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Posted

dunno about the whole heroes thing

 

just makes it sound like warcraft 3....

when your mind works against you - fight back with substance abuse!

Posted
dunno about the whole heroes thing

 

just makes it sound like warcraft 3....

I think that this is a better venue for the heroes concept. In warcraft three there was supposed to be an epic war where huge armies clashed. In Warhammer 40k the same is true but Marines in particular are only ever put into play in small contingents.

Victor of the 5 year fan fic competition!

 

Kevin Butler will awesome your face off.

Posted

yeah but it's saying every race gets 3 heroes, so it's not just the space marines we're talking about here

when your mind works against you - fight back with substance abuse!

Posted

yeah there was like Old One Eye and stuff, but how that relates to the game i dunno

when your mind works against you - fight back with substance abuse!

  • 3 weeks later...
  • 4 weeks later...
Posted

Seven days of exclusive(ly bad) beta for Soulstorm owners and then the rest of the world:

 

We're very excited to have you all try out our multiplayer matching system and get your thoughts on the game. Here is the official announcement on the beta, we'll have more details on installing it as the time draws near:

 

"Exclusive Beta Offered to Dawn of War - Soulstorm Owners; Public Beta to Follow

 

January 8, 2009 -- THQ Inc. today announced plans to release a multiplayer beta for Warhammer

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  • 2 weeks later...
Posted

The singeplayer should be significantly different than the Dark Crusade one.

 

I have Soulstorm so I'll get to be lame and lament slow download speeds on steam in about 4 hours. Yay me!

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Posted

PvP still has a certain amount of base-building, just not a significant emphasis on it, as far as I know.

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(Approved by Fio, so feel free to use it)

Posted (edited)

You only have a single HQ in MP and you upgrade it. Singeplayer is the part that is supposed to have a complete lack of basebuilding.

There is an incredible amount of micromanegement and it is where the game really shines.

And yes you do have fewer MANZ! than in the previous one, which is good.

 

My short impression of DoW2 is that it is much more focused than the previous one and very much an RTS for getting your blood pumping. You should stay away if Supreme Commander is your favourite RTS. :(

 

The intro movie is also better than the DoW1 movie, which is to say really really good.

 

Longer MP impressions courtesy of Rock, Paper, Shotgun.

Edited by Moatilliatta
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Posted (edited)

The only "base building" you have is really a technical interpretation of it. A few leaders can drop structures on the battlefield, but not much. There's plenty of micro. You're using that more on your troops, getting them into position, covering areas. As opposed to the old method of building up a big group and wafflestomping the enemy.

Edited by Tale
"Show me a man who "plays fair" and I'll show you a very talented cheater."

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