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Do You Think Obsidian Has Done A Good Job On K2?


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I dont see the relevence between what he does and making games. It's a totally different thing. I also conclude he's a low level employee to even hint at his job on a public message board.

 

How many PC RPGS of recent years measure up to KOTOR II ? Not many. If you then take into account that KOTOR II was done in a year, thats not only fantastic, it's darn near miraculous.

 

As we were talking about on the other thread. It's not just KOTOR II that has a weak ending. The biggest mistake I personally think Obsidian made was leaving the bits in. People can speculate till they are blue in the face and no one will take them seriously. But leaving behind the files left evidence and thats more difficult to shake off.

I have to agree with Volourn.  Bioware is pretty much dead now.  Deals like this kills development studios.

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like in game development, whose publisher facilitates distribution of the product to the end user, our "publisher" is not the one who will actually be using our products.  they mainly distribute our tools to outside contractors who use them.  i do not see how obsidian developing for lucasarts could be much different.  it appears to me that feargus is just not a very savvy negotiator.

If working for a large company, supplying specialised tools for others is your only reference, that would explain the tunnel vision on your perspective. Games developers are twelve by the dozen and don't tell a publisher "to wait".

 

In this case, the deadline became set in stone for reasons not entirely known, possibly, they figured that with a game getting released together with the third movie, a second game released at the same time would hurt the buttonline. So it get's released at xmas where the seasonal extra sales would cover up for any shortcomings in the released product, since other products presumably are lined up for the movie release.

 

For the publisher, all that matters is return of investment, reputation doesn't really matter, they are the sole provider of Star Wars products. If you don't understand that a new company don't put the same weight on the scale as a decade old, multi million dollar company, then it might be time to get out of your protective shell and see the real world a bit.

 

I dont see the relevence between what he does and making games. It's a totally different thing. I also conclude he's a low level employee to even hint at his job on a public message board.

Reminds me a bit of the used cars salesman in "True Lies"

“He who joyfully marches to music in rank and file has already earned my contempt. He has been given a large brain by mistake, since for him the spinal cord would surely suffice.” - Albert Einstein
 

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I dont see the relevence between what he does and making games. It's a totally different thing. I also conclude he's a low level employee to even hint at his job on a public message board.

Reminds me a bit of the used cars salesman in "True Lies"

 

that's funny, it reminds me of how you keep avoiding the argument and attacking me instead, perhaps to cover up your extremely feeble understanding of what it is we are actually discussing.

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that's funny, it reminds me of how you keep avoiding the argument and attacking me instead, perhaps to cover up your extremely feeble understanding of what it is we are actually discussing.

Ouch, you hurt my manly pride... :'(

 

...

 

(Not! :D)

 

Good trolls have been rare since Volourn grew old and toothless...

 

Sorry whiny one, but you are the one, that wanted to market yourself as an authority on the subject.

 

When I read your previous posts, I thought you were a college boy, doing an internship for G.D. or a similar fair sized company.

 

But when I got to the "the story was already there" part and this:

 

you are not taking into account that it took a good year and a half to develop the game engine.

(referring to the K1 engine) then I could only believe one of two things:

 

1) You are the reception guy, hanging out with the developers in the lunch room and don't really know much about how things work outside your familiar surroundings or 2) Bioware is more stupid than I give them credit for, when they can't manage two teams working concurrently on a project.

 

To be fair, both are valid options, but I did make my mind up.

 

There isn't really any "argument" to avoid, when all you are doing is being as insulting as possible and spamming the the post with a "Shame" phrase with Ctrl-V. An argument can only take place between two parts who knows something about the subject being discussed. Your attempts to pass off adjectives ad nauseam as an "argument" doesn't do the job. Why not just let it rest at, that you didn't think they did a good job, because, frankly, your attempts at "arguing" for why they did it, fails miserably because of your lack of knowledge of development process meets business process...

“He who joyfully marches to music in rank and file has already earned my contempt. He has been given a large brain by mistake, since for him the spinal cord would surely suffice.” - Albert Einstein
 

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what i actually do is work on software tools used to help develop the software systems employed on fighter aircraft.

 

My feeling is that there may be some important differences between the industry you describe and my own understanding of how the game development process works. All of this is based on some assumptions of my own, as I appreciate that you can't say directly who you work for, but my knowledge of the US defense industry is little or nothing.

 

...if there are no features they can sacrifice, then they (the customer) have very few options other than to accept our proposal.

