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Spiritual successor to Fallout?


funcroc

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http://www.nma-fallout.com/forum/viewtopic.php?t=37029

 

There is mysterious hint from a 1Up Yours podcast nearly two weeks ago. Garnett Lee, Managing Editor of 1Up, said the following in a conversation about Bethesda's Fallout 3, at the 80:50 mark:

 

"I think we are going to see a spiritual successor to Fallout One and Two from the guy who originally did Wasteland, and I'm just going to leave it at that."

 

It seems likely that Garnett is referring to Brian Fargo, founder of Interplay and current CEO of InXile. In an interesting wrinkle, Fargo also owns the rights to Wasteland, which Fallout was partially a spiritual successor to.

Edited by funcroc
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If Bard's tale is the direction Fargo wants to go with Wasteland 2 or this spiritual successor of Fallout then I want nothing to do with it. His Bard's Tale was terrible.

Murphy's Law of Computer Gaming: The listed minimum specifications written on the box by the publisher are not the minimum specifications of the game set by the developer.

 

@\NightandtheShape/@ - "Because you're a bizzare strange deranged human?"

Walsingham- "Sand - always rushing around, stirring up apathy."

Joseph Bulock - "Another headache, courtesy of Sand"

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You'd have nothing to do with it anyway.

 

That's kind of what quitting gaming forever implicates.

He's got you there.

"Show me a man who "plays fair" and I'll show you a very talented cheater."
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Just because I am no longer gaming I can't discuss games? :thumbsup:

Murphy's Law of Computer Gaming: The listed minimum specifications written on the box by the publisher are not the minimum specifications of the game set by the developer.

 

@\NightandtheShape/@ - "Because you're a bizzare strange deranged human?"

Walsingham- "Sand - always rushing around, stirring up apathy."

Joseph Bulock - "Another headache, courtesy of Sand"

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Just because I am no longer gaming I can't discuss games? :thumbsup:

If just discussing games qualifies as having anything to do with it, then you've already failed at what you said you weren't going to do.

 

Sand says "I'm not gaming, forever."

Sand also says "If ____ I won't have anything to do with it."

Llyranor says "you already said you're not gaming, so you wouldn't have anything to do with it anyway"

Sand says "so I can't talk about gaming?"

 

W-hat?

 

Sand, have you ever been diagnosed with a psychotic or dementing disorder? You have a serious inability to make connections.

Edited by Tale
"Show me a man who "plays fair" and I'll show you a very talented cheater."
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Ah, now you are resorting to personal attacks.

Murphy's Law of Computer Gaming: The listed minimum specifications written on the box by the publisher are not the minimum specifications of the game set by the developer.

 

@\NightandtheShape/@ - "Because you're a bizzare strange deranged human?"

Walsingham- "Sand - always rushing around, stirring up apathy."

Joseph Bulock - "Another headache, courtesy of Sand"

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Ah, now you are resorting to personal attacks.

Asking if you suffer from a disease isn't an attack. It's a probe into an explanation for why you have so much trouble making relative simply connections.

Edited by Tale
"Show me a man who "plays fair" and I'll show you a very talented cheater."
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No, you are accusing me of being insane. That is very much an attack.

Edited by Sand

Murphy's Law of Computer Gaming: The listed minimum specifications written on the box by the publisher are not the minimum specifications of the game set by the developer.

 

@\NightandtheShape/@ - "Because you're a bizzare strange deranged human?"

Walsingham- "Sand - always rushing around, stirring up apathy."

Joseph Bulock - "Another headache, courtesy of Sand"

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taken to pm

Edited by Tale
"Show me a man who "plays fair" and I'll show you a very talented cheater."
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Maybe we'll get a Stardock type thing here. Where the sequel gets made and is nothing like the originals, and another company comes out with a "Spiritual Successor" that is far superior and closer to the style of the originals than the sequel is.

 

Here's hoping.

The area between the balls and the butt is a hotbed of terrorist activity.

Devastatorsig.jpg

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I've actually had a short email conversation with Brian Fargo over the rights to Wasteland a while back (uh, probably a year or so). He wants to do something with the license but apparently it's a tough sell to publishers.

Swedes, go to: Spel2, for the latest game reviews in swedish!

