Sand 1 Posted October 24, 2006 Share Posted October 24, 2006 P.S. deekin is overrated much like Minsc. *puke* <{POST_SNAPBACK}> Deekin sucks. A kobold bard? What would they know about telling stories or singing when they can't even communicate intelligently. <{POST_SNAPBACK}> HEX ON YOU! The Doom song rocked! DOOM! DOOMIDY DOOOM! We are all DOOOOOMED! Quote Murphy's Law of Computer Gaming: The listed minimum specifications written on the box by the publisher are not the minimum specifications of the game set by the developer. @\NightandtheShape/@ - "Because you're a bizzare strange deranged human?" Walsingham- "Sand - always rushing around, stirring up apathy." Joseph Bulock - "Another headache, courtesy of Sand" Link to post Share on other sites
Tigranes 3,589 Posted October 24, 2006 Share Posted October 24, 2006 Aye? I must have PK'd that bugger before he sang that, or I might have let him live... Quote Let's Play: Icewind Dale Ironman (Complete) Let's Play: Icewind Dale II Ironman (Complete) Let's Play: Divinity II (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG1 (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG2 (In Progress) Link to post Share on other sites
Sand 1 Posted October 24, 2006 Share Posted October 24, 2006 Someone needs to make Deekin mod for Doom 3. :D Quote Murphy's Law of Computer Gaming: The listed minimum specifications written on the box by the publisher are not the minimum specifications of the game set by the developer. @\NightandtheShape/@ - "Because you're a bizzare strange deranged human?" Walsingham- "Sand - always rushing around, stirring up apathy." Joseph Bulock - "Another headache, courtesy of Sand" Link to post Share on other sites
Atreides 26 Posted October 24, 2006 Share Posted October 24, 2006 The dude's so high lvl he could probably whistle a tune and everyone in your party would explode or something. Quote Spreading beauty with my katana. Link to post Share on other sites
Gfted1 5,930 Posted October 24, 2006 Share Posted October 24, 2006 So, I was reading over the spells and found this level 4 gem for Paladins: Holy Sword: Transforms casters melee weapon into a Holy Avenger (w00t) Of course, you wont get it untill lvl 15 but thats one hellaciously sweet spell. Quote "I'm your biggest fan, Ill follow you until you love me, Papa" Link to post Share on other sites
Dark_Raven 1 Posted October 24, 2006 Share Posted October 24, 2006 Aye? I must have PK'd that bugger before he sang that, or I might have let him live... <{POST_SNAPBACK}> Good idea. Quote Hades was the life of the party. RIP You'll be missed. Link to post Share on other sites
Big Bottom 1 Posted October 25, 2006 Share Posted October 25, 2006 Good news for druids - one of the OE devs has confirmed that druids will be getting 9 new spells in the first patch, one for each level, as well as a surprise bonus thingy (my guess - Natural Spell). Quote The best flash game ever! Link to post Share on other sites
Pop 102 Posted October 25, 2006 Share Posted October 25, 2006 Good news for druids - one of the OE devs has confirmed that druids will be getting 9 new spells in the first patch, one for each level, as well as a surprise bonus thingy (my guess - Natural Spell). <{POST_SNAPBACK}> .. source? Quote Join me, and we shall make Production Beards a reality! Link to post Share on other sites
Dark_Raven 1 Posted October 25, 2006 Share Posted October 25, 2006 The Bio boards. Quote Hades was the life of the party. RIP You'll be missed. Link to post Share on other sites
Pop 102 Posted October 25, 2006 Share Posted October 25, 2006 The Bio boards. <{POST_SNAPBACK}> Oh. I don't go there. That's cool, then. Maybe we could see that TS make a comeback eventually :ph34r: Quote Join me, and we shall make Production Beards a reality! Link to post Share on other sites
Volourn 2,546 Posted October 25, 2006 Share Posted October 25, 2006 "Good news for druids - one of the OE devs has confirmed that druids will be getting 9 new spells in the first patch, one for each level, as well as a surprise bonus thingy (my guess - Natural Spell)." I hope they add stuff for other classes otherwise that patch would seriously be unfair. I think people are undderating both NWN1 druids (which I've seen in action and they rock) and NWN2 druids who seem to be really good too. I wish people would stop that! Quote DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250. Link to post Share on other sites
Dark_Raven 1 Posted October 25, 2006 Share Posted October 25, 2006 They need to add extra spells for mages, clerics not tree huggers. Quote Hades was the life of the party. RIP You'll be missed. Link to post Share on other sites
Darque 13 Posted October 25, 2006 Share Posted October 25, 2006 Adding spells via patch. Awesome. Maybe they'll add some useful spells for mages and invocations for warlocks. Quote Link to post Share on other sites