It depends on how far along in the development process this takes place, but LucasArts may have more options in this scenario, i.e. to take the game to a different developer.

 

...when we tell them we can't deliver to their deadlines, they usually get pretty irate and start demanding things from the department head (who is my supervisor's supervisor's supervisor's supervisor).  she then negotiates with them and (generalizing here) tells them they will need to hand over some budget to get more people on it if they want it by that date.

The power relations that exist between your company and the customer/publisher may be substantially different from those between LucasArts and Obsidian. If your customer demands something unreasonable from an employee or team, there is the option of getting support from your supervisor's supervisor's supervisor, as you said. At this higher level, your company's size offers some protection. The customer very likely has several long-term projects with your company, and both parties have a strong interest in maintaining good relations. Obsidian's size and newness put it at a disadvantage both in the original negotiations and in any subsequent discussions. Obsidian needed LucasArts much more than LucasArts needed Obsidian, and also needed to avoid getting a bad reputation with publishers for being 'difficult'.

 

It's also true that judging whether a product is of acceptable quality or not is much more subjective in the media/entertainment industry. Officially, LucasArts and Obsidian can take the position that the content of the game is fine as it is, and many gamers agree.

"An electric puddle is not what I need right now." (Nina Kalenkov)

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Guest Dowie100

Up until the End I found that Kotor2 Was a lot better than Kotor1

 

The story was dark and interesting.

Your Party, characters were more interesting, even if the dialogue tended to repeat

The new robes and sabers were great

Ranged weapons are better

The chemicals idea or making medpacks was great

The levels were good and the music made expecially the ship at Peragus very creepy and it felt wrong,

The music rocks

The cutscenes are great if short,

All the turret scenes were good apart from the terrible terrible one at the end of Peragus

The Characters stance and lightsaber animations improved as you leveled up

The new force powers were good

The decision you make really affected parts, ie no Carth etc

There were more Sith Lords to fight,

The voiceacting was amazing, some were so funny others mysterius, and all fitted their parts

 

If they just added one or two scenes at the end it would be perfect,

 

I personally would be happy with:

 

1) The Party attacks Kreia (Handmaiden/Desciple, Mira and Atton)

2) The conclusion of the Remote-Goto Scene

3) The *sniff* goodbye scene between Handmaiden/Desciple and the exile

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1) The Party attacks Kreia (Handmaiden/Desciple, Mira and Atton)

 

I was playing ShadowHearts II last night and a scene occured just like that and it instantly reminded me of the one in KOTORII.

 

Except in this case you royaly got your arse handed to you...

 

Fantastic scene though, lots of drama.

 

Anyway that's a great list :rolleyes:

I have to agree with Volourn.  Bioware is pretty much dead now.  Deals like this kills development studios.

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Kotor2 was amazing, just think a few more scenes (which are almost complete in the folders installed on my PC) were added, would make it a classic

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"our customer is the publisher. they largely determine the budget our projects receive. our customer (and the term "customer" is what is commonly used here when referring to them) is the head of the program that we are currently building software tools for. what happens is that we have meetings with the customer and they tell us what they need and their need date. we go into analysis phase and determine exactly how long we think it will take to deliver what they need, which is almost always far past their need date."

 

I bet in your business, the publisher won't come and say "Hey, since you guys did such a good job getting the presentation version ready, we decided to publish it a few months earlier than we agreed!" which, IIRC, was basically what Obsid got after E3.

 

"Gorth, i'm sorry it is too hard for you to reply to my arguments. you mentioned something about it being too hard to get the quotes right. that's funny, i didn't seem to have any problem with it when replying to you on the previous page. i guess it takes a chimp like me to get it right, eh? "

 

Actually, putting too many quotes in a post will screw them up. Like this:

 

quoting
quoting
quoting
quoting
quoting
quoting
quoting
quoting
quoting
quoting
quoting
quoting
quoting
quoting
quoting
quoting
quoting
quoting
quoting
quoting
quoting
quoting
quoting
quoting

 

But hey, feel free to talk crap about things you know nothing about!

9/30 -- NEVER FORGET!

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"our customer is the publisher. they largely determine the budget our projects receive. our customer (and the term "customer" is what is commonly used here when referring to them) is the head of the program that we are currently building software tools for. what happens is that we have meetings with the customer and they tell us what they need and their need date. we go into analysis phase and determine exactly how long we think it will take to deliver what they need, which is almost always far past their need date."

