Jump to content

Welcome to Obsidian Forum Community
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Photo

Iron wheel question

monk

  • Please log in to reply
2 replies to this topic

#1
Waski

Waski

    (3) Conjurer

  • Members
  • 150 posts

https://imgur.com/a/rHPbyMH

 

https://imgur.com/a/xYrmyUj

 

Is it bug or it always was 0,25 per wound?


  • MaxQuest likes this

#2
MaxQuest

MaxQuest

    Arch-Mage

  • Members
  • 2358 posts
  • Deadfire Backer
  • Fig Backer
I have taken a look at Iron_Wheel_Presence_A_SE_ArmorRating:
Spoiler


MultiplyBy: 0.25 - this is the real value
ExtraValue: 0.25 - is the value used for description

It looks like ExtraValue is getting rounded to one decimal precision: 0.3.
So the bug is that description does not reflect the real value.

Tbh I would prefer both values being increased to 0.3. Until your post, I was thinking that this +0.3 per wound is the actual, real value...

Edited by MaxQuest, 07 February 2019 - 05:23 AM.

  • Waski and Gniel like this

#3
Waski

Waski

    (3) Conjurer

  • Members
  • 150 posts

Thanks MaxQuest, I was thinking that my monk is bugged.







Also tagged with one or more of these keywords: monk

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users