Flouride 704 Posted November 15, 2019 Share Posted November 15, 2019 (edited) Here we go (again)! This time it should be easier to find out who actually is working on the game, since there's a total 13 of them. Adam Brennecke - Game Director Roby Atadero - Senior Programmer Bobby Null - Lead Designer (?) Sean Dunny - Environment Artist Zachary Spurlock - Animator Mark Anthony Rios - Sound Designer Edited November 19, 2019 by Flouride Quote Hate the living, love the dead. Link to post Share on other sites
Craig Bruyn 44 Posted November 17, 2019 Share Posted November 17, 2019 This game looks pretty cool and has a real charm to it by the looks of it. Gonna have to go and get mysef an xbox so I can play future Obsidian titles! Keep up the great work folks! Quote Link to post Share on other sites
Achilles 2,335 Posted November 18, 2019 Share Posted November 18, 2019 On 11/16/2019 at 11:28 PM, Craig Bruyn said: This game looks pretty cool and has a real charm to it by the looks of it. Gonna have to go and get mysef an xbox so I can play future Obsidian titles! Keep up the great work folks! Holding out for Scarlett Quote "Art and song are creations but so are weapons and lies" "Our worst enemies are inventions of the mind. Pleasure. Fear. When we see them for what they are, we become unstoppable." Link to post Share on other sites
C2B 1,216 Posted November 18, 2019 Share Posted November 18, 2019 On 11/15/2019 at 8:45 AM, Flouride said: Here we go (again)! This time it should be easier to find out who actually is working on the game, since there's a total 13 of them. Adam Brennecke - Game Director Roby Atadero - Senior Programmer Bobby Null - Lead Designer (?) Sean Dunny - Environment Artist Zachary Spurlock - Animator Mark Anthony Rios was a contract sound designer on it. Also didn't that art on the carton look suspiciously like Mitch Loidolt? Quote Link to post Share on other sites
Flouride 704 Posted November 19, 2019 Author Share Posted November 19, 2019 13 hours ago, C2B said: Mark Anthony Rios was a contract sound designer on it. Also didn't that art on the carton look suspiciously like Mitch Loidolt? Mitch Loidolt was at the event, so it is quite likely he is working on the game. Just haven't found anything that would verify my hunch. Quote Hate the living, love the dead. Link to post Share on other sites
C2B 1,216 Posted November 19, 2019 Share Posted November 19, 2019 (edited) 7 hours ago, Flouride said: Mitch Loidolt was at the event, so it is quite likely he is working on the game. Just haven't found anything that would verify my hunch. This is Mitch Loidolt's art, isn't it? I mean Edited November 19, 2019 by C2B 1 Quote Link to post Share on other sites
Gorgon 1,791 Posted November 19, 2019 Share Posted November 19, 2019 I approve of this Quote Na na na na na na ... greg358 from Darksouls 3 PVP is a CHEATER. That is all. Link to post Share on other sites
Flouride 704 Posted November 24, 2019 Author Share Posted November 24, 2019 On 11/15/2019 at 9:45 AM, Flouride said: Here we go (again)! This time it should be easier to find out who actually is working on the game, since there's a total 13 of them. Adam Brennecke - Game Director Roby Atadero - Senior Programmer Bobby Null - Lead Designer (?) Sean Dunny - Environment Artist Zachary Spurlock - Animator Mark Anthony Rios - Sound Designer Mitch Loidolt - 2D / UI Artist Quote Hate the living, love the dead. Link to post Share on other sites
Flouride 704 Posted January 11, 2020 Author Share Posted January 11, 2020 Adam Brennecke - Game Director Roby Atadero - Senior Programmer Bobby Null - Lead Designer (?) Sean Dunny - Environment Artist Zachary Spurlock - Animator Mark Anthony Rios - Sound Designer Mitch Loidolt - 2D / UI Artist Andy Artz - System Designer 1 Quote Hate the living, love the dead. Link to post Share on other sites
Ethics Gradient 2,412 Posted January 12, 2020 Share Posted January 12, 2020 BMac is also in on Grounded, per his twitter bio. Quote Link to post Share on other sites
aartz 439 Posted January 15, 2020 Share Posted January 15, 2020 1 1 1 Quote I try my very best. Link to post Share on other sites
Flouride 704 Posted January 16, 2020 Author Share Posted January 16, 2020 Adam Brennecke - Game Director Roby Atadero - Senior Programmer Bobby Null - Lead Designer (?) Sean Dunny - Environment Artist Zachary Spurlock - Animator Mark Anthony Rios - Sound Designer Mitch Loidolt - 2D / UI Artist Andy Artz - System Designer Brian MacIntosh - Programmer Quote Hate the living, love the dead. Link to post Share on other sites
Flouride 704 Posted February 9, 2020 Author Share Posted February 9, 2020 (edited) Adam Brennecke - Game Director Roby Atadero - Senior Programmer Bobby Null - Lead Designer (?) Sean Dunny - Environment Artist Zachary Spurlock - Animator Mark Anthony Rios - Sound Designer Mitch Loidolt - 2D / UI Artist Andy Artz - System Designer Brian MacIntosh - Programmer Jerrick Flores - Technica Game Designer Sean Dunny - Environment Artist Edited February 14, 2020 by Flouride Quote Hate the living, love the dead. Link to post Share on other sites
Flouride 704 Posted April 29, 2020 Author Share Posted April 29, 2020 (edited) Adam Brennecke - Game Director Roby Atadero - Senior Programmer Bobby Null - Lead Designer (?) Sean Dunny - Lead Environment Artist Zachary Spurlock - Animator Mark Anthony Rios - Sound Designer Mitch Loidolt - 2D / UI Artist Andy Artz - System Designer Brian MacIntosh - Programmer Jerrick Flores - Technica Game Designer Kaz Aruga - Art Director Edited April 29, 2020 by Flouride Quote Hate the living, love the dead. Link to post Share on other sites
kirottu 2,241 Posted April 30, 2020 Share Posted April 30, 2020 Is anyone else slightly annoyed that Bobby Null isn't a programmer? He has the perfect last name for it, but here he is mucking about as a lead designer. 1 Quote This post is not to be enjoyed, discussed, or referenced on company time. Link to post Share on other sites
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