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I've actually had a short email conversation with Brian Fargo over the rights to Wasteland a while back (uh, probably a year or so). He wants to do something with the license but apparently it's a tough sell to publishers.

 

No wonder it's tought to sell. There are very limited number of people who even remember Wasteland, let alone played it back when it was released. And based on reactions of Fallout3, how many of original Wasteland fans would even be remotely happy with end result ? Probably not many, even if sequel would be good.

 

I'm not sure if reanimating these old brands is good idea anyway. It's very rare that some core mechanics or world aspects would be worth to salvage vs. creating something complitely new. Personally I got lucky with Fallout3 because world aspects are the most important thing for me and I don't care much or combat system, rules or perspective as long as they work fine. But at the same time it's easy to see why many fans of the original games are very angry about new direction of Fallout3.

Let's play Alpha Protocol

My misadventures on youtube.

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I've actually had a short email conversation with Brian Fargo over the rights to Wasteland a while back (uh, probably a year or so). He wants to do something with the license but apparently it's a tough sell to publishers.

Do you suppose that if Fallout 3 is a huge success, even if it's Oblivion-with-guns, that will make it easier to get this Wasteland-inspired game made? Clones of big hits are always popular with the money men. What an irony that would be.

"An electric puddle is not what I need right now." (Nina Kalenkov)

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For good or for ill, Fallout 3 is most likely going to sell a ton.

Notice how I can belittle your beliefs without calling you names. It's a useful skill to have particularly where you aren't allowed to call people names. It's a mistake to get too drawn in/worked up. I mean it's not life or death, it's just two guys posting their thoughts on a message board. If it were personal or face to face all the usual restraints would be in place, and we would never have reached this place in the first place. Try to remember that.
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I've actually had a short email conversation with Brian Fargo over the rights to Wasteland a while back (uh, probably a year or so). He wants to do something with the license but apparently it's a tough sell to publishers.

 

No wonder it's tought to sell. There are very limited number of people who even remember Wasteland, let alone played it back when it was released. And based on reactions of Fallout3, how many of original Wasteland fans would even be remotely happy with end result ? Probably not many, even if sequel would be good.

 

I'm not sure if reanimating these old brands is good idea anyway. It's very rare that some core mechanics or world aspects would be worth to salvage vs. creating something complitely new. Personally I got lucky with Fallout3 because world aspects are the most important thing for me and I don't care much or combat system, rules or perspective as long as they work fine. But at the same time it's easy to see why many fans of the original games are very angry about new direction of Fallout3.

The biggest reason to use an existing franchise is the boost in marketing, for nothing.

 

The largest cost is the potential loss due to diehard fans not liking it ... which is negligible.

OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS

ingsoc.gif

OPVS ARTIFICEM PROBAT

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For good or for ill, Fallout 3 is most likely going to sell a ton.

I think you are right.

Murphy's Law of Computer Gaming: The listed minimum specifications written on the box by the publisher are not the minimum specifications of the game set by the developer.

 

@\NightandtheShape/@ - "Because you're a bizzare strange deranged human?"

Walsingham- "Sand - always rushing around, stirring up apathy."

Joseph Bulock - "Another headache, courtesy of Sand"

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The biggest reason to use an existing franchise is the boost in marketing, for nothing.

 

The largest cost is the potential loss due to diehard fans not liking it ... which is negligible.

 

Well, that certainly worked for X-Com: Enforcer.

 

I also hear Fallout: Brotherhood of Steel sold an amazing 17k units. Go go brand recognition!

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The biggest reason to use an existing franchise is the boost in marketing, for nothing.

 

The largest cost is the potential loss due to diehard fans not liking it ... which is negligible.

 

Well, that certainly worked for X-Com: Enforcer.

 

I also hear Fallout: Brotherhood of Steel sold an amazing 17k units. Go go brand recognition!

If the game is pants, then it will be subject to an immediate tsunami of bad will, as every person who buys it tells ten others not to, and why.

OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS

ingsoc.gif

OPVS ARTIFICEM PROBAT

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Pants?

Murphy's Law of Computer Gaming: The listed minimum specifications written on the box by the publisher are not the minimum specifications of the game set by the developer.

 

@\NightandtheShape/@ - "Because you're a bizzare strange deranged human?"

Walsingham- "Sand - always rushing around, stirring up apathy."

Joseph Bulock - "Another headache, courtesy of Sand"

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