Sand 1 Posted October 25, 2006 Share Posted October 25, 2006 They need to get the Spell Compedium, translate it to NWN 2, then patch it in. Quote Murphy's Law of Computer Gaming: The listed minimum specifications written on the box by the publisher are not the minimum specifications of the game set by the developer. @\NightandtheShape/@ - "Because you're a bizzare strange deranged human?" Walsingham- "Sand - always rushing around, stirring up apathy." Joseph Bulock - "Another headache, courtesy of Sand" Link to post Share on other sites
deganawida 0 Posted October 25, 2006 Share Posted October 25, 2006 They need to add extra spells for mages, clerics not tree huggers. <{POST_SNAPBACK}> 3.x Clerics need nothing extra. Nothing. Quote Link to post Share on other sites
Sand 1 Posted October 25, 2006 Share Posted October 25, 2006 They are quite powerful in their own right, but more spells and domain choices would be great while at the same time not make them any more powerful. Quote Murphy's Law of Computer Gaming: The listed minimum specifications written on the box by the publisher are not the minimum specifications of the game set by the developer. @\NightandtheShape/@ - "Because you're a bizzare strange deranged human?" Walsingham- "Sand - always rushing around, stirring up apathy." Joseph Bulock - "Another headache, courtesy of Sand" Link to post Share on other sites
Darque 13 Posted October 25, 2006 Share Posted October 25, 2006 They need to add extra spells for mages, clerics not tree huggers. <{POST_SNAPBACK}> 3.x Clerics need nothing extra. Nothing. <{POST_SNAPBACK}> You got that right They're already Uberpowered Quote Link to post Share on other sites
Sand 1 Posted October 25, 2006 Share Posted October 25, 2006 So they have kick ass spells, the second best BAB, two good saves, the ability to turn and rebuke undead, and a decent hit die. That doesn't make them over powered. Really. Why are yo guys looking at me like that. Quote Murphy's Law of Computer Gaming: The listed minimum specifications written on the box by the publisher are not the minimum specifications of the game set by the developer. @\NightandtheShape/@ - "Because you're a bizzare strange deranged human?" Walsingham- "Sand - always rushing around, stirring up apathy." Joseph Bulock - "Another headache, courtesy of Sand" Link to post Share on other sites
deganawida 0 Posted October 25, 2006 Share Posted October 25, 2006 (edited) So they have kick ass spells, the second best BAB, two good saves, the ability to turn and rebuke undead, and a decent hit die. That doesn't make them over powered. Really. Why are yo guys looking at me like that. <{POST_SNAPBACK}> Forgot to mention the ability to wear Heavy Armor Edited October 25, 2006 by deganawida Quote Link to post Share on other sites
Darque 13 Posted October 25, 2006 Share Posted October 25, 2006 Plus two divinely granted abilities. Quote Link to post Share on other sites
Volourn 2,546 Posted October 25, 2006 Share Posted October 25, 2006 "They're already Uberpowered" No, they aren't. My mage can beat your cleric. R00fles! Quote DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250. Link to post Share on other sites
Darque 13 Posted October 25, 2006 Share Posted October 25, 2006 "They're already Uberpowered" No, they aren't. My mage can beat your cleric. R00fles! <{POST_SNAPBACK}> Only in r00fle-land. Quote Link to post Share on other sites
Sand 1 Posted October 25, 2006 Share Posted October 25, 2006 yeah, they can wear up to heavy armor, and make use of all light weapons, and specific martial weapons based on their god's favored weapon or by their domain choices, add to the fact they don't suffer from spell failure in casting in armor, but that doesn't make them Uber. It doesn't. Not at all. Quote Murphy's Law of Computer Gaming: The listed minimum specifications written on the box by the publisher are not the minimum specifications of the game set by the developer. @\NightandtheShape/@ - "Because you're a bizzare strange deranged human?" Walsingham- "Sand - always rushing around, stirring up apathy." Joseph Bulock - "Another headache, courtesy of Sand" Link to post Share on other sites
Big Bottom 1 Posted October 25, 2006 Share Posted October 25, 2006 They need to add extra spells for mages, clerics not tree huggers. <{POST_SNAPBACK}> Clerics already get an animal companion if they want one, they don't need anything else. Quote The best flash game ever! Link to post Share on other sites
Dark_Raven 1 Posted October 25, 2006 Share Posted October 25, 2006 "They're already Uberpowered" No, they aren't. My mage can beat your cleric. R00fles! <{POST_SNAPBACK}> True. A mage can lay waste to any silly cleric. Quote Hades was the life of the party. RIP You'll be missed. Link to post Share on other sites
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