Chris Avellone 327 Posted November 19, 2004 Share Posted November 19, 2004 Some time will pass in K2 before you can get your lightsaber. This is done intentionally, to make you feel like you earned it - and once you have it, it is one of the best weapons in the game. We felt that by working at finding the pieces to make one, it would end up being a much more personal quest when it was finally in your possession. So if you find yourself struggling for it, keep it mind that it will make when you get it feel all the sweeter. What we wanted to avoid was the excess of lightsabers that showed up in Episode 2 and in K1, which we were worried would diminsh the blade's uniqueness as well. So we opted for making them rarer and cooler, and we hope the overall effect will come out well. Anyway, more rambling - all done. Quote Link to post Share on other sites
DesertHawk 0 Posted November 19, 2004 Share Posted November 19, 2004 Thankyou, Chris. You make the days go by much quicker and less painfully. Quote Fnord. Link to post Share on other sites
Laozi 1 Posted November 19, 2004 Share Posted November 19, 2004 I like the idea of reducing the rampant saber usage, plus I didn't know you actually had to assemble it instead of just finding it Quote People laugh when I say that I think a jellyfish is one of the most beautiful things in the world. What they don't understand is, I mean a jellyfish with long, blond hair. Link to post Share on other sites
KiithGaalsien 0 Posted November 19, 2004 Share Posted November 19, 2004 I think that having to find your lightsaber is going to help create a bigger bond between you and the weapon wich is one of the primal points of jedi traing. Very good indeed Quote Link to post Share on other sites
Drakron 0 Posted November 19, 2004 Share Posted November 19, 2004 So not only we get stuck with playing a certain class style bute get a class featured removed for a long time. I am supposed to feel more assured of the rule implementation of SW:KotORII:TSL or something because I certainly dont after reading this ... Quote Link to post Share on other sites
Judge Hades 0 Posted November 19, 2004 Share Posted November 19, 2004 I am expecting we will have a fully functional light saber by 6 to 8 hours in the game. Same in K1. Quote Link to post Share on other sites
Masamune 0 Posted November 19, 2004 Share Posted November 19, 2004 Just when I thought we would not get the daily fix good old chris does it again. :cool: Quote Link to post Share on other sites
ampulator00 0 Posted November 19, 2004 Share Posted November 19, 2004 That's fine. There's a question, though; does that mean we can't get any other lightsabers? Quote Link to post Share on other sites
darth_nemisis 0 Posted November 19, 2004 Share Posted November 19, 2004 Cool! I think it is better than this way! Like you said, it will make it more special! Quote Link to post Share on other sites
TheHutt 0 Posted November 19, 2004 Share Posted November 19, 2004 So not only we get stuck with playing a certain class style bute get a class featured removed for a long time. I am supposed to feel more assured of the rule implementation of SW:KotORII:TSL or something because I certainly dont after reading this ... <{POST_SNAPBACK}> The goal is to make it more challenging... that's a good thing for any RPG as involved as the KOTOR series. If everything is given to you at the beginning then what is the point? Enjoy the journey and enjoy the great rewards in the end. Quote Link to post Share on other sites
Judge Hades 0 Posted November 19, 2004 Share Posted November 19, 2004 Like I said, the main character will have one about the same time in gameplay as we did in the first KotOR. I don't see anything special about this. Also it make it sound like they are doing a more abstract treasure/loot system. I mean if I go against a Dark Jedi using a Lightsaber I should find it on his corpse. Only makes sense that way, but if you are going to make it rare then you either make that we don't find lightsabers on Dark Jedi, which is lame, or we will be going agianst non-Jedi which will be a pushover against a Jedi, which is also lame. Quote Link to post Share on other sites
random evil guy 0 Posted November 19, 2004 Share Posted November 19, 2004 Like I said, the main character will have one about the same time in gameplay as we did in the first KotOR. I don't see anything special about this. Also it make it sound like they are doing a more abstract treasure/loot system. I mean if I go against a Dark Jedi using a Lightsaber I should find it on his corpse. Only makes sense that way, but if you are going to make it rare then you either make that we don't find lightsabers on Dark Jedi, which is lame, or we will be going agianst non-Jedi which will be a pushover against a Jedi, which is also lame. <{POST_SNAPBACK}> we get it. you don't like games with a strong and compelling story. you obviously prefer running aroung aimlessly butchering random creatures or shooting the breeze with anonymous npcs... there is a trade off; a strong story or freedom. i prefer a strong story... Quote Link to post Share on other sites
Ras Nareth 0 Posted November 19, 2004 Share Posted November 19, 2004 Like I said, the main character will have one about the same time in gameplay as we did in the first KotOR. I don't see anything special about this. Also it make it sound like they are doing a more abstract treasure/loot system. I mean if I go against a Dark Jedi using a Lightsaber I should find it on his corpse. Only makes sense that way, but if you are going to make it rare then you either make that we don't find lightsabers on Dark Jedi, which is lame, or we will be going agianst non-Jedi which will be a pushover against a Jedi, which is also lame. <{POST_SNAPBACK}> You just have to find faults don't you? Can't you leave a little inconsistency for the sake of gameplay. With you its either too many lightsabers or not enough. On another note, we are still playing Jedi... :D! Quote Link to post Share on other sites
