How much should obsidian steer away from classic IE games?
How much should obsidian steer away from the classic IE games with PE? 109 members have voted
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1. Do you want something new in terms of gameplay?
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No, what infinity engine games provided was more than enough. I don't even like the idea to introduce crafting.11%13
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The introduction of crafting and some changes to how the classes work in combat is enough.32%35
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I think that some IE features are outdated and should be changed (i.e., the old inventory system, the party management system...).44%48
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PE should provide a new gameplay experience: the "6 characters party" and "real-time with pause" should be the only IE features to be included in the new game.11%13
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2. Do you want something new in terms of setting?
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No. I love forgotten realms and I want Project Eternity to bring back that look and feel.24%27
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I'm sick of Forgotten Realms, but I still like high fantasy settings. Let's not go too far away from what JRR Tolkien invented.15%17
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I'm tired of high fantasy settings, but I still think that the game should sport a medieval or renaissance inspired setting with magic.42%46
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I want domething completely new, something different from everything we have seen so far in any game.17%19
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3. The area in which PE should improve its predecessors is:
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Combat gameplay10%52
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The dialogue system8%44
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The party management system7%37
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The ability to customize your characters9%49
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The inventory system8%40
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The crafting system7%39
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Player houses6%31
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Player freedom (there should be more and diverse things to do within the game)12%62
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Player agency (the ability to influence the events within the game with your actions)16%83
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Exploration11%56
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