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"Because that's how it was meant to be played?"

 

Huh? FOT was meant to played in either RT or TB. The player's choice. Either way, it sucked. FOBOS was better. <> At least it was fun.

DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.

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"Because that's how it was meant to be played?"

 

Huh? FOT was meant to played in either RT or TB. The player's choice. Either way, it sucked. FOBOS was better. <> At least it was fun.

Well, the game was set to RT by default. :thumbsup:

 

And FOPOS was nowhere near as fun as your post.

- When he is best, he is a little worse than a man, and when he is worst, he is little better than a beast.

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It was more fun. :cool:

 

It being set as RT by 'default' proves nothing. It was meant to be played as the player sees fit.

 

Going by your logic, BG was meant with the PC being armed with just a quarterstaff... or FO2 with a spear...

DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.

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I thought FOT was a fun game.

 

Then I played JA2.

 

I haven't gone back to FOT since.

"Things are funny...are comedic, because they mix the real with the absurd." - Buzz Aldrin.

"P-O-T-A-T-O-E" - Dan Quayle

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It being set as RT by 'default' proves nothing. It was meant to be played as the player sees fit.

 

Going by your logic, BG was meant with the PC being armed with just a quarterstaff... or FO2 with a spear...

Nah, I didn't say that you couldn't play TB. Therefore the statement wasn't meant to be formal "proof". But one of the game's star features was the RT mode, and the game was set to RT by default. You could play with your monitor shut down, too. But I don't think that's what the devs had in mind. :devil:)

 

And no, BG isn't meant to be played with a quarterstaff, because that was part of the game itself, not the settings that control how the game works, unlike the RT/TB switch. That's not my logic. It sounds more like your "special brand".

- When he is best, he is a little worse than a man, and when he is worst, he is little better than a beast.

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I think the S.P.E.C.I.A.L. system would lend its self quite well to a wrestling game. I mean, Smackdown:HCTP had very little depth and got old after a few hours, you know. Your ability to counter moves depended on one stat only. Dude trying to hit da brainbusta? Smash thehell out of the r2 button! Dude goes for the yakuza kick, smash the hell out of the l2 buttn! THQ wants to ad depth and complexity to the grapling system so they ad another block button. Lame.

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Because that's how it was meant to be played?  :blink:

 

FO:T wasn't meant to be played in real-time. It actually played a lot better in turn-based mode. The only reason the real-time combat was in the game at all was because Interplay thought at the time that real-time combat would appeal to a larger crowd and therefore sell more games.

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FOT?

Pretty good graphic style - good representation of fallout universe, although still for me F2-F1 gfx are much better.

 

Tactics - pretty good, but not so awesome... I liked JA2 much more.

 

WEll, that's it.

I played it around 6 hours and then uninstalled, cuz was totally bored.

 

Why? Because it's NOT RPG at all. Of course, it was stated so in the frist place, but I just don't dig Fallout-universe games that are not RPGs.....

 

just me.

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And goodbye to you, if that's really what you think. Don't pass us all as narrow-minded fanatics.

kirottu said:
I was raised by polar bears. I had to fight against blood thirsty wolves and rabid penguins to get my food. Those who were too weak to survive were sent to Sweden.

 

It has made me the man I am today. A man who craves furry hentai.

So let us go and embrace the rustling smells of unseen worlds

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Its really simple:

 

 

-BIS made the best CRPGs in their time.

 

-Bethesda makes boring RPGs with huge empty worlds and generic story, because thats what they like.

 

 

So the chances of Fallout 3 becoming anything more than Morrowind in a post-apocalyptic enviroment are slim indeed. Whats worse is that Bethesda wont do it that way because they're incompetent, they will do it that way because THATS WHAT THEIR VISION OF A GREAT CRPG IS.

DISCLAIMER: Do not take what I write seriously unless it is clearly and in no uncertain terms, declared by me to be meant in a serious and non-humoristic manner. If there is no clear indication, asume the post is written in jest. This notification is meant very seriously and its purpouse is to avoid misunderstandings and the consequences thereof. Furthermore; I can not be held accountable for anything I write on these forums since the idea of taking serious responsability for my unserious actions, is an oxymoron in itself.

 

Important: as the following sentence contains many naughty words I warn you not to read it under any circumstances; botty, knickers, wee, erogenous zone, psychiatrist, clitoris, stockings, bosom, poetry reading, dentist, fellatio and the department of agriculture.

 

"I suppose outright stupidity and complete lack of taste could also be considered points of view. "

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So the chances of Fallout 3 becoming anything more than Morrowind in a post-apocalyptic enviroment are slim indeed. Whats worse is that Bethesda wont do it that way because they're incompetent, they will do it that way because THATS WHAT THEIR VISION OF A GREAT CRPG IS.

Harsh, but not unfounded.

 

On the other hand, there must be some decent storytellers at Bethesda. Maybe they've decided that the Elder Scrolls style of CRPG doesn't offer scope for their talents, and Fallout 3 is their opportunity to do something radically different. This makes good business sense, as Bethesda would benefit from expanding its repertoire a little.

"An electric puddle is not what I need right now." (Nina Kalenkov)

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-BIS made the best CRPGs in their time.

 

-Bethesda makes boring RPGs with huge empty worlds and generic story, because thats what they like.

 

 

So the chances of Fallout 3 becoming anything more than Morrowind in a post-apocalyptic enviroment are slim indeed. Whats worse is that Bethesda wont do it that way because they're incompetent, they will do it that way because THATS WHAT THEIR VISION OF A GREAT CRPG IS.

