asnjas Posted February 4, 2019 Posted February 4, 2019 All their sub classes seem you be too similar in that they aim at assisting damage and build wounds off hitting stuff. Why not a sub class built towards promoting their defender description. Small bonus to deflection or status removal etc. Resolve bonus maybe eho knows. At least balance it out some.
Elric Galad Posted February 4, 2019 Posted February 4, 2019 Forbidden Fists are likely to have high Resolve. They are also healed when afflictions wear off, which contributes to tanking. They could be the tanky monk. Once their infamous bug is corrected of course.
Boeroer Posted February 4, 2019 Posted February 4, 2019 (edited) Yes, I guess Forbidden Fist was supposed to fill that role since they neither have to receive nor to deal damage in order to gain wounds. Their wound mechanic motivates the player to raise RES and use stuff like Clarity oA and Crucible oS. Sadly in their current state they fulfill no role at all. I mean besides the comfy role of a shelf warmer... Edited February 4, 2019 by Boeroer 2 Deadfire Community Patch: Nexus Mods
Frak Posted February 5, 2019 Posted February 5, 2019 *Triggered due to Forbidden Fist* Druggie monk can also be made a defender. High resolve, stash up on whiteleaf, eat food that heals. Boom, you have tanky with regeneration and free wounds! Nerf Troubadour!
Boeroer Posted February 5, 2019 Posted February 5, 2019 By the way: you can edit the thread title by choosing "Edit" --> "Use Full Editor". Deadfire Community Patch: Nexus Mods
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