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Featured Replies

I'm thinking of a goldpact knight (unless it's only restricted to NPC's, which would make me sad) and pretty much emulate Scrouge McDuck.

An Old Vailian Aristocratic Pale Elf Paladin of the Darcozzi Paladini(Varangians represent) who exclusively uses pikes and pole arms. The same as I'll play when the game comes out.

 

A stranger in a strange land.

Dwarf Warrior.

Heads Knees will roll!

Nothing is true, everything is permited.
 

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Druid for when the game actually comes out.

 

So for the beta I don't want to play a Druid. So probably some other kind of Mage. Or Ranger or something.

For final release i dont know since the anwser will depend on my experience with the beta. The first character i will create in beta is a chanter, after that a druid followed by priest,cipher and fighter.

Edited by fruiteater

"Wise men speak because they have something to say; Fools because they have to say something." Plato

I'd play druids on the first run if I get a honey badger.

  • Author

I'd play druids on the first run if I get a honey badger.

You might need to play Wasteland 2 for honey badgers, because honey badgers don't care!

"Now to find a home for my other staff."
My Project Eternity Interview with Adam Brennecke

I always playing Mage as first. I like to spellcasting and find it very satisfied when the enemy die from spells :D

I will definitely be starting a Ranger first. Love archery, nature, and I think the shared life pool with the animal companion is a really cool feature. Druid will be my second character, naturally. (See what I did there?)

A mage of some kind - been true for BG, IWD, BG2, etc - so why stop there.

 

Gotta love being a squishy main character  :dancing:

Having played a bit of the beta, I think my PC will be best served by playing either a Paladin or a Cipher. Both classes allow me to place my character stats for RP reasons (low strength and constitution, high intelligence, high perception and resolve) whilst also functionally dual-wielding without any semblance of being a "sneaky" character.

 

I expect Ciphers to be toned down somewhat for the end game, as currently they strike me as a bit overpowered. Haven't even touched Chanters yet, but the idea of my PC being a bard is even worse than a (sneaky) rogue or barbarian.

Was it the chanters or the ciphers that people kept saying are overpowered by the way?

Edited by I Roll 20

Obsidian have acknowledged that Chanters are overpowered at this stage, but I've noticed a few people talk about Ciphers being overpowered too. I haven't played a Chanter, but at the levels I've played so far Ciphers certainly seem overpowered.

  • Author

Was it the chanters or the ciphers that people kept saying are overpowered by the way?

Yep, chanters. I would gladly try one out if my party's damn equipment would stop disappearing! Grrr!

 

As a side note, your party's gear is pretty much essential in a game like this. You can go from zero to hero, and back, based on your gear, or lack thereof. I'm betting that in the final game the BB area will be much easier than it is currently, not because Obsidian will need to balance it back, but because you'll arrive at this part of the game with far better gear (preferably of the non-disappearing variety).

Edited by Marceror

"Now to find a home for my other staff."
My Project Eternity Interview with Adam Brennecke

An Orlan ranger with a spiritshifted druid for a companion.

I definitely plan on playing a human paladin with lots of con and resolve. :)

Edited by xLegionx

  • Author

So, thus far, since getting the beta I've been playing as an overworked IT manager. This is because bugs like disappearing gear have resulted in me stepping back from the beta, and I'm now playing my much less exciting backup class.

"Now to find a home for my other staff."
My Project Eternity Interview with Adam Brennecke

cipher...kinda unique in its own way when they released the beta.  :brows:

 

probably cipher wood elf or godlike.

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