alanschu Posted April 18, 2006 Posted April 18, 2006 You can't even have full character creation in the game. Pass. <{POST_SNAPBACK}> We'll see how well you stand to this conviction
Diogo Ribeiro Posted April 18, 2006 Posted April 18, 2006 I dunno, some of the American companies have pretty horrendous writing. <{POST_SNAPBACK}> I FEEL ASLEEP!
StillLife Posted April 18, 2006 Posted April 18, 2006 Character creation doesn't matter if you can't actually define the personality of your character in a game anyway(Oblivion). Being able to do that is the important part, doesn't matter if the avatar is visually pre-defined. The Witcher sounds somewhat interesting, even though the Aurora engine makes me gag. Hopefully what they've said about almost completely reworking it is true. It certainly sounds more interesting to me then EverBoring Nights 2.
Fighter Posted April 18, 2006 Posted April 18, 2006 The only good thing about it was the soundsets from some of the npcs. I thought PST was great and dont really care about character creation...
Lare Kikkeli Posted April 18, 2006 Posted April 18, 2006 i'll prolly end up getting this, playing it for a solid two hours and then forgetting about it completely.
metadigital Posted April 18, 2006 Posted April 18, 2006 Maybe it's Torn! OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS OPVS ARTIFICEM PROBAT
Kaftan Barlast Posted April 18, 2006 Posted April 18, 2006 I dont know what it is, but Germans seem to have a completely different idea of what makes a good CRPG. This results in horrible games. At the conference I attended two weeks ago, ther was this german guy from the team thats making "Beowulf" that did a presentation of it and I have to say that if he took that presentation to a US/UK publisher, theyd laugh at him and then quickly pull the lever that releases the trapdoor. DISCLAIMER: Do not take what I write seriously unless it is clearly and in no uncertain terms, declared by me to be meant in a serious and non-humoristic manner. If there is no clear indication, asume the post is written in jest. This notification is meant very seriously and its purpouse is to avoid misunderstandings and the consequences thereof. Furthermore; I can not be held accountable for anything I write on these forums since the idea of taking serious responsability for my unserious actions, is an oxymoron in itself. Important: as the following sentence contains many naughty words I warn you not to read it under any circumstances; botty, knickers, wee, erogenous zone, psychiatrist, clitoris, stockings, bosom, poetry reading, dentist, fellatio and the department of agriculture. "I suppose outright stupidity and complete lack of taste could also be considered points of view. "
metadigital Posted April 18, 2006 Posted April 18, 2006 All Germans = bad. Got it. OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS OPVS ARTIFICEM PROBAT
Fighter Posted April 18, 2006 Posted April 18, 2006 (edited) The Witcher is polish I think. The book atleast is. Anyhow I dont think a book can be made into a good game, just like movie based games suck. But who knows atleast they make it sound promissing... Edited April 18, 2006 by Fighter
Llyranor Posted April 18, 2006 Posted April 18, 2006 Those jerks (Approved by Fio, so feel free to use it)
alanschu Posted April 18, 2006 Posted April 18, 2006 I dont know what it is, but Germans seem to have a completely different idea of what makes a good CRPG. This results in horrible games. At the conference I attended two weeks ago, ther was this german guy from the team thats making "Beowulf" that did a presentation of it and I have to say that if he took that presentation to a US/UK publisher, theyd laugh at him and then quickly pull the lever that releases the trapdoor. <{POST_SNAPBACK}> Welcome to the indie game developer scene.
metadigital Posted April 18, 2006 Posted April 18, 2006 Poland is adjacent to Germany. Does that mean Polish = almost bad? OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS OPVS ARTIFICEM PROBAT
Dark_Raven Posted April 18, 2006 Posted April 18, 2006 Vaporware (w00t) <{POST_SNAPBACK}> Why? Hades was the life of the party. RIP You'll be missed.
alanschu Posted April 18, 2006 Posted April 18, 2006 They were bested by zee Germans, so that must "count" for something.
Cantousent Posted April 19, 2006 Posted April 19, 2006 Maybe it's Torn! <{POST_SNAPBACK}> Oh my goodness, a Torn reference. That's something you don't see often these days. Fionavar's Holliday Wishes to all members of our online community: Happy Holidays Join the revelry at the Obsidian Plays channel:Obsidian Plays Remembering tarna, Phosphor, Metadigital, and Visceris. Drink mead heartily in the halls of Valhalla, my friends!
StillLife Posted April 19, 2006 Posted April 19, 2006 (edited) I dont know what it is, but Germans seem to have a completely different idea of what makes a good CRPG. This results in horrible games. Oh c'mon, generalizations are silly. The Gothic series is great, and Pirhanha Bytes just so happens to be German. Lots of crappy game ideas come out of English speaking countries too. Anyway, why are so many of the folks here so dismissive of this game? I swear, it's no wonder PC games in this genre are friggin rare, CRPG fans are absurdly snobbish towards anything that doesn't have a lot of hype or a huge license. Bah! Edited April 19, 2006 by StillLife
Meshugger Posted April 19, 2006 Posted April 19, 2006 Sounds good. I'll keep it under my radar for now. If the reviews are good, then i buy it. "Some men see things as they are and say why?""I dream things that never were and say why not?"- George Bernard Shaw"Hope in reality is the worst of all evils because it prolongs the torments of man."- Friedrich Nietzsche "The amount of energy necessary to refute bull**** is an order of magnitude bigger than to produce it." - Some guy
Darque Posted April 19, 2006 Posted April 19, 2006 Vaporware (w00t) <{POST_SNAPBACK}> Why? <{POST_SNAPBACK}> To see how KQ3 replies
Judge Hades Posted April 19, 2006 Posted April 19, 2006 (edited) Darque, you are such a mischievious lil' minx. Edited April 19, 2006 by Judge Hades
Tigranes Posted April 19, 2006 Posted April 19, 2006 5. Character development. How can we develop Geralt, sword-wielding monster slayer, "the greatest and most famous of all the witchers", considering that his role is already clearly defined? Would one player's Geralt be different from another player's Geralt? Any examples? That question wasn't answered at all, the guy just rattled off about getting your character uber from skill your own way. In other words, Chardev in a gameplay aspec,t not a roleplay aspect. Let's Play: Icewind Dale Ironman (Complete) Let's Play: Icewind Dale II Ironman (Complete) Let's Play: Divinity II (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG1 (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG2 (In Progress)
Dark_Raven Posted April 19, 2006 Posted April 19, 2006 Vaporware (w00t) <{POST_SNAPBACK}> Why? <{POST_SNAPBACK}> To see how KQ3 replies <{POST_SNAPBACK}> I still do not understand. Hades was the life of the party. RIP You'll be missed.
Dhruin Posted April 19, 2006 Posted April 19, 2006 I dont know what it is, but Germans seem to have a completely different idea of what makes a good CRPG. This results in horrible games. At the conference I attended two weeks ago, ther was this german guy from the team thats making "Beowulf" that did a presentation of it and I have to say that if he took that presentation to a US/UK publisher, theyd laugh at him and then quickly pull the lever that releases the trapdoor. <{POST_SNAPBACK}> Yeah, 'cause 4Head are idiots and all their games are crap. Thank heaven I don't only rely on US publishers for my games. You'll find UK publishers are often quite different, by the way.
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