Just looking for advice on building a melee witch. The abilities/passives seem pretty straight forward but I'm having trouble finalizing my starting attributes. I'm planning on maxing per, dumping res, and leaving con at 10 but i keep going back and forth on how i want to distribute the remaining points between mig/dex/int which all seem useful to the build. I'm kinda thinking something like 15/10/15/18/15/4. Thoughts?
Also, thoughts on 2h vs dual wield? From what I understand dual wield is generally better because of full attacks. Is 2h stronger on a build that spends more time auto attacking vs full attacks? With barbaric blow costing 2 rage but refunding rage on kill is it spammable enough to give dual wield a big advantage?