Judge Hades Posted January 4, 2005 Posted January 4, 2005 Darque, there are no real conversations in Diablo. You couldn't intimidate, joke, lie, and have a genreal chit chat in Diablo. There was no real choices in how you interacted with NPCs. It ws either hack or not hack. Also how fast you took out the baddies were completely based on the player's speed of pressing the button. Nothing to do with character skill. I can't comment of GTA: SA because I haven't played that game, and I doubt that I will.
NeverwinterKnight Posted January 4, 2005 Posted January 4, 2005 of the two, id say that gta:sa is more "rpg" like.
Darque Posted January 4, 2005 Posted January 4, 2005 Darque, there are no real conversations in Diablo. You couldn't intimidate, joke, lie, and have a genreal chit chat in Diablo. There was no real choices in how you interacted with NPCs. It ws either hack or not hack. Also how fast you took out the baddies were completely based on the player's speed of pressing the button. Nothing to do with character skill. <{POST_SNAPBACK}> Part 1) Not really a factor, Diablo's conversations are about as indepth as any console RPG... RPG Part 2) Not true, your characters stats completely affected your chance to hit or not and the speed you could attack. The fact the attack button was the left mouse button isn't relavent. Diablo could be considered a real time console RPG.
Judge Hades Posted January 4, 2005 Posted January 4, 2005 I don't play consoles so they are irrelevant to me.
NeverwinterKnight Posted January 4, 2005 Posted January 4, 2005 diablo must have come a long way from the first one. i could have sworn all i did was slash my way through until i got more experience points to level up. i dont really remember much dialogue. atleast not any more than youd find in any semi-action game.
Darque Posted January 4, 2005 Posted January 4, 2005 Well... to be fair... all my experience comes from Diablo 2, not the first one... I've been told they were identical in most aspects so I'm basing it on that.
213374U Posted January 4, 2005 Posted January 4, 2005 Sadly, diablo lacks the role-playing part in RPG. No real choices, you just listen to people tell you stuff and off you go to kill some monsters. That's more like an action game to me. Action with RPG combat mechanics, perhaps, but action at last. - When he is best, he is a little worse than a man, and when he is worst, he is little better than a beast.
Judge Hades Posted January 4, 2005 Posted January 4, 2005 Lack of information makes a person less correct <{POST_SNAPBACK}> Not true, because I don't consider consoles and the so called console CRPGs to be worth my time. None of them have been really worthwhile in playing. Yes, I have played a few. Didn't like them.
Darque Posted January 4, 2005 Posted January 4, 2005 Lack of information makes a person less correct <{POST_SNAPBACK}> Not true, because I don't consider consoles and the so called console CRPGs to be worth my time. None of them have been really worthwhile in playing. Yes, I have played a few. Didn't like them. <{POST_SNAPBACK}> But that doesn't alter what an RPG is
EnderAndrew Posted January 4, 2005 Author Posted January 4, 2005 Hades, combat in Diablo is stat based. There is dice rolling in the background. Combat is real-time, but you never said that an RPG can't be real time. Last time I checked, if you stand around and do nothing, enemies will just kill you in KOTOR. You have to queue up actions, or forfeit those rounds. The difference between KOTOR and Diablo is the ability to pause in combat.
Judge Hades Posted January 4, 2005 Posted January 4, 2005 But that doesn't alter what an RPG is <{POST_SNAPBACK}> It does for me and since it is my money being spent, I determine what is a CRPG and what isn't for me.
Darque Posted January 4, 2005 Posted January 4, 2005 And the key term is "for me"... And that's sad you're missing out on so much
Judge Hades Posted January 4, 2005 Posted January 4, 2005 Hades, combat in Diablo is stat based. There is dice rolling in the background. Combat is real-time, but you never said that an RPG can't be real time. Last time I checked, if you stand around and do nothing, enemies will just kill you in KOTOR. You have to queue up actions, or forfeit those rounds. The difference between KOTOR and Diablo is the ability to pause in combat. <{POST_SNAPBACK}> If you say so, but in my experience in KotOR if you stand around with enemies, the AI takes over and uses base attacks which most of the time kills the enemy, except the under water bits, without significant threat of death on the part of the character.
Judge Hades Posted January 4, 2005 Posted January 4, 2005 And the key term is "for me"... And that's sad you're missing out on so much <{POST_SNAPBACK}> What? I am missing out on lame FInal Fantasy games which are all basically the same thing. Kid with big sword saves world. Whoppie. Oh how able that Peter M, POS called Fable? No thank you. The BG Dark Alliance games, which I did play the first one and it was completely disappointing. 12 hours on hard using the sorceress. SNOREFEST! Yeah, I am really missing out on so much.
NeverwinterKnight Posted January 4, 2005 Posted January 4, 2005 What? I am missing out on lame FInal Fantasy games which are all basically the same thing. Kid with big sword saves world. Whoppie. Oh how able that Peter M, POS called Fable? No thank you. The BG Dark Alliance games, which I did play the first one and it was completely disappointing. 12 hours on hard using the sorceress. SNOREFEST! Yeah, I am really missing out on so much. <{POST_SNAPBACK}> speaking of fable, is the entire game as lame as the beginning part? i got it free with my xbox and it seems like a child's game. i havent come across any real "role playing" elements yet. mind you i got bored with it just after graduating from that academy and doing a bit of adventuring.
EnderAndrew Posted January 4, 2005 Author Posted January 4, 2005 Actually, each Final Fantasy game is a completely different story. FFX is one of the most unique stories I've ever seen in an RPG. It's about love, family, acceptance, guilt, original sin, death, cycles, etc. You're missing out on good stories that allow you freedom of choice, because you prejudge the concept of a jRPG. I'm not saying Diablo is fun, nor would I consider it a full fledged RPG. I asked what your critera is. Diablo meets most of them.
Judge Hades Posted January 4, 2005 Posted January 4, 2005 I have played 10. I wasn't impressed. Good CG sequences doesn't make a good CRPG. Diablo meets 2.5 out of 5. You might think they meet all 5but it is so shallow that there is nothing of significance there.
Scooby1 Posted January 4, 2005 Posted January 4, 2005 Me loves Diablo games Me had a blast playing Dark Alliance games Me is having fun with Fable Me considers Baldur's Gate Series greatest of all-time Me loves Icewind Dale Series Me will always hold the old Gold Box games and EOB series in high regard Me considers all of these games RPG's Me might be considered dumb or stupid but atleast I have fun
EnderAndrew Posted January 4, 2005 Author Posted January 4, 2005 You're entitled to your opinions. Don't let anyone, myself included, ever tell you otherwise.
NeverwinterKnight Posted January 4, 2005 Posted January 4, 2005 Me is having fun with Fable <{POST_SNAPBACK}> it gets better? all i remember is doing a quest where i had to buy a birthday present for my 7 year old sister and had to find a teddy bear to earn pocket money. then going around swatting big mosquitos and earning experience.
Darque Posted January 4, 2005 Posted January 4, 2005 There are far more games than Final Fantasy ones, and those are the weakest of the bunch. I think you're just torturing yourself needlessly
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now