 

I bet in your business, the publisher won't come and say "Hey, since you guys did such a good job getting the presentation version ready, we decided to publish it a few months earlier than we agreed!" which, IIRC, was basically what Obsid got after E3.

 

if that is the case, then it would have been even easier for obsidian to tell them no. if lucasarts had tried to change the contract on them mid-production, like you are suggesting, there is no way obsidian could have been legally liable to comply and it would give them an even better justification for sticking to their original vision and finishing the project.

 

i have said this many times before and i will say it again. i believe that obsidian was offered a huge bonus to get the game out for a holiday release. all they saw was dollar signs and we all got sacrificed in the process. this is the only theory that makes sense to me.

 

and if you all think this game is so wonderful, then please tell me why there is a petition with currently 6400 signatures for them to finish this game? this is unprecedented! please tell me when this has happened before in the history of video games. please tell me when there was such an outcry for a developer to finish such a blatantly unfinished piece of work? i'm all ears, tell me.

 

if it weren't for all of your blatant fanboyism, maybe you'd be able to stop making excuses for obsidian and see what is really going on here.

 

"Gorth, i'm sorry it is too hard for you to reply to my arguments.  you mentioned something about it being too hard to get the quotes right.  that's funny, i didn't seem to have any problem with it when replying to you on the previous page.  i guess it takes a chimp like me to get it right, eh? "

 

Actually, putting too many quotes in a post will screw them up. But hey, feel free to talk crap about things you know nothing about!

 

actually, if you would like to check page 4 of this thread, you can see that i quoted gorth 8 times in one post. so i think that i know what he was talking about and what i was talking about while you are just being an ass.

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and if you all think this game is so wonderful, then please tell me why there is a petition with currently 6400 signatures for them to finish this game?  this is unprecedented!  please tell me when this has happened before in the history of video games.  please tell me when there was such an outcry for a developer to finish such a blatantly unfinished piece of work?  i'm all ears, tell me.

 

Out of how many units sold ?

 

That petition proves one of two things. The people banging on about the ending are a small minority.

 

Or that there are so few customers online that they are rather irrelevent to the big picture which is sales of a million+.

 

While you might think that 6400 signitures is worth something. It's worth nothing LA would be incredibly happy if they thought only 6400 people disliked the game.

 

Such pathetic numbers will only encourage publishers to follow LA's example..

 

"What only 6400 people complained and the game had no ending"! ?

 

Marketing exec "Score" !!!

I have to agree with Volourn.  Bioware is pretty much dead now.  Deals like this kills development studios.

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and if you all think this game is so wonderful, then please tell me why there is a petition with currently 6400 signatures for them to finish this game?  this is unprecedented!  please tell me when this has happened before in the history of video games.  please tell me when there was such an outcry for a developer to finish such a blatantly unfinished piece of work?  i'm all ears, tell me.

 

Out of how many units sold ?

 

That petition proves one of two things. The people banging on about the ending are a small minority.

 

Or that there are so few customers online that they are rather irrelevent to the big picture which is sales of a million+.

 

the last time i heard, the sales were just over 200,000. so 6400 sigs and growing daily is quite a large number of users. especially when you consider that the majority of people who bought this game don't even know the petition exists.

 

While you might think that 6400 signitures is worth something. It's worth nothing LA would be incredibly happy if they thought only 6400 people disliked the game.

 

that just shows your failure to see the significance:

 

A) for every person who has signed that petition, there are atleast 20 that don't even know of its existence, possibly more.

 

B) this is unprecedented. since when has there been such an outcry by the user community over a game? that alone shows the significance of it.

 

C) this petition has been up less than a month and the number of signatures grows daily. so many of you have here been scoffing at the petition. but will you be scoffing once it reaches 20,000 signatures? 50,000 signatures? how long are you going to hold onto your blatant fanboyism and refuse to acknowledge the truth?

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that just shows your failure to see the significance:

 

A)  for every person who has signed that petition, there are atleast 20 that don't even know of its existence, possibly more.

 

B)  this is unprecedented.  since when has there been such an outcry by the user community over a game?  that alone shows the significance of it.

 

C)  this petition has been up less than a month and the number of signatures grows daily.  so many of you have here been scoffing at the petition. but will you be scoffing once it reaches 20,000 signatures? 50,000 signatures?  how long are you going to hold onto your blatant fanboyism and refuse to acknowledge the truth?

 

That may be so, but that dosnt mean they will want to sign it.

