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Everyone in the game are just a pair of eyes, no body, no head, oh yes, there's a shadow of the body but the body just isn't there. I have tried both the BETA nvidia drivers and the latest normal drivers but none can solve this problem.

 

My specs

XP1800

512DDR

WinXP SP2

DX9c

Currently BETA drivers

128MB Geforce Ti4400 (all gfx settings on default)

 

Please?

 

Jack

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And here's the .ini file...

 

 

[Display Options]

FullScreen=1

Disable Movies=0

Disable Intro Movies=0

Sort Modules=1

Width=640

Height=480

BitsPerPixels=32

RefreshRate=60

 

[sound Options]

Music Volume=85

Voiceover Volume=85

Sound Effects Volume=85

Movie Volume=85

Number 3D Voices=29

Number 2D Voices=64

2D3D Bias=1.50

EAX=2

Sound Init=0

Disable Sound=0

Force Software=0

 

[Graphics Options]

Grass=1

Shadows=1

EnableHardwareMouse=1

FullScreen=1

RefreshRate=60

Width=800

Height=600

Emitters=1

Anisotropy=1

Frame Buffer=1

Soft Shadows=0

Brightness=57

V-Sync=0

Texture Quality=2

Anti Aliasing=0

 

[Game Options]

UnlockedPlanetSongs=2

Enable Tooltips=1

Keyboard Camera Deceleration=2000.000000

Keyboard Camera Acceleration=500.000000

Keyboard Camera DPS=200.000000

TextureVariation=1

BodyVariation=0

AppearanceType=146

PCGender=0

GameCompleted=0

CurSithLord=0

Hide InGame GUI=0

Use Small Fonts=0

Hide Unequippable=0

Tutorial Popups=1

Subtitles=1

Mini Map=1

Floating Numbers=1

Status Summary=1

Enable Mouse Teleporting To Buttons=1

Mouse Sensitivity=44

Difficulty Level=1

Auto Level Up NPCs=0

Mouse Look=0

AutoSave=1

EnableScreenShot=0

Reverse Mouse Buttons=0

Reverse Ingame YAxis=1

Reverse Minigame YAxis=1

Combat Movement=1

TooltipDelay Sec=1

Disable Movies=0

 

[config]

firstrun=0

 

[Keymapping]

Action286B=8

Action286A=7

Action285B=10

Action285A=9

Action284B=54

Action284A=51

Action283B=54

Action283A=51

Action282B=69

Action282A=73

Action281B=53

Action281A=76

Action280B=69

Action280A=73

Action268=52

Action265=58

Action264=57

Action263=43

Action262=85

Action261=84

Action260=83

Action259=82

Action258=81

Action257=80

Action256=79

Action255=78

Action254=77

Action253=31

Action245=75

Action244=55

Action243=67

Action242=74

Action241=87

Action240=56

Action239=68

Action238=82

Action236=83

Action234=81

Action232=80

Action230=79

Action228=78

Action226=77

Action225=70

Action224=90

Action223=31

Action222=25

Action221=24

Action220=29

Action219=28

Action218=42

Action217=87

Action216=65

Action215=63

Action214=60

Action213=62

Action212=61

Action211=66

Action210=59

Action209=71

Action208=89

Action207=72

Action206=30

Action205=55

Action204=67

 

[Autopause Options]

End Of Combat Round=0

Mine Sighted=0

Enemy Sighted=1

Party Killed=1

Action Menu=0

New Target Selected=1

 

[Movies Shown]

Movie10=0

Movie 9=0

Movie 8=0

Movie 7=0

Movie 6=0

Movie 5=0

Movie 4=0

Movie 3=0

Movie 2=0

Movie 1=0

Movie 0=0

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You know what I *think* may be the problem?

 

I think KOTOR II actually has a DX9c Shader warper working along with the OpenGL renderer.

 

What this means is that you are going to need a DX9 card. The 4400 (I have one; great card) is not a DX9 card. It is a DX 8 card. This *might* be why it isn't rendering the character model.

 

I know it is a long shot... But the reason I am coming to this conclusion is that I started the game on a FX 5900 Ultra because of Nvidia's improved OGL performance... But then switched back to my ATI 9800 Pro XT and the game runs BETTER than it does on the Nvidia card (and the game is OpenGL is my point).

 

This is what is leading me to believe there are DX9 features being used. In fact, I think all the fog -- like the gas in Peragus Mining Tunnels and the Jekk Jekk 'Tar -- Are DX9 Shaders (particles).

 

Like I said, I am just making an educated guess off the top of my head and could be totally wrong. But from deduction and what I see in the difference of perofmance from my 5900 to the 9800 this is the conclusion I am coming too.

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Master Dahvernas,

 

You're wrong.

 

I have a DX 7 card and this doesn't happen to me....

 

And I have the fog (no DX9 card needed, however just a bit of smoke severly injures my framerate)

 

Hmm. Well, it was worth a shot.

 

Sorry, Jackula. I have no idea what the problem is.

 

I suppose you could:

 

1) Re-Install the game (save your Saves folder).

 

2) Re-Install the latest Nvidia Drivers.

 

3) Re-Install DirectX 9c.

 

(Then run the DirectX tests; make sure everything is enabled)

 

4) Do a virus scan of your system to make sure it isn't infected.

 

5) Go into your BIOS and make sure all your AGP settings are set up correctly.

 

Other than that... I don't know what else to suggest.

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If this problem is present when you first start the game then I can only suggest a full uninstall and reinstall of the game. If you want to save your game saves, copy them to a different location on your hard drive then run the uninstall from the program menu. After that navigate to the c:\program files\lucasarts and make sure the KOTOR2 folder is deleted. Then you should be able to reinstall or reboot and reinstall the game.

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Funniest thing I ever met in these game. - -;

 

So, Kreia, She has eyes...Right?

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Well, tell us if the patch fixes this problem after it comes out. I'm curious.

 

The closest thing I've had on this is on Dantooine where my computer got lagged down for a second or two because of background activity and a character's head disappeared.

 

They were finishing their conversation and when it was over they stood there for a few seconds. First their head faded out, then a few seconds later, so did their body. It was like a weird Cheshire Cat thing.

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I have done everything MD said, reinstall DX9c, reinstall nvidia drivers, remove and reinstall the game and check my computer for viruses (I did find a trojan btw), but it still does not work, grrr. Think it's about time to give up, thanks heaps. :)

 

DX9 is for sound only.

 

the 3D part is fully OpenGL, there is also a Kotor1 Mac OS X version which was ported in a very short time.

DirectX games normally take 5 to 6 months to port.

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