000000 00000000 00000000 ................
0x0c16fcd0: 00000000 00000000 00000000 00000000 ................
0x0c16fce0: 00000000 00000000 00000000 00000000 ................
0x0c16fcf0: 00000000 00000000 00000000 00000000 ................
0x0c16fd00: 00000000 00000000 00000000 00000000 ................
0x0c16fd10: 00000000 00000000 00000000 00000000 ................
0x0c16fd20: 00000000 00000000 00000000 00000000 ................
0x0c16fd30: 00000000 00000000 00000000 00000000 ................
0x0c16fd40: 00000000 00000000 00000000 00000000 ................
0x0c16fd50: 00000000 00000000 00000000 00000000 ................
0x0c16fd60: 00000000 00000000 00000000 00000000 ................
0x0c16fd70: 00000000 00000000 00000000 00000000 ................
0x0c16fd80: 00000000 00000000 00000000 00000000 ................
0x0c16fd90: 00000000 00000000 00000000 00000000 ................
0x0c16fda0: 00000000 00000000 00000000 00000000 ................
0x0c16fdb0: 00000000 00000000 00000000 00000000 ................
0x0c16fdc0: 00000000 00000000 00000000 00000000 ................
0x0c16fdd0: 00000000 00000000 00000000 00000000 ................
0x0c16fde0: 00000000 00000000 00000000 00000000 ................
0x0c16fdf0: 00000000 00000000 00000000 00000000 ................
0x0c16fe00: 00000000 00000000 00000000 00000000 ................
0x0c16fe10: 00000000 00000000 00000000 00000000 ................
0x0c16fe20: 00000000 00000000 00000000 00000000 ................
0x0c16fe30: 00000000 00000000 00000000 00000000 ................
0x0c16fe40: 00000000 00000000 00000000 00000000 ................
0x0c16fe50: 00000000 00000000 00000000 00000000 ................
0x0c16fe60: 00000000 00000000 00000000 00000000 ................
0x0c16fe70: 00000000 00000000 00000000 00000000 ................
0x0c16fe80: 00000000 00000000 00000000 00000000 ................
0x0c16fe90: 00000000 00000000 00000000 00000000 ................
0x0c16fea0: 00000000 00000000 00000000 00000000 ................
0x0c16feb0: 00000000 00000000 00000000 00000000 ................
0x0c16fec0: 00000000 00000000 00000000 00000000 ................
0x0c16fed0: 00000000 00000000 00000000 00000000 ................
0x0c16fee0: 00000000 00000000 00000000 00000000 ................
0x0c16fef0: 00000000 00000000 00000000 00000000 ................
0x0c16ff00: 00000000 00000000 00000000 00000000 ................
0x0c16ff10: 00000000 00000000 00000000 00000000 ................
0x0c16ff20: 00000000 00000000 00000000 00000000 ................
0x0c16ff30: 00000000 00000000 00000000 00000000 ................
0x0c16ff40: 00000000 00000000 00000000 00000000 ................
0x0c16ff50: 00000000 00000000 00000000 00000000 ................
0x0c16ff60: 00000000 00000000 00000000 00000000 ................
0x0c16ff70: 00000000 00000000 00000000 00000000 ................
0x0c16ff80: 00000000 00000000 00000000 00000000 ................
0x0c16ff90: 00000000 00000000 00000000 00000000 ................
0x0c16ffa0: 00000000 00000000 00000000 00000000 ................
0x0c16ffb0: 00000000 00000000 00000000 00000000 ................
0x0c16ffc0: 00000000 00000000 00000000 00000000 ................
0x0c16ffd0: 00000000 00000000 00000000 00000000 ................
0x0c16ffe0: 00000000 00000000 00000000 00000000 ................
0x0c16fff0: 00000000 00000000 00000000 00000000 ................
 

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Hi my game crashes when I try to enter Durgan's Battery - i've just opened the door and and when I click to enter it loads and crashes.

Below is some info from the error log.

 

Can Anyone help ? I'd hate to no be able to continue to enjoy the game due to this :(.

 

---------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Unity Player [version: Unity 4.6.5p1_61a1c72d2e64]

 

PillarsOfEternity.exe caused an Access Violation (0xc0000005)

  in module PillarsOfEternity.exe at 0023:013a5fc6.

 

Error occurred at 2016-11-04_203654.

D:\Games\Pillars of Eternity The White March\PillarsOfEternity.exe, run by USER

72% memory in use.

0 MB physical memory [2209 MB free].

0 MB paging file [0 MB free].

0 MB user address space [1518 MB free].

Write to location 00000000 caused an access violation.

 

Context:

EDI:    0x56b23f6f  ESI: 0x00000000  EAX:   0x00000000

EBX:    0x00000000  ECX: 0x00000000  EDX:   0x013a4c90

EIP:    0x013a5fc6  EBP: 0x0c16f854  SegCs: 0x00000023

EFlags: 0x00010206  ESP: 0x0c16f830  SegSs: 0x0000002b

 

Bytes at CS:EIP:

c6 04 0e 00 8b 4d f4 64 89 0d 00 00 00 00 5f 5e

In your log I see 2GB of memory, but the system requirements ask for 4GB RAM.

If that is correct the crash is likely due to entering a area requiring more than 2GB RAM.

 

  • MINIMUM: 
    • OS: Windows Vista 64-bit or newer 
    • Processor: Intel Core i3-2100T @ 2.50 GHz / AMD Phenom II X3 B73 
    • Memory: 4 GB RAM 
    • Graphics: ATI Radeon HD 4850 or NVIDIA GeForce 9600 GT 
    • Storage: 14 GB available space 
    • Sound Card: DirectX Compatible Sound Card

 

If your OS is 32-bit please also check this post:

http://forums.obsidian.net/topic/88660-used-to-run-flawlessly-now-constant-crashes-303/?p=1837860

Edited by Suen

I've come to burn your kingdom down

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Hi,

 

Thank you so much for taking the time to get back to me ! I really appreciate any support !

 

But I'm not convinced that the requirements is the issues because I have:

 

  • OS: Windows 7 Ultimate / System type 64-bit Operationg System
  • Processor: Intel® Core i7-3610QM CPU @ 2.30GHz 2.30 GHz
  • Memory: 8.00 GB (7.84 GB useble)
  • Graphics: Nvidia GEFORECE 640M 2 GB
  • Storage: 
    • Free storage space on drive C where Windows is = 3.96 GB
    • Free storage space on drive where game is installed = 19.9 GB

Also

It's my second run of the game - first run was with WM I, now I am playing again after I got WM II also. The first one was without issues like this. I also still have my saves from the first run and from withing the Battery. So I loaded the old saves and went exploring through the Battery levels from the Forge Level up. The other areas within the Battery were loading fine, but when I got to the first level, the Main Hall I guess - that area loading crashed in the same way.

 

This leads me to believe that it's something related to the Main Hall area in particular.

 

Any other advice I can follow ?

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