kumquatq3 Posted August 12, 2004 Posted August 12, 2004 Gamestop interview I figured it's something tho. Interesting read.
Ivan the Terrible Posted August 12, 2004 Posted August 12, 2004 Seeing Feargus's initials make me giggle like a schoolgirl. FU: Anything is possible. However, our focus is the PC game. We aren't going to "nerf" the PC version so that we can make a console edition possible. *giggle* I made this half-pony half-monkey monster to please you But I get the feeling that you don't like it What's with all the screaming? You like monkeys, you like ponies Maybe you don't like monsters so much Maybe I used too many monkeys Isn't it enough to know that I ruined a pony making a gift for you?
Ever Faith Posted August 12, 2004 Posted August 12, 2004 It seemed every bit had Kotor in it, I was hoping there would be more for Kotor 2 it self to learn more of anything he would've say. But it was a bit imforming. For myself anyways, thanks. Evolutionary Development
Topaz Quasar Posted August 12, 2004 Posted August 12, 2004 He has one of the strangest names I've ever heard. *remembers Mission Vao in KOTOR and Brother from Final Fantasy X/X-2* Ummm...never mind.......
Leferd Posted August 12, 2004 Posted August 12, 2004 Good interview. Very informative. "Things are funny...are comedic, because they mix the real with the absurd." - Buzz Aldrin."P-O-T-A-T-O-E" - Dan Quayle
TSAdmiral Posted August 12, 2004 Posted August 12, 2004 It's a very good reflectionary interview. Speaks much of the companies philosophies. Does this mean more KotOR2 info coming soon? I hope so.
tripleRRR Posted August 12, 2004 Posted August 12, 2004 We all hope so. I have high hopes for these people. TripleRRR Using a gamepad to control an FPS is like trying to fight evil through maple syrup.
Product of the Cosmos Posted August 12, 2004 Posted August 12, 2004 Seeing Feargus's initials make me giggle like a schoolgirl.FU: Anything is possible. However, our focus is the PC game. We aren't going to "nerf" the PC version so that we can make a console edition possible. *giggle* <{POST_SNAPBACK}> he was talking about NWN2 in that quote... thx for the link. interesting read.
GeneralCrimson Posted August 12, 2004 Posted August 12, 2004 Seeing Feargus's initials make me giggle like a schoolgirl.FU: Anything is possible. However, our focus is the PC game. We aren't going to "nerf" the PC version so that we can make a console edition possible. *giggle* <{POST_SNAPBACK}> lol FU to :D
kumquatq3 Posted August 12, 2004 Author Posted August 12, 2004 It's nice to see there wasn't alot of dancing around questions.
Ever Faith Posted August 12, 2004 Posted August 12, 2004 GS: How much has your staff expanded since you landed the KOTOR franchise? FU: After we left Black Isle, Obsidian was seven of us working in my attic--amazingly we only blew a fuse twice. After we signed the deal to do KOTOR II, we were able to bring on six more people right away. By the end of 2003 the team had grown to 20, and as of last month, we had about 27 people working on the game. GS: I know you're hiring for a few positions right now for "upcoming RPG products," =cough=NWN2=cough=. How big do you plan on getting? FU: Obsidian will get to about 42 or 43 people once NWN2 is fully staffed. However, not everyone will be working on NWN2. The core team from KOTOR2 will be moving on to another project. I am still working on figuring out what that is going to be... From this I noticed something. They are already looking for a third game? And their first one, KOTOR 2, isn't even out. Evolutionary Development
Stargate: 2000 Posted August 12, 2004 Posted August 12, 2004 Hey thanks for the link! "The only difference between genius and stupidity is genius has its limits!" - Albert Einstein. "It's better to be thought a fool, than to open your mouth and remove all doubt!" "You can try to kill me, you'd fail!, but you can try!" - Revan. "When you have exhausted all other possibilities whatever remains, however improbable must be the truth." - Sherlock Holmes (a.k.a. Sir Arthur Conan Dole) "A lack of planning on your part, does not constitute an emergency on my part"
nightcleaver Posted August 12, 2004 Posted August 12, 2004 From this I noticed something. They are already looking for a third game? And their first one, KOTOR 2, isn't even out. <{POST_SNAPBACK}> More games from Obsidian!! What's so odd about that, though? They gotta start planning sometime...
NInjaPirate Posted August 12, 2004 Posted August 12, 2004 The focus of KOTOR and KOTOR II has been the Xbox versions. :angry:
Stargate: 2000 Posted August 12, 2004 Posted August 12, 2004 The focus of KOTOR and KOTOR II has been the Xbox versions. :angry: <{POST_SNAPBACK}> Hey whats wrong with that? "The only difference between genius and stupidity is genius has its limits!" - Albert Einstein. "It's better to be thought a fool, than to open your mouth and remove all doubt!" "You can try to kill me, you'd fail!, but you can try!" - Revan. "When you have exhausted all other possibilities whatever remains, however improbable must be the truth." - Sherlock Holmes (a.k.a. Sir Arthur Conan Dole) "A lack of planning on your part, does not constitute an emergency on my part"
Grand_Commander13 Posted August 12, 2004 Posted August 12, 2004 Because PC > Console. And before you start: I have an XBox and a PC. Well, I HAVE a PC, and I have access to an XBox. But I'd rather not battle for control of the Box of X. Especially when I <3 my computer more anyway. Curious about the subraces in Pillars of Eternity? Check out
Stargate: 2000 Posted August 12, 2004 Posted August 12, 2004 Because PC > Console. <{POST_SNAPBACK}> I have both as well, I personally don't find that there is much point in arguing over which is better, I mean there are different challenges for programing on the XBox so I can see why the main focus would be put on the XBox over the PC. There would be things *cough* Hoods that go up and down *cough* that could be done on the PC that can't be done on a console right now, so instead of programing two different games they figured that they would just make a game that would work great on both and save time and energy. Now I could be wrong as to what FU ( ) ment by putting more foucs on the XBox. "The only difference between genius and stupidity is genius has its limits!" - Albert Einstein. "It's better to be thought a fool, than to open your mouth and remove all doubt!" "You can try to kill me, you'd fail!, but you can try!" - Revan. "When you have exhausted all other possibilities whatever remains, however improbable must be the truth." - Sherlock Holmes (a.k.a. Sir Arthur Conan Dole) "A lack of planning on your part, does not constitute an emergency on my part"
Grand_Commander13 Posted August 12, 2004 Posted August 12, 2004 And besides, they can always patch that stuff in later. And if LA doesn't let them, I'm going to freeze their ball sacks in carbonite. Curious about the subraces in Pillars of Eternity? Check out
Ever Faith Posted August 12, 2004 Posted August 12, 2004 No matter what I'm sure we'll all be happy with the game. Evolutionary Development
waiveddreams Posted August 12, 2004 Posted August 12, 2004 It is nice to see that feargus is connected to Ray and Greg! And how he landed BioWare products is great!
OLD SKOOL WHEELMAN Posted August 12, 2004 Posted August 12, 2004 Gamestop interview I figured it's something tho. Interesting read. <{POST_SNAPBACK}> You mean Gamespot? Thanks. Xbox rules all.
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