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[392] Solo Cipher is gimped hard by combat casting restrictions


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Posted (edited)

lol why the hell do you play without clothes ? or dont they have armor from the start ?

and i like your voice better than the music your playing in other vids. !! ;)

Edited by lordkim
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Posted

lol why the hell do you play without clothes ? or dont they have armor from the start ?

 

and i like your voice better than the music your playing in other vids. !! ;)

 

There's multiple good reasons to be naked.

 

First because when you're naked, you know that there's no gear screwing with what you're seeing on the screen.

 

Second because your Action Speed is affected by your Armour. In the game currently, there doesn't really appear to be any clothes, only Light, Medium and Heavy armours. So if you value Action Speed over survivability (and the fact of the matter is that currently, you win by killing whatever is trying to kill you, first, because there's no way you'll soak up what some of these opponents are dishing out), you strip down to your skivvies and deal with it.

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Posted

Would be nice if you could open with the charm spell. 

 

I understand it's been disabled out of combat because it causes enemies to just attack the unit you charmed and then combat ends and things go back to normal.

 

You could probably fix it by reducing the range of the spell and/or making the use of it turn enemies hostile once you have charmed someone.

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Or, alternatively, make the charmed unit do nothing until the others go hostile. Or, make the others go hostile when the charmed unit attacks them, at the very least.

I have a project. It's a tabletop RPG. It's free. It's a work in progress. Find it here: www.brikoleur.com

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