Judge Hades 0 Posted November 19, 2004 Share Posted November 19, 2004 we get it. you don't like games with a strong and compelling story. you obviously prefer running aroung aimlessly butchering random creatures or shooting the breeze with anonymous npcs... there is a trade off; a strong story or freedom. i prefer a strong story... <{POST_SNAPBACK}> You can have a strong compelling story with freedom. It has been done so in the past and there is no reason why it can't be done now. Quote Link to post Share on other sites
random evil guy 0 Posted November 19, 2004 Share Posted November 19, 2004 we get it. you don't like games with a strong and compelling story. you obviously prefer running aroung aimlessly butchering random creatures or shooting the breeze with anonymous npcs... there is a trade off; a strong story or freedom. i prefer a strong story... <{POST_SNAPBACK}> You can have a strong compelling story with freedom. It has been done so in the past and there is no reason why it can't be done now. <{POST_SNAPBACK}> one thing limits the other and there is a trade off. i can't see the story in kotor 1 being told otherwise, thus allowing more freedom. you've been moaning and complaining for a good 6 months now; even though you haven't even tried kotor 2. Quote Link to post Share on other sites
Ras Nareth 0 Posted November 19, 2004 Share Posted November 19, 2004 The man will only be happy if he can play non Jedi, end of story. Well no, thats not the end. He won't be happy, EVER! There's always a flaw that he will find that doesn't suit his tastes. Quote Link to post Share on other sites
Judge Hades 0 Posted November 19, 2004 Share Posted November 19, 2004 Neither have you so how can you constantly be praising and supporting a game you haven't played yet? Quote Link to post Share on other sites
Ras Nareth 0 Posted November 19, 2004 Share Posted November 19, 2004 I can support it, just not praise it. Thanks! Quote Link to post Share on other sites
random evil guy 0 Posted November 19, 2004 Share Posted November 19, 2004 Neither have you so how can you constantly be praising and supporting a game you haven't played yet? <{POST_SNAPBACK}> are you "talking" to me? if so, you're wrong. i expect this game to be great, because i loved kotor 1, but i have never said it is a great game. nevertheless, i'm super confident it'll be super... i'll let it go. ps. one thing puzzles me. you played kotor and obviously you found it flawed and maybe even just an average game? still, you were one of the first posters on this board. ironic... Quote Link to post Share on other sites
BC83 0 Posted November 19, 2004 Share Posted November 19, 2004 Chirs, very shway. Will we be ble to choose if the PC's lightsaber(s) will be a single, double, or two singles? (I really hpoe so because I really want to be able to weild two sabers at once) Quote Link to post Share on other sites
Judge Hades 0 Posted November 19, 2004 Share Posted November 19, 2004 I would support this game more if I saw this game fixing more flaws of the first instead of expanding them. Quote Link to post Share on other sites
mista_me 0 Posted November 19, 2004 Share Posted November 19, 2004 Like I said, the main character will have one about the same time in gameplay as we did in the first KotOR. I don't see anything special about this. Also it make it sound like they are doing a more abstract treasure/loot system. I mean if I go against a Dark Jedi using a Lightsaber I should find it on his corpse. Only makes sense that way, but if you are going to make it rare then you either make that we don't find lightsabers on Dark Jedi, which is lame, or we will be going agianst non-Jedi which will be a pushover against a Jedi, which is also lame. <{POST_SNAPBACK}> You know that not all jedi weilded a lightsaber all the time. Quote Where is the bell, wait for the bell, k i need the bell, wait the bell! Ding bonda dong! Ding bonda dong! Ding bonda dong! Ding bonda dong! Kazic wants you.... to join the pinkside! Link to post Share on other sites
Judge Hades 0 Posted November 19, 2004 Share Posted November 19, 2004 one thing puzzles me. you played kotor and obviously you found it flawed and maybe even just an average game? still, you were one of the first posters on this board. ironic... <{POST_SNAPBACK}> Hardly ironic. I have been following Obsidian when these boards first opened before the Bioware Hand-me-downs were announced. I was following the developers, not the games. What can I say? I am a Avellone and Urqhart fan. (w00t) Quote Link to post Share on other sites
Craigboy2 0 Posted November 19, 2004 Share Posted November 19, 2004 Some time will pass in K2 before you can get your lightsaber. This is done intentionally, to make you feel like you earned it - and once you have it, it is one of the best weapons in the game. We felt that by working at finding the pieces to make one, it would end up being a much more personal quest when it was finally in your possession. So if you find yourself struggling for it, keep it mind that it will make when you get it feel all the sweeter. What we wanted to avoid was the excess of lightsabers that showed up in Episode 2 and in K1, which we were worried would diminsh the blade's uniqueness as well. So we opted for making them rarer and cooler, and we hope the overall effect will come out well. Anyway, more rambling - all done. <{POST_SNAPBACK}> Got to love when you ramble Quote "Your total disregard for the law and human decency both disgusts me and touches my heart. Bless you, sir." "Soilent Green is people. This guy's just a homeless heroin junkie who got in a internet caf Link to post Share on other sites
Craigboy2 0 Posted November 19, 2004 Share Posted November 19, 2004 I would support this game more if I saw this game fixing more flaws of the first instead of expanding them. <{POST_SNAPBACK}> Which flaws did you want to be fixed? Quote "Your total disregard for the law and human decency both disgusts me and touches my heart. Bless you, sir." "Soilent Green is people. This guy's just a homeless heroin junkie who got in a internet caf Link to post Share on other sites
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