Jump to content

Welcome to Obsidian Forum Community
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Photo

Animal Companions and Druid Spiritshift- A case for water and arctic-based options.

Animal Companions Spiritshift Customizaton Lore World Building

  • Please log in to reply
6 replies to this topic

#1
Fiebras

Fiebras

    (4) Theurgist

  • Members
  • 250 posts
  • Pillars of Eternity Backer

This isnt a mechanic thing, but a lore/customization thing. Because this is gonna be subject to opinions Id like to hear yours on this.

 

Observe the map:

Spoiler

 

That’s a lot of water. Ocean, rivers and lakes. We can see that coastal settlements are very common.

Observe the Aumaua. An entire player race defined by their affinity with water. The dwarfs and elves who share many arctic regions. Then you have the Moon Godlikes.

 

Observe the location origins available. The gulf nation of Rauatai, the Deadfire Archipielago, The Living Lands (which are in a large island), the cracked arctic The White that Wends...that’s 4 out of 7 origins and the Aedyr Empire is centered on a tropical equator. These are mostly locations one would assume to have many fauna that had an affinity for water; fish, amphibian, mammal and reptile alike. Then theres the whole Moon mythos and the Tides.

 

The point is: Many of the cultures are located in places near oceans and large bodies of water.

 

Druids and Rangers are the classes that deal more with the natural fauna of the world and which have a more tangible representation of this fauna for the player to interact with. Currently it is entirely comprised of forest and plain-based fauna.

 

For the Druid´s Spiritshift they has these options:

Bear. Boar. Lion. Stag. Wolf.

 

For the Ranger´s animal companions these are the options:

Antelope. Bear. Boar. Lion. Stag. Wolf.

 

What I’m saying here is that for a world so filled with water fauna there isnt options that reflect that affinity. An Island Aumaua Druid from the Archipielago Spiritshifting into a huge Aligatorman or Walrusman feels better than the same fishface Druid becoming a Lionman. The Boreal Dwarf Ranger having a Polar Bear or a Moose as a companion would make more sense than him having a Boar or normal Bear (though that’s far more reasonable than the islander having a stag of course).

 

So, I think it would be pretty neat to have more Animal Companion and Druid Spiritshift options to reflect the world better. These do not need to have new mechanics (though they could), they can simply have the same as the current options only with a visually different portrayal.

An Aligator/Crocodile can have the Bear´s Damage Threshold or the Lion´s Roar.

A Giant Gecko could have the Wolf´s movement speed.

An Iguana could have the Boar´s Might.

You could even have Giant Platypuses. You get the idea I think.

 

And yeah this may be a low priority thing almost equivalent to "add more portraits", or something for an expansion but Id like to muse about it now and bounce ideas around.

So, what do you guys think?

 

TL;DR: World has loads of water-based fauna, races and cultures. Would like to see more of it represented/acknowledged in Animal Companion and Druid Spiritshift options since they are more fauna-based.


  • Sir Newbie likes this

#2
Silent Winter

Silent Winter

    (10) Necromancer

  • Members
  • 1594 posts
  • Pillars of Eternity Backer
  • Deadfire Backer
  • Fig Backer

I'd like to see more options for spiritshift and animal companions too - reptiles and large birds, like the cassowarie, would be cool.

Unfortunately, modelling and animating them takes time and money, then there's testing.

Josh mentioned the possibility of a cassowarie for the expansion so it looks as if at least the idea of expanding these is open but will have to wait.

 

Polar-bears are fine but tend to just be a retexturing of the regular bear (Mods could achieve this easily)

I'd rather go for something less common but still cool (crocodillians, plant-based (druid form), cassowarie, Kimodo dragon, or other stuff like that)


  • Sir Newbie likes this

#3
Sarex

Sarex

    (12) Mage

  • Members
  • 1898 posts

I always wanted durids to be able to shapeshift in to a dragon. Like a full size, takes up all your screen, dragon. Well, maybe in PoE2.



#4
Endrosz

Endrosz

    Silent Prospector of the Obsidian Order

  • Members
  • 487 posts
  • Location:Hungary
  • Steam:endrosz
  • Pillars of Eternity Backer

I always wanted durids to be able to shapeshift in to a dragon. Like a full size, takes up all your screen, dragon. Well, maybe in PoE2.

 

In NWN, you could.


  • Sarex likes this

#5
Zansatsu

Zansatsu

    (4) Theurgist

  • Members
  • 287 posts
  • Location:America

I would have liked to see the spirit shifts have more of an impact on the Druids gameplay.  From all that I've gathered each form comes with one little trait but beyond that it is just a cosmetic change.



#6
EvilVik

EvilVik

    (1) Prestidigitator

  • Members
  • 34 posts
  • Steam:evileyeofthenorth
  • Pillars of Eternity Backer
  • Kickstarter Backer
  • Deadfire Backer
  • Fig Backer

I'd love to see more shapeshifting options!

Always found druids in Baldur's gate games a bit underwhelming



#7
Sarex

Sarex

    (12) Mage

  • Members
  • 1898 posts

In NWN, you could.

 

Daaaaaaamn, should have played NWN.







Also tagged with one or more of these keywords: Animal Companions, Spiritshift, Customizaton, Lore, World Building

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users