 

B) FALLOUT (w00t) :thumbsup: . If you dont know about that then you are indeed out of your depth. I'm sure certain other people on the boards will be only to happy to drive the lesson home

 

C) Well online petitions are questionable anyway so no one takes them that seriously.

 

What fanboyism ? I've played and finished the game four times. I finished KOTOR once so I'd be a hypocrite to complain about KOTOR II wouldnt I since I got much more value out of it :geek:

 

What truth ? That some people are upset because some end scenes are missing ? Whoopee bloody do, if you actually had any perspective on game releases. Oh lets see Star Ocean III you would see than 100,000's near to a million complained about that one. Those sort of numbers will get you a "Directors Cut".

 

So it's nice and all that you think your little crusade is worth something, but you will excuse me if I dismiss it as irrelevent.

I have to agree with Volourn.  Bioware is pretty much dead now.  Deals like this kills development studios.

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"Gorth, i'm sorry it is too hard for you to reply to my arguments.  you mentioned something about it being too hard to get the quotes right.  that's funny, i didn't seem to have any problem with it when replying to you on the previous page.  i guess it takes a chimp like me to get it right, eh? "

 

Actually, putting too many quotes in a post will screw them up. But hey, feel free to talk crap about things you know nothing about!

 

actually, if you would like to check page 4 of this thread, you can see that i quoted gorth 8 times in one post. so i think that i know what he was talking about and what i was talking about while you are just being an ass.

Actually, he seems to be right, it sure as hell wouldn't take my 30+ quotes. There does seem to be a limit imposed by the board software (which is why, I in the end couldn't be bothered trying to restructure the quotes)

 

As for being a chimp... where is Kumquatq3 when you need him. He keeps bragging about being able to best a chimp in hand to hand combat...

“He who joyfully marches to music in rank and file has already earned my contempt. He has been given a large brain by mistake, since for him the spinal cord would surely suffice.” - Albert Einstein
 

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What truth ? That some people are upset because some end scenes are missing ? Whoopee bloody do

 

it's alot more than just the ending and you know that. why do you people keep dismissing this as if nothing is wrong?

 

there are several references in the game that refer to cut material. since this material is cut, one does now know what the hell the game is referring to. it is very confusing and, quite frankly, some inexcusably sloppy editing. there are several plot lines in the story that are just dropped, leaving you wondering what the hell happened to this quest i was on that was so damn important that now has just disappeared into thin air?

 

if they had just taken a few more days they could have cleaned it up to a point where we wouldn't have even known things had been cut out. as it is now, when i finished the game i was so confused by the incoherent story that i just didn't care anymore and was glad the damn thing was over.

 

before i ever even knew about the cut material, anyone that asked me about the game, i told them that the story just didn't come together and it didn't make sense. when i read through and listened to the content that was cut, i was like, "wow, the story makes sense now. now i understand what was going on." that is pretty damn sad.

 

i shouldn't have to apologize to you or anyone else for wanting what i paid for. it's great that you are satisfied with the incoherent babble that is what they offered us for a story, but you'll just have to excuse the thousands of us who aren't.

 

there are so instances where they just leave you hanging. what of the crashed and utterly inoperable ebon hawk that just magically fixes itself so you can fly off at the end? i don't know about you, but when i play a game, i explore EVERTHING. i was on top of the ebon hawk on malachor and that thing was freakin buried in rock and damaged so badly that they could not have possibly fixed it in the amount of time i took to comb the entire explorable area of malachor's surface and the sith compound, which i did. not to mention that there were no resources on malachor to help repair the ship even if i wanted to!

 

what of atris and darth nihilis as the posterboys in all the magazines and ads to only have them for a brief moment in the game? what of all the screenshots and video footage they advertised that were eventually cut from the game? what i saw advertised for this game is not what i got. i saw screen and footage that don't even exist in this game! that is downright false advertisement! what i was shown that influenced me to buy this game is not even in this game!

 

there is so much more in this game that just can't be explained, and yet you people whisk it away as if it doesn't exist. it's quite sad. you are just showing obsidian, lucasarts, and every other developer/publisher that you are just sheep and you're happy to be fed any garbage they feel like throwing at you.

 

and not to mention the throngs of bugs and glitches. numerous people can't even play the damn game. for what was supposed to be the sequel to one of the greatest RPGs ever, it just fell flat on it's face, excuse me and thousands of other people for being sorely disappointed and feeling downright cheated.

