funcroc Posted April 18, 2006 Posted April 18, 2006 (edited) http://pc.ign.com/articles/702/702002p1.html IGN review http://www.gamespot.com/pages/profile/show...0789&user=GregK Greg Kasavin's blog post Reeling from Dreamfall I just finished Dreamfall, which ships this week. Considering the quality of the story and presentation of The Longest Journey, its predecessor, I went in with fairly high hopes. I wasn't disappointed. Last night, in fact, I had pretty much become convinced that the game was just utterly amazing. Normally when games have spoken dialogue and subtitles, I honestly tend to skip through a lot of the speech. But this game's dialogue is so good, I did something I've never done in a game before: I turned off the subtitles and just watched and listened. Dreamfall is first and foremost an amazing story. But, man, I wish it went on... Anyway, I need to play the PC version more (looks even better on the PC but couldn't resist playing on a bigscreen TV) and still need to gather my thoughts before I commit to a review. But here's some informal advice on the side, and what I expect the review is going to boil down to: If you appreciate games for their storytelling ability, you need to play this game. It's exciting, moving, dramatic, funny, scary, touching...seriously. And yet...damn it. Give me five more hours. Edited April 18, 2006 by funcroc
Morgoth Posted April 18, 2006 Posted April 18, 2006 Gameplay already sucked in TLJ, but the chars, humor, atmosphere and the imaginatively created environments were unbeaten. So, screw those scores. I'll definitely pick up my copy ASAP. Rain makes everything better.
Morgoth Posted April 18, 2006 Posted April 18, 2006 Here's another review (Xbox though): http://www.xboxaddict.com/products/staff_r...Product_ID=1279 It got a 96/100. Rain makes everything better.
Atreides Posted April 18, 2006 Posted April 18, 2006 Good to hear - I'll definitely pick this up when I don't have 3 assignments and a midterm due in a week. Spreading beauty with my katana.
Kaftan Barlast Posted April 18, 2006 Posted April 18, 2006 Im buying it no matter what because Im such a huge TLJ fanboy. Gameplay already sucked in TLJ.. <{POST_SNAPBACK}> I dont Ive ver heard people talk about gameplay in adventure games before. What about TLJ was bad gameplay? DISCLAIMER: Do not take what I write seriously unless it is clearly and in no uncertain terms, declared by me to be meant in a serious and non-humoristic manner. If there is no clear indication, asume the post is written in jest. This notification is meant very seriously and its purpouse is to avoid misunderstandings and the consequences thereof. Furthermore; I can not be held accountable for anything I write on these forums since the idea of taking serious responsability for my unserious actions, is an oxymoron in itself. Important: as the following sentence contains many naughty words I warn you not to read it under any circumstances; botty, knickers, wee, erogenous zone, psychiatrist, clitoris, stockings, bosom, poetry reading, dentist, fellatio and the department of agriculture. "I suppose outright stupidity and complete lack of taste could also be considered points of view. "
Fenghuang Posted April 18, 2006 Posted April 18, 2006 Well like sometimes when you clicked the mouse on stuff it didn't click as well as it should've. RIP
Yst Posted April 18, 2006 Posted April 18, 2006 Yeah, I've definitely got to get my hands on Dreamfall. I very much liked the first. Unlike some people, I didn't think it was the absolute best that in-game story-telling has to offer (In Adventure, I found Grim Fandango more artful and in dialogue writing, PS:T more nuanced), but it was a very good game indeed, with some very lovely art as well. I hope that Dreamfall will prove to be, for me, the cure to Oblivion. The cure for yet another RPG which, while very good in many important respects, still seems to suffer from the continued delusion that it makes perfectly good sense to complement some of the finest talent and creativity in the world of game coding on the one hand with, on the other, an overall quality of dialogue writing and narrative depth surpassed with no small frequency by early teenage Backstreet Boys fanfic.
Morgoth Posted April 18, 2006 Posted April 18, 2006 What about TLJ was bad gameplay? <{POST_SNAPBACK}> Having static backgrounds and only be able to run from one end to another got tedious. But I guess that's okay for that kind of games. I'm usually not an Adventure buff, and actually despise games that don't allow to express you via gameplay and actions, but TLJ is kinda unique beast. Tornquist's excellent writing skills and humor actually destroys everything I've seen from other writers, and yeah, that includes MCA and DGaider too. So, here you go. I know Dreamfall will probably only consist about talking and mood as well, but if done well, I'll be very pleased. Rain makes everything better.
