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Iron wheel question


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Is it bug or it always was 0,25 per wound?

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I have taken a look at Iron_Wheel_Presence_A_SE_ArmorRating:

MultiplyBy: 0.25 - this is the real value
ExtraValue: 0.25 - is the value used for description

It looks like ExtraValue is getting rounded to one decimal precision: 0.3.
So the bug is that description does not reflect the real value.

Tbh I would prefer both values being increased to 0.3. Until your post, I was thinking that this +0.3 per wound is the actual, real value...

Edited by MaxQuest, 07 February 2019 - 05:23 AM.

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Thanks MaxQuest, I was thinking that my monk is bugged.

Also tagged with one or more of these keywords: monk

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