 

I agree.

 

But still I have some hope for Bethesda.....

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Seems like most of you guys are really scared for changes and everything that isn't BlackIsle..?

 

 

Nope, some of us just don't expect much.

 

Different engine, different viewpoint, different playstyle, different team, different company.

 

If they can actually make a game that's Fallout in MORE THAN TITLE, then I'll be excited.

 

But using the Fallout name will not make this game good by default.

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Its really simple:

 

 

-BIS made the best CRPGs in their time.

 

-Bethesda makes boring RPGs with huge empty worlds and generic story, because thats what they like.

 

 

So the chances of Fallout 3 becoming anything more than Morrowind in a post-apocalyptic enviroment are slim indeed. Whats worse is that Bethesda wont do it that way because they're incompetent, they will do it that way because THATS WHAT THEIR VISION OF A GREAT CRPG IS.

 

This is oversimplifying things so much it's almost scary. Just because The Elder Scrolls are games that focuses huge worlds it doesn't mean that Bethesda is that limited in their visions.

 

Isn't it possible that they bought the Fallout liscence to actually expand on their reertoire? It isn't unheard of after all, Black Isle did pretty much the same thing when they followed Planescape: Torment with Icewind Dale.

 

I'm not saying Fallout 3 won't be "Morrowind with guns", but I don't think it's right to assume it will be either. There is simply no evidece presented that the game will go either way.

 

I'm just saying that I think Bethesda deserve the benefit of a doubt. They will make changes that may not sit well with all fans, that much can be expected. Then again, the changes Black Isle had planned for Van Buren didn't sit that well with many fans either (such as going full 3D, making the game real-time AND turnbased etc).

 

I personally think FO3 will have a very different focus than Morrowind. I think it will be a lot smaller and more compact and I think it will include actual dialogue. I'm pretty sure it's going to be in some form of real-time (most likely with pause) and maybe in a first person view. These cahnges doesn't necessarilly make it a bad game though. I don't think it's going to be anywhere near the level of the first two, but at least I think there is hope it can still be a nice addition to the series.

 

If it does turn out to be a post-apocalyptical version of The Elder Scrolls, then I'll admit I was overly enthusiastic and that all the naysayers were right. But I am going to wait until there is proof first.

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Its really simple:

 

 

-BIS made the best CRPGs in their time.

 

-Bethesda makes boring RPGs with huge empty worlds and generic story, because thats what they like.

 

 

So the chances of Fallout 3 becoming anything more than Morrowind in a post-apocalyptic enviroment are slim indeed. Whats worse is that Bethesda wont do it that way because they're incompetent, they will do it that way because THATS WHAT THEIR VISION OF A GREAT CRPG IS.

 

This is oversimplifying things so much it's almost scary. Just because The Elder Scrolls are games that focuses huge worlds it doesn't mean that Bethesda is that limited in their visions.

 

Isn't it possible that they bought the Fallout liscence to actually expand on their reertoire? It isn't unheard of after all, Black Isle did pretty much the same thing when they followed Planescape: Torment with Icewind Dale.

 

I'm not saying Fallout 3 won't be "Morrowind with guns", but I don't think it's right to assume it will be either. There is simply no evidece presented that the game will go either way.

 

I'm just saying that I think Bethesda deserve the benefit of a doubt. They will make changes that may not sit well with all fans, that much can be expected. Then again, the changes Black Isle had planned for Van Buren didn't sit that well with many fans either (such as going full 3D, making the game real-time AND turnbased etc).

 

I personally think FO3 will have a very different focus than Morrowind. I think it will be a lot smaller and more compact and I think it will include actual dialogue. I'm pretty sure it's going to be in some form of real-time (most likely with pause) and maybe in a first person view. These cahnges doesn't necessarilly make it a bad game though. I don't think it's going to be anywhere near the level of the first two, but at least I think there is hope it can still be a nice addition to the series.

 

If it does turn out to be a post-apocalyptical version of The Elder Scrolls, then I'll admit I was overly enthusiastic and that all the naysayers were right. But I am going to wait until there is proof first.

 

I just hope Bethesda discusses the changes with the fans like BIS did with Van Buren. I like how JE came by the forums do discuss things like "I don't think we should have first aid AND doctor, what do you guys think, should we combine them?" and things like that. And once the screenshots came out, people were VERY impressed with how well they got the feel of the fallout world with the 3d engine. I think we should give them a chance, but if it turns out for sure that they're going to make it 1st person real time/morrowind with guns, we don't have to praise them for their genius.

The area between the balls and the butt is a hotbed of terrorist activity.

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I just hope Bethesda discusses the changes with the fans like BIS did with Van Buren.

Um, no. Last time the devs listened to fanboys with regards to game matters we got the level cap for K2 removed. I'd rather not have that kind of crap again. Fans are specialists at whining and asking for absurd and/or unfeasible stuff, and they usually care nothing for the fundamental yet subtle things like game balance.

- When he is best, he is a little worse than a man, and when he is worst, he is little better than a beast.

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Level caps are lame anyway. Devs should achieve virtual level caps by limiting the amount of experience available in the game, not by stopping progression with a hard cap. Removing the cap didn't unbalance the game, gaining levels too fast did.

The area between the balls and the butt is a hotbed of terrorist activity.

Devastatorsig.jpg

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