 

and you fanboys can keep coming back with your "with the amount of time they had..." excuses all day long, but it's utter bull****. they could have and should have taken more time to finish it or they should have never embarked on that journey to begin with. they had a vision for this game and it was grand and they didn't deliver. they didn't deliver and the result i got was pure crap. i would much rather never have played this game at all than to experience this total and complete disappointment.

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What truth ? That some people are upset because some end scenes are missing ? Whoopee bloody do

 

it's alot more than just the ending and you know that. why do you people keep dismissing this as if nothing is wrong?

 

there are several references in the game that refer to cut material. since this material is cut, one does now know what the hell the game is referring to. it is very confusing and, quite frankly, some inexcusably sloppy editing. there are several plot lines in the story that are just dropped, leaving you wondering what the hell happened to this quest i was on that was so damn important that now has just disappeared into thin air?

 

if they had just taken a few more days they could have cleaned it up to a point where we wouldn't have even known things had been cut out. as it is now, when i finished the game i was so confused by the incoherent story that i just didn't care anymore and was glad the damn thing was over.

 

before i ever even knew about the cut material, anyone that asked me about the game, i told them that the story just didn't come together and it didn't make sense. when i read through and listened to the content that was cut, i was like, "wow, the story makes sense now. now i understand what was going on." that is pretty damn sad.

 

i shouldn't have to apologize to you or anyone else for wanting what i paid for. it's great that you are satisfied with the incoherent babble that is what they offered us for a story, but you'll just have to excuse the thousands of us who aren't.

 

there is so much they just leave you hanging on. what of the crashed and utterly inoperable ebon hawk that just magically fixes itself so you can fly off at the end. i don't know about you, but when i play a game, i explore EVERTHING. i was on top of the ebon hawk on malachor and that thing was freakin buried and damaged so badly that they could not have possibly fixed it in the amount of time i took to comb the entire explorable area of malachor's surface and the sith compound, which i did. not to mention that there were no resources on malachor to help repair the ship even if i wanted to!

 

there is so much more in this game that just can't be explained, and yet you people whisk it away as if it doesn't exist. it's quite sad. you are just showing obsidian, lucasarts, and every other developer/publisher that you are just sheep and you're happy to be fed any garbage they feel like throwing at you.

 

and not to mention the throngs of bugs and glitches. numerous people can't even play the damn game. for what was supposed to be the sequel to one of the greatest RPGs ever, it just fell flat on it's face, excuse me and thousands of other people for being sorely disappointed and feeling downright cheated.

 

<The fate of the Ebon Hawk>

The ebon hawk is jammed between rocks when it crashes the planet starts to split at the end and it frees the ship. Most of the answers can be found by simply paying attention. It's that easy. Just because the game dosnt spoonfeed you , your unhappy?

 

Skip to last paragraph

 

Show me one game where people dont complain about glitches please? KOTOR I unplayable for a lot of people on release. Had a GAMESTOPPING bug on the Xbox which is ridiculous for a console game.

 

KOTOR one of the greatest RPGS ever :) Sorry, dosnt even get into my top 10.

 

My personal experience of KOTOR II after 4 games. Using the airspeeder to get around on Nar Shada wouldnt trigger a cutscene. That was the extent of my "bugs".

 

I'm sure there are a lot of modded Xboxes out there which are having problems. Equally I'm sure there are more than a few bad disks.

 

On the PC configuration bugs are always going to be something that will only be fixed after the fact. It's not possible to test every configeration and its impossible to know what sort of crap people have lurking on their computers if they are connected to the net. If you dont like that, do what I did and play consoles they play out of the box and 1 in 100 has a bug worthy of note.

 

If you are that bothered, excercise your consumer rights and take the game back. Thats what I do with any buggy console games. I returned Vampire the Masquerade for the same reason too.

 

in closing caveat emptor ultimate responsibility rests with you.

I have to agree with Volourn.  Bioware is pretty much dead now.  Deals like this kills development studios.

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AgainstOne, I'm not sure if it is true but I heard that LucasArts only gave Obsidian a very limited and tight time frame for the development of the game. If this is true, then I believe the fault lies with LucasArts. If it is true, then I believe LucasArts failed to understand that to make things great, you need to give more time.

 

But I hope that Obsidian does a new patch that would actually fix the various bugs and glitches as well as put back in the missing cutscenes and movies.

