October 24, 200619 yr P.S. deekin is overrated much like Minsc. *puke* <{POST_SNAPBACK}> Deekin sucks. A kobold bard? What would they know about telling stories or singing when they can't even communicate intelligently. <{POST_SNAPBACK}> HEX ON YOU! The Doom song rocked! DOOM! DOOMIDY DOOOM! We are all DOOOOOMED! Murphy's Law of Computer Gaming: The listed minimum specifications written on the box by the publisher are not the minimum specifications of the game set by the developer. @\NightandtheShape/@ - "Because you're a bizzare strange deranged human?" Walsingham- "Sand - always rushing around, stirring up apathy." Joseph Bulock - "Another headache, courtesy of Sand"
October 24, 200619 yr Aye? I must have PK'd that bugger before he sang that, or I might have let him live... Let's Play: Icewind Dale Ironman (Complete) Let's Play: Icewind Dale II Ironman (Complete) Let's Play: Divinity II (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG1 (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG2 (In Progress)
October 24, 200619 yr Someone needs to make Deekin mod for Doom 3. :D Murphy's Law of Computer Gaming: The listed minimum specifications written on the box by the publisher are not the minimum specifications of the game set by the developer. @\NightandtheShape/@ - "Because you're a bizzare strange deranged human?" Walsingham- "Sand - always rushing around, stirring up apathy." Joseph Bulock - "Another headache, courtesy of Sand"
October 24, 200619 yr The dude's so high lvl he could probably whistle a tune and everyone in your party would explode or something. Spreading beauty with my katana.
October 24, 200619 yr So, I was reading over the spells and found this level 4 gem for Paladins: Holy Sword: Transforms casters melee weapon into a Holy Avenger (w00t) Of course, you wont get it untill lvl 15 but thats one hellaciously sweet spell.
October 24, 200619 yr Aye? I must have PK'd that bugger before he sang that, or I might have let him live... <{POST_SNAPBACK}> Good idea. Hades was the life of the party. RIP You'll be missed.
October 25, 200619 yr Good news for druids - one of the OE devs has confirmed that druids will be getting 9 new spells in the first patch, one for each level, as well as a surprise bonus thingy (my guess - Natural Spell). The best flash game ever!
October 25, 200619 yr Good news for druids - one of the OE devs has confirmed that druids will be getting 9 new spells in the first patch, one for each level, as well as a surprise bonus thingy (my guess - Natural Spell). <{POST_SNAPBACK}> .. source? Join me, and we shall make Production Beards a reality!
October 25, 200619 yr The Bio boards. <{POST_SNAPBACK}> Oh. I don't go there. That's cool, then. Maybe we could see that TS make a comeback eventually :ph34r: Join me, and we shall make Production Beards a reality!
October 25, 200619 yr "Good news for druids - one of the OE devs has confirmed that druids will be getting 9 new spells in the first patch, one for each level, as well as a surprise bonus thingy (my guess - Natural Spell)." I hope they add stuff for other classes otherwise that patch would seriously be unfair. I think people are undderating both NWN1 druids (which I've seen in action and they rock) and NWN2 druids who seem to be really good too. I wish people would stop that! DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
October 25, 200619 yr They need to add extra spells for mages, clerics not tree huggers. Hades was the life of the party. RIP You'll be missed.
October 25, 200619 yr Adding spells via patch. Awesome. Maybe they'll add some useful spells for mages and invocations for warlocks.
October 25, 200619 yr They need to get the Spell Compedium, translate it to NWN 2, then patch it in. Murphy's Law of Computer Gaming: The listed minimum specifications written on the box by the publisher are not the minimum specifications of the game set by the developer. @\NightandtheShape/@ - "Because you're a bizzare strange deranged human?" Walsingham- "Sand - always rushing around, stirring up apathy." Joseph Bulock - "Another headache, courtesy of Sand"
October 25, 200619 yr They need to add extra spells for mages, clerics not tree huggers. <{POST_SNAPBACK}> 3.x Clerics need nothing extra. Nothing.
October 25, 200619 yr They are quite powerful in their own right, but more spells and domain choices would be great while at the same time not make them any more powerful. Murphy's Law of Computer Gaming: The listed minimum specifications written on the box by the publisher are not the minimum specifications of the game set by the developer. @\NightandtheShape/@ - "Because you're a bizzare strange deranged human?" Walsingham- "Sand - always rushing around, stirring up apathy." Joseph Bulock - "Another headache, courtesy of Sand"
October 25, 200619 yr They need to add extra spells for mages, clerics not tree huggers. <{POST_SNAPBACK}> 3.x Clerics need nothing extra. Nothing. <{POST_SNAPBACK}> You got that right They're already Uberpowered
October 25, 200619 yr So they have kick ass spells, the second best BAB, two good saves, the ability to turn and rebuke undead, and a decent hit die. That doesn't make them over powered. Really. Why are yo guys looking at me like that. Murphy's Law of Computer Gaming: The listed minimum specifications written on the box by the publisher are not the minimum specifications of the game set by the developer. @\NightandtheShape/@ - "Because you're a bizzare strange deranged human?" Walsingham- "Sand - always rushing around, stirring up apathy." Joseph Bulock - "Another headache, courtesy of Sand"
October 25, 200619 yr So they have kick ass spells, the second best BAB, two good saves, the ability to turn and rebuke undead, and a decent hit die. That doesn't make them over powered. Really. Why are yo guys looking at me like that. <{POST_SNAPBACK}> Forgot to mention the ability to wear Heavy Armor Edited October 25, 200619 yr by deganawida
October 25, 200619 yr "They're already Uberpowered" No, they aren't. My mage can beat your cleric. R00fles! DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
October 25, 200619 yr "They're already Uberpowered" No, they aren't. My mage can beat your cleric. R00fles! <{POST_SNAPBACK}> Only in r00fle-land.
October 25, 200619 yr yeah, they can wear up to heavy armor, and make use of all light weapons, and specific martial weapons based on their god's favored weapon or by their domain choices, add to the fact they don't suffer from spell failure in casting in armor, but that doesn't make them Uber. It doesn't. Not at all. Murphy's Law of Computer Gaming: The listed minimum specifications written on the box by the publisher are not the minimum specifications of the game set by the developer. @\NightandtheShape/@ - "Because you're a bizzare strange deranged human?" Walsingham- "Sand - always rushing around, stirring up apathy." Joseph Bulock - "Another headache, courtesy of Sand"
October 25, 200619 yr They need to add extra spells for mages, clerics not tree huggers. <{POST_SNAPBACK}> Clerics already get an animal companion if they want one, they don't need anything else. The best flash game ever!
October 25, 200619 yr "They're already Uberpowered" No, they aren't. My mage can beat your cleric. R00fles! <{POST_SNAPBACK}> True. A mage can lay waste to any silly cleric. Hades was the life of the party. RIP You'll be missed.
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