Messier-31 Posted September 10, 2019 Posted September 10, 2019 (edited) 18 hours ago, 3x0du5 said: I was pleasantly surprised when Konstanten who was awfully quiet for most of the base game started talking a lot in SSS, also he has killer line that happens in Beast of Winter when dragon resurrects Spoil-tag me the line, please? Edited September 10, 2019 by Messier-31 It would be of small avail to talk of magic in the air...
MedicineDan Posted September 18, 2019 Posted September 18, 2019 I just started playing Deadfire and I get a real kick out of the dialogue. I especially like Edér's input. The various interactions that show approval or amusement are funny. I guess sometimes a bit on the nose and sometimes a bit overdone. I'm hoping some of my companions have a better poker face, but I really enjoy what I've seen so far. The funny Edér moments are truly well done and the voice actor does a great job. I'm kind of wondering if Edér and Aloth end up with that weird love triangle in two bodies like the first game, but I don't want to be spoiled. I'm still pretty early in the game right now. I only have five companions: Edér, Xoti, Aloth, some orlan cipher character, and this dwarven chanter. I have a question, though. When I recruited the dwarf, the tutorial popped up to tell me he didn't get his own quests or some such. For my particular style, I think I'd rather have an enchanter than a cipher, but I don't want to miss dialogue or fun. What exactly is the difference if I switch in the dwarven chanter for one of the others? I'd hate to lose Aloth for sentimental reasons, but my main is a wizard already. I really should have multi-classed or alternate classed Aloth. Ugh. "Not for the sake of much time..."
bugarup Posted September 20, 2019 Posted September 20, 2019 (edited) On 9/18/2019 at 8:43 PM, MedicineDan said: I have a question, though. When I recruited the dwarf, the tutorial popped up to tell me he didn't get his own quests or some such. For my particular style, I think I'd rather have an enchanter than a cipher, but I don't want to miss dialogue or fun. What exactly is the difference if I switch in the dwarven chanter for one of the others? I'd hate to lose Aloth for sentimental reasons, but my main is a wizard already. I really should have multi-classed or alternate classed Aloth. Ugh. The dwarf is a sidekick, meaning he has no dialogue input in the main game (he has in one of the DLCs though). If you want a chanter, you can always class Tekehu into Theurge, he's very good at it with a benefit of being involved in the story and having a lot of stuff to say. Edited September 20, 2019 by bugarup
Kaylon Posted September 21, 2019 Posted September 21, 2019 Not companions, but if you want the most talkative party you should bring along also Modwyr, Concelhaut and Nemnok (use Berath's Blessings to unlock Eder's pet slot). 2
Boeroer Posted September 21, 2019 Posted September 21, 2019 (edited) Good point. Lots of trash talk there. If you don't have Blessing points yet or don't want to bring Edér or want to use more than two pets: You can have 5 pets simultaneously without deactivating challenges & blessings: save your game, then type IRoll20s and then UnlockPets Which will unlock athe pet slots of all party members in this cheated instance. No surprise here. Then reload your non-cheated save game --> still unlocked pet slots for you. The UnlockPets command gets activated globally and stays active when reloading. This also used to be the case with FreeRecipesToggle - but I was able to report that during beta (or right after release, can't remember) and it got fixed. I only recently discovered that UnlockPets has the same behavior as original FreeRecipesToggle. That way you can have Concelhaut + Nemnok and three other pets if you wish. There are some nice little synergies possible with 5 pets. It's not OP but it does give you an advantage of course. Edited September 21, 2019 by Boeroer typos 1 1 Deadfire Community Patch: Nexus Mods
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