Dark_Raven Posted April 18, 2006 Posted April 18, 2006 I read an article about it in a computer game magazine, it looks like a promising game. Hades was the life of the party. RIP You'll be missed.
Jorian Drake Posted April 18, 2006 Posted April 18, 2006 I read an article about it in a computer game magazine, it looks like a promising game. <{POST_SNAPBACK}> It's a must! I already await episode 3 ! ^_^
metadigital Posted April 18, 2006 Posted April 18, 2006 Looks good! OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS OPVS ARTIFICEM PROBAT
Ellester Posted April 18, 2006 Posted April 18, 2006 I Life is like a clam. Years of filtering crap then some bastard cracks you open and scrapes you into its damned mouth, end of story. - Steven Erikson
mkreku Posted April 18, 2006 Posted April 18, 2006 I've played it, but I wasn't that impressed. It's an obvious Xbox-port (the PC-version, that is) with lots and lots of loading times. The framerates were all but consistant and the graphics were kind of underwhelming considering how the machine had to struggle. I didn't have time to delve into the story, but it seemed true enough to The Longest Journey (which is a favourite of mine too). The fighting sequences were horrible though, and the sneaking sequences were so basic it only felt like something they've thrown in to prolong some levels (you had to wait for a train to pass and make noise to be able to sneak past a guard dog). I really hope the finalized story will be worth the technical shortcomings and sellout game features. Swedes, go to: Spel2, for the latest game reviews in swedish!
Yst Posted April 18, 2006 Posted April 18, 2006 It's an obvious Xbox-port <{POST_SNAPBACK}> Of all the things I didn't want to hear, that's pretty much #1. And I consider it all the more inexcusable, if this is so, because the Adventure market, insofar as it is strong anywhere, remains strongest on the PC. Consoles might be where the money's at these days elsewhere, but for adventures, I have to question whether this is really the case, and it makes sense to write the game for console and port, rather than take the PC seriously as a platform from the get-go. I suppose the sales figures will tell.
Musopticon? Posted April 18, 2006 Posted April 18, 2006 Oh well, my budget just became a lot more flexible. kirottu said: I was raised by polar bears. I had to fight against blood thirsty wolves and rabid penguins to get my food. Those who were too weak to survive were sent to Sweden. It has made me the man I am today. A man who craves furry hentai. So let us go and embrace the rustling smells of unseen worlds
Morgoth Posted April 18, 2006 Posted April 18, 2006 I've played it, but I wasn't that impressed. It's an obvious Xbox-port (the PC-version, that is) with lots and lots of loading times. The framerates were all but consistant and the graphics were kind of underwhelming considering how the machine had to struggle. I didn't have time to delve into the story, but it seemed true enough to The Longest Journey (which is a favourite of mine too). The fighting sequences were horrible though, and the sneaking sequences were so basic it only felt like something they've thrown in to prolong some levels (you had to wait for a train to pass and make noise to be able to sneak past a guard dog). I really hope the finalized story will be worth the technical shortcomings and sellout game features. <{POST_SNAPBACK}> I suspect you got an early, unfinished version of the game, because fansite owners who recently got an almost complete version didn't mention anything about bad framerates or such. That thing about Xbox-port doesn't really bother me with "gameplay-light" games (besides it was co-developed for both platforms), games like Psychonauts or Beyond Good & Evil show that an adventure can make fun on all platforms. Rain makes everything better.
mkreku Posted April 18, 2006 Posted April 18, 2006 Actually.. I, too, have been given the preview code (not the beta-code we were shown months ago) and that's what I am basing my reflections on. Swedes, go to: Spel2, for the latest game reviews in swedish!