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<The fate of the Ebon Hawk>

The ebon hawk is jammed between rocks when it crashes the planet starts to split at the end and it frees the ship.  Most of the answers can be found by simply paying attention. It's that easy. Just because the game dosnt spoonfeed you , your unhappy?

 

Skip to last paragraph

 

Show me one game where people dont complain about glitches please? KOTOR I unplayable for a lot of people on release. Had a GAMESTOPPING bug on the Xbox which is ridiculous for a console game.

 

KOTOR one of the greatest RPGS ever  :) Sorry, dosnt even get into my top 10.

 

My personal experience of KOTOR II after 4 games. Using the airspeeder to get around on Nar Shada wouldnt trigger a cutscene. That was the extent of my "bugs".

 

I'm sure there are a lot of modded Xboxes out there which are having problems. Equally I'm sure there are more than a few bad disks.

 

On the PC configuration bugs are always going to be something that will only be fixed after the fact. It's not possible to test every configeration and its impossible to know what sort of crap people have lurking on their computers if they are connected to the net. If you dont like that, do what I did and play consoles they play out of the box and 1 in 100 has a bug worthy of note.

 

If you are that bothered, excercise your consumer rights and take the game back. Thats what I do with any buggy console games. I returned Vampire the Masquerade for the same reason too.

 

in closing caveat emptor ultimate responsibility rests with you.

 

there you go, just like i said. just gloss over all of the important stuff i mentioned and just reply about the ebon hawk and pc bugs. for your info, i have only played it on xbox. while it is nothing compared to the horror stories i have read about the PC version, i saw my share of glitches and bugs.

 

not to mention that I WAS ON TOP OF THE FREAKIN EBON HAWK and it was far too damaged to be able to be repaired on malachor. there was no equipment on malachor to even use to do the repairing. but to each his own. i can see that you are far too jaded to acknowledge the truth.

 

and as for your comment about consumer rights. everytime i have tried to return an opened piece of software, all they will do is exchange it for the same title. and before i walk out, they will open that one up so i can't try to return it as unopened.

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not to mention that I WAS ON TOP OF THE FREAKIN EBON HAWK and it was far too damaged to be able to be repaired on malachor.  there was no equipment on malachor to even use to do the repairing.  but to each his own.  i can see that you are far too jaded to acknowledge the truth.

 

and as for your comment about consumer rights.  everytime i have tried to return an opened piece of software, all they will do is exchange it for the same title.  and before i walk out, they will open that one up so i can't try to return it as unopened.

 

How old is your Xbox ? Has it been modded?

 

And ? Being on top of it makes a difference how? It was battered but that dosnt mean it couldnt fly again. T-3 was in there somewhere frantically fixing things.

What truth ? Thats just your truth. My truth is that I had a four almost bug free games. I'm sorry if that upsets you , but it's the truth.

 

Then your not doing it right. :)

 

Like I said Caveat Emptor. If you rushed out and got the game because you were all giddy with exitement rather than waiting to see what it was like. No ones fault but your own.

I have to agree with Volourn.  Bioware is pretty much dead now.  Deals like this kills development studios.

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as a software developer myself, blah blah blah. I'm a dumbf***.

Fixed. :)

 

----

 

Hey Agaisntfreak, even though you're miserably failing to prove your points, you keep repeating yourself like a parrot - Rwrawwwk. You insist on bashing Obsidian's work, even though you're clearly just a two-bit game programmer wannabe, who even Troika would reject.

 

"Rwrawwwk. I think it'd be kewl to flame Obsidian because I enjoy seeing crappy linear stories because it's so realistic and I just bet every gamer in the whole world will love it too. Rwark what's that? Not worth implementing you say? Nonsense! Why?... Rwark because I like it."

 

Too bad your coding skills don't equal your propensity to make an ass of yourself - then maybe you'd actually be a game developer instead of leading Iraq's Defense Program. Happy missile crashing, jackass!

 

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The only time I encountered bugs (PC) was when I had been alt-tabbing out seven or so times or had been playing the game for more than six hours at a time.

 

Which is irrelevant since AgainstOnes argument relies on the faulty idea that Obsidian Entertainment had much leverage in this contract, or the latitude to breach the contract with noncompliance.

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Well I think that at this time this particular thread has run its course for the time being. I thank everyone for their interest and desire to share their impressions thus far.

 

Respectfully,

 

Fionavar

The universe is change;
your life is what our thoughts make it
- Marcus Aurelius (161)

:dragon:

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