March 25, 20196 yr With a blunderbuss you still get 8 stacks per shot which is better than 2 with melee. Ooor they patched it. Can't check this atm. But when I was using Hunter's Claw with dual-warhammers, I was getting: +1 accuracy per ability usage. +1, +2, +3, etc. PoE1 useful stuff: attack speed calculator, unofficial patch mod, attack speed mechanics, dot mechanics, modals exclusivity rules PoE2 useful stuff: community patch, attack speed mechanics, enemy AR and defenses
March 25, 20196 yr Author With a blunderbuss you still get 8 stacks per shot which is better than 2 with melee. Ooor they patched it. Can't check this atm. But when I was using Hunter's Claw with dual-warhammers, I was getting: +1 accuracy per ability usage. +1, +2, +3, etc. can semi-verify: was able to attack at range with blunderbuss after boeroer's last post, and it only gives you one stack per weapon attack. you can verify this in combat log with multiple blunderbuss hits - your character sheet only gains one stack, and in the combat log each accuracy calculation uses the same amount of hunter's claw stacks, it doesn't increase throughout the attack. you definitely can get up to two if you connect two separate attacks via dual-wielding. Edited March 25, 20196 yr by thelee
March 25, 20196 yr A shame. Well or not. I reported this some time ago and it seems it got patched. Not that you can use it with ranged weapons, but the multiple stacks per ability use (dpending on number of attack rolls per ability use). You could also get 2 stacks from Sun & Moon and multiple ones with Keeper of the Flame. That's also not working anymore I presume? Edited March 25, 20196 yr by Boeroer Deadfire Community Patch: Nexus Mods
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