Lilandra Posted April 19, 2006 Posted April 19, 2006 This is already on my list of games to get. Through inner peace leads to enlightenment. Baldur's Gate Modding
Kaftan Barlast Posted April 19, 2006 Posted April 19, 2006 Ive already pre-ordered it " DISCLAIMER: Do not take what I write seriously unless it is clearly and in no uncertain terms, declared by me to be meant in a serious and non-humoristic manner. If there is no clear indication, asume the post is written in jest. This notification is meant very seriously and its purpouse is to avoid misunderstandings and the consequences thereof. Furthermore; I can not be held accountable for anything I write on these forums since the idea of taking serious responsability for my unserious actions, is an oxymoron in itself. Important: as the following sentence contains many naughty words I warn you not to read it under any circumstances; botty, knickers, wee, erogenous zone, psychiatrist, clitoris, stockings, bosom, poetry reading, dentist, fellatio and the department of agriculture. "I suppose outright stupidity and complete lack of taste could also be considered points of view. "
funcroc Posted April 19, 2006 Author Posted April 19, 2006 Gamespot review http://www.gamespot.com/pc/adventure/longe...tml?sid=6147844 Gamespy review http://pc.gamespy.com/pc/dreamfall/702029p1.html There's clearly a lot going on in Dreamfall. The game covers a lot of metaphorical, political, and religious ground, and is easily one of the best story experiences I've ever had in a videogame. It's a multi-threaded, complex affair that's much more than just an exciting adventure tale. The game poses profound and troubling questions about the uses and misuses of faith, the limits of corporate, governmental, and religious power, and the significant difference between belief and fanaticism and knowledge and wisdom. The dialogue is wonderful, brought to life by a stellar cast of voice-actors, and the characters are clearly defined and supremely likeable. The game easily holds its head up high with such classic fare as Planescape: Torment and Grim Fandango.
mkreku Posted April 20, 2006 Posted April 20, 2006 1up review: http://www.1up.com/do/reviewPage?cId=3149772&did=1 A number of issues put it there, but none so conspicuous as the very fact that it struggles to even be a game. Throughout its entirety, the bulk of the gameplay involves ferrying whichever character you happen to be playing to the next event, and then watching it play out. And while to some degree that's always been the nature of adventures, the cinematics are typically the carrot rewarded for getting past some obstacle. But in Dreamfall, much of the time all that's asked of you is to control moving your character from one place to another; that's it -- not too challenging that. Neither is it very reward worthy. Swedes, go to: Spel2, for the latest game reviews in swedish!
Ginthaeriel Posted April 20, 2006 Posted April 20, 2006 The Gamespot review criticizes Dreamfall for having a story that didn't tie up it's loose ends very well. Well didn't TLJ? I mean, you were basically spammed with all these cool cultures and characters, and didn't have a clue about what happened to them after the game ended. Did Brian actually survive the Vanguard's attack on that Arcadian City whose name I cannot remember? I mean, TLJ must have had one of the worst endings relative to the rest of the story in the history of games, or even narrative fiction. I know for one thing that the top reason why I want Dreamfall is because TLJ left me hanging so badly. I'm glad to hear that the puzzles are less complicated/obtuse. I know hardcore adventure game fans prefer mindbenders, but I personally did not care much for the rubber ducky puzzle, which annoyed me to no end. *sigh* I really can't wait for my copy now...
Kaftan Barlast Posted April 20, 2006 Posted April 20, 2006 I know hardcore adventure game fans prefer mindbenders, but I personally did not care much for the rubber ducky puzzle, which annoyed me to no end. <{POST_SNAPBACK}> "How to design Adventue games 101" Good puzzles require logic, memory and/or deduction Bad puzzles are trial-and-error The rubber duck, although somewhat logical when you had the solution, belongs to the bad category or the "use the bicycle pump on the chewing gum and leave that in the tarpit to get the penguin to drop the frisbee" category DISCLAIMER: Do not take what I write seriously unless it is clearly and in no uncertain terms, declared by me to be meant in a serious and non-humoristic manner. If there is no clear indication, asume the post is written in jest. This notification is meant very seriously and its purpouse is to avoid misunderstandings and the consequences thereof. Furthermore; I can not be held accountable for anything I write on these forums since the idea of taking serious responsability for my unserious actions, is an oxymoron in itself. Important: as the following sentence contains many naughty words I warn you not to read it under any circumstances; botty, knickers, wee, erogenous zone, psychiatrist, clitoris, stockings, bosom, poetry reading, dentist, fellatio and the department of agriculture. "I suppose outright stupidity and complete lack of taste could also be considered points of view. "
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