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Picture of Your Games the 16th


HoonDing

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What.. what year is it?

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Abiotic Faction

 

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Swedes, go to: Spel2, for the latest game reviews in swedish!

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There is no Light

I suppose, the sexism is to indicate that they are safe to kill. I think, the setting is post-apocalyptic.
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The protagonist has a rather interesting manner of holding swords.
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It is nice that the story and the gameplay fit well together.
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The first boss.
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Aspire: Ina's Tale

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Islets

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The final island:

Spoiler

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They are finally reconnected.
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The difficulty here went slightly up - the distance between the checkpoints increased and I was unable to pass through the hazards without taking some damage.
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Died right after killing the boss. It was funny.
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The final boss and ending.

Spoiler

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Did the timed challenge.
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Sheepo

(The screenshots cover the full game).

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Kidnapping the eggs of local population on the behalf of an intergalactic organisation. Most locals don't care, the relatives of the eggs, do, though.
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Late-game bosses and ending.

Spoiler

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The battle was not exactly fun - the goal was to jump on moving platforms while the bosses were falling into the chainsaws at the bottom.
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The feathers required to fix the elevator were given by a text editor. Normally, it would have taken a few hours to find them all.
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The final boss:

Spoiler

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Fallout 4

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Far Harbor, ending:

Spoiler

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The synth was convincing enough.
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Xanadu Next

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There is no Light

The game was insulting me. Ironically, the difficulty does not seem to affect the bosses.
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An escort side quest. Just as planned.
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The second boss. It took me several tries to notice that he was killing me by counter-attacking.
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The MC continues being unlucky in the cut-scenes.
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I guess, domestic violence is not unrealistic, but kind of dark for a passing line. Then again, the setting seems to be grimdark.

Spoiler

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Not a clue what it was or why it was there already dead.
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Reminds of WH40K.
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The Messiah.

Spoiler

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The butterfly lied - the children were in a no-combat zone. Speaking of, Samedi feels less irritating than Issun was, which might be mostly because he appears less frequently. Still would have preferred him being quiet, but there are worse chatty sidekicks.
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Ghost Song

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The first boss.
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The MC has a gun instead of the hand.
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Defeated another boss. Not sure which health bar was the boss, though.
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There is no Light

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The Two Fingers were larger.
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The Fallen Champion. Whose champion or where they fell from is unknown.
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Too many faces, but could be worse. Could be Giger.
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I do not know if the MC was hallucinating at that point.
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Curious if I run into the other wielders later on.
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Too many faces.
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The bane of all adventurers - chest-high wooden fence.
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Defeated another boss. Expected the leader of the Lunar Order.

Spoiler

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9 Years of Shadows

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And here I decided to take a break - the MC was dying in 3 hits, the knight seemed invincible, there was no other direction to go.
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Aspire - Ina's Tale

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Spoiler

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A Short Hike

I did it.
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Ghost Song

The game is gorgeous.
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An early boss.
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Well, this I did not expect at that point.

Spoiler

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Spoiler

Then she gained invincibility and ran away.
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I realised only by late-game that these were the escape pods.
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Spoiler

Probably the largest size of a community where communism could work.
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The secret merchant probably was not wrong.

Spoiler

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The return runs were rather fun.
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Persuasion failed, I suppose.
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Spoiler

One of the most talkative bosses and I have no idea what he was talking about.
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Spoiler

Met the escaped boss again.
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The first attempt did not go well - the boss' hitbox was ridiculously large (included the flail while just standing still and not attacking), while my melee weapon had a very limited range.
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Some lore spoilers.

Spoiler

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Happens. Tree stumps are good listeners, though.
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At least, she is not attacking anymore.
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The purple balls were not hostile and did not cause contact damage.
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One of the tankiest bosses. Took quite some time.
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Would high-five the murder bot at that point.
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End-game.

Spoiler

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There is no Light

Ironically, there was a special death animation for the area, where the spiders were not retrieving the MC's corpse.
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"Don't listen to him, listen to me instead". It might be not exactly the best line, but he spider had a point.
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One of the collectible side quests.
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Well, they have tried with the altered quote.
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Her axe kept winking at me.
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All cut-scenes (except the secret true ending) are shades of grey. Stylish.
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They had been trying to murder me throughout the area.
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Did not meet the creature that cast the shadow.
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The boss. The arena had purple poison activated. The jars were providing protection from it and had been introduced earlier in the area.

Spoiler

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Unlocked the bestiary.

Spoiler

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I couldn't shake the feeling that the writing was off.
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The rocks were possible to stand on, despite looking like a part of the background.
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A rather unpleasant boss battle - the boss had no windup for most attacks, so I was just hitting once and dodging, occasionally using the rage/special/ability attack. Got a shield from it, which I proceeded to ignore.

Spoiler

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The backers, I assume.
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And this boss battle was worse - the arena had pits and the boss was zipping around.
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Cute fox.
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Such a nice and welcoming place.
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One of the few areas with maps. Since there were 3 objectives, which I deduced from staring at the map, trying to explore blindly would be horrible. As is, it was just unpleasant.
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A pretty bird. Did not do anything and was not a boss.
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The actual character development system was unlocked by defeating bosses. There were 4 souls possible to equip at the same time, so while sprinting was convenient, higher damage and regeneration felt more important, and so, traversing settlements was always annoying.
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The final boss and ending. I used the attack speed + increased regeneration built and was mostly just eating the damage. Felt actually good.

Spoiler

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Our demonic friend was going to murder us all along. Much surprise.
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The inventory screen after completing all side quests.
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Sprouted a wing with eyes.
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Apparently, an angel.
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The point when I had enough and watched the true ending on YouTube.
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Dread Delusion

I guess the wording is off - achieving one would be good, while getting both would be amazing. The other parts of writing do not feel so heavy-handed, so it is the character, rather than the writers.
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So, this is the boss.
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Nothing too spoiler-y, but might be better to experience first-hand.

Spoiler

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The mask's eyes were following me.
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This is a mushroom.
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He is not wrong.
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Not playing Guild Wars 2 so much these days, but I think I might have taken some screenshots from when the previous expansion came out (the "Cantha" continent). Being no expert in Asian aesthetics, I suspect it's very much Korean inspired (the parent company of ArenaNet being South Korean)... it's not competing with state of the art FPS single player games, but I think for an MMO, the visuals are actually pretty decent

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“He who joyfully marches to music in rank and file has already earned my contempt. He has been given a large brain by mistake, since for him the spinal cord would surely suffice.” - Albert Einstein
 

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Dread Delusion

I've added spoiler tags for the areas outside of the starting one (and some random island), though the screenshots are rather spoiler-free as is and do not show the main story or dialogues.

The Endless Realm.

Spoiler

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Fully upgraded the manor.
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The Clockwork Kingdom.

Spoiler

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The highest Charisma check I've seen (120).
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Well, this is dark, but quite accurate as well.
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The Underlands (aka the late-game).

Spoiler

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