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Posted

And yet you still play them. I think you just like to play them to complain about how bad they are ... -_-

 

Did you play the Dreamcatcher series? How about Demon? Tortured Heart? (100+ hours, with day and night scripts for NPCs, passage of time, real consequences of actions, like alignment penalties.)

 

Rick Burton's modules are so good, he was hired by Bio. ^_^

 

Methinks the Hades protests too much. :)

OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS

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OPVS ARTIFICEM PROBAT

Posted
Dreamcatcher series?  Tortured Heart? (100+ hours, with day and night scripts for NPCs, passage of time, real consequences of actions, like alignment penalties.)

 

 

Tried them both, but couldn't really get into either of them. Tortured Hearts had almost childish dialogue from what I remember.

"Of course the people don't want war. But after all, it's the leaders of the country who determine the policy, and it's always a simple matter to drag the people along whether it's a democracy, a fascist dictatorship, or a parliament, or a communist dictatorship. Voice or no voice, the people can always be brought to the bidding of the leaders. That is easy. All you have to do is tell them they are being attacked, and denounce the pacifists for lack of patriotism, and exposing the country to greater danger."

 

- Herman Goering at the Nuremberg trials

 

"I have also been slowly coming to the realisation that knowledge and happiness are not necessarily coincident, and quite often mutually exclusive" - meta

Posted

"And yet you still play them. I think you just like to play them to complain about how bad they are ..."

 

Welcome to Hades World.

 

This is a guy who lists the OC as 'one of the worst games ever' yet has played it 3+ times.

 

This is a guy who makes fun of MW yet played it for over 200 hours with one characters.

 

As for user made mods. Some are good. Some are bad.

 

Some have better stories, characters, and role-playing than any of the OCs; but NONE of them have the professional polish of an official product.

 

Of course, when my mod is *finally* released (LOL), that'll be broken.. well... not really.. with all the typos that will likely sneak in (though one of the things that's taking awhile is proofreading the tens of thosuands of words, and no that isn't hyperbole). :wub:

 

 

As for Atari, I doubt this will effect NWN2. NWN2 is out in about 4 months. By the time Atari completely crashes (if it even does), NWN2 will likely already be out. It might effect expansions though. That said, NWN1 managed to go through a publisher change so no worries...

DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.

Posted

"Can we expect it before or after Duke Nukem Forever"

 

Who knows.

 

Technically, I could release it now; but parts of it wouldn't make sense including the ending. LOL

DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.

Posted (edited)

................................

 

BL had endings, and they made sense... Just weren't as good as they coulda been...

 

Now, if you had said KOTOR2....

Edited by Volourn

DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.

Posted

I haven't checked the Hall of Fame for six months or so ... looks like some good stuff there. I even saw a Final Fantasy IV mod.

OBSCVRVM PER OBSCVRIVS ET IGNOTVM PER IGNOTIVS

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OPVS ARTIFICEM PROBAT

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