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Loot bags respawn on area transition


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Question

When you exit and re-enter an area, loot dropped by enemies will reappear even if you've already collected it.

 

Steps to reproduce:

1) Start a new game

2) Exit Dyrford and head to Stormwall Gorge

3) Kill some lions and loot their hides

4) Exit the area and head to Dyrford

5) Exit Dyrford and head to Stormwall Gorge again

6) The lion remains have reappeared and can be looted again

7) Repeat steps 4-6 for infinite lion hides

 

Seems to work with other enemies as well, but not all. The ogre's loot bag respawns, but doesn't contain anything, and after killing Trygil, his loot bag didn't respawn at all.

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When you exit and re-enter an area, loot dropped by enemies will reappear even if you've already collected it.

 

Steps to reproduce:

1) Start a new game

2) Exit Dyrford and head to Stormwall Gorge

3) Kill some lions and loot their hides

4) Exit the area and head to Dyrford

5) Exit Dyrford and head to Stormwall Gorge again

6) The lion remains have reappeared and can be looted again

7) Repeat steps 4-6 for infinite lion hides

 

Seems to work with other enemies as well, but not all. The ogre's loot bag respawns, but doesn't contain anything, and after killing Trygil, his loot bag didn't respawn at all.

 

This is related a known persistence issue that we are working hard to have fixed in the next backer update.

 

Reappearing loot happened to me also, but only with one of the characters that I have created. It also causes vendor's treasury to reset to starting value every time you change map.

 

The bug with vendors resetting their currency amounts was recently discovered and is currently being addressed by our programmers. Thanks!

 

 

As always, thank you for your support and assistance during the beta!

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