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New Aftermath Information


alanschu

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Errr.....I don't think they created new textures for the low-res models.

 

As far as I can tell, they are the original textures from Half-Life. But those textures aren't bumpmapped or anything of the like.

 

They are the defacto standard textures from the original game. If you wanted bumpmapping and pixel shading, then you'd probably have to create new textures.

 

 

If they wanted to use the pixel shading of Source with the newer models from Blue Shift, then I'm pretty sure they'd have to redo the textures. Otherwise, it'd just be the "standard" Blue Shift models.

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No such thing has muted celebrations when Half-Life is concerned.

 

Although, that WAS a muted celebration.

 

Just wait until you see my reaction when Aftermath comes out (or lack thereof, since I'll be too busy playing it none of you will hear of me. OBS-3 better be done by then :thumbsup: )

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That's the way I understand it, too. Otherwise they guys over at http://www.blackmesasource.com/ wouldn't have much work to do ... :geek:

 

Excellent, that's more interesting than Aftermath.

"Some men see things as they are and say why?"
"I dream things that never were and say why not?"
- George Bernard Shaw

"Hope in reality is the worst of all evils because it prolongs the torments of man."
- Friedrich Nietzsche

 

"The amount of energy necessary to refute bull**** is an order of magnitude bigger than to produce it."

- Some guy 

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