r0ckhat Posted November 12, 2018 Posted November 12, 2018 (edited) Hello Issue: Enemy ships HP/Crew was reset to full. Replication: Enter naval combat, hurt the enemy ship a few times, let the ship flee, give chase. Expectation: Enemy ships HP/Crew levels should have remained when re-entering combat. Version: Latest (non-BETA/Experimental). Game Mode: Relaxed. Impact: Moderate-High, depending on play style I guess. This was stated to be fixed in patch 1.11, however it happened to me last night. Sorry if this is the wrong section; I found a bug section but it was for beta. - r0ckhat 1 https://forums.obsidian.net/topic/99151-retreating-ships-immediately-attack-again-with-full-hp/ Edited November 12, 2018 by r0ckhat
0 Wormerine Posted November 12, 2018 Posted November 12, 2018 It is a wrong section. Bugs can be reported here:https://forums.obsidian.net/forum/130-pillars-of-eternity-ii-deadfire-technical-support-spoiler-warning/ I was about to write that it is not a bug, the post your liked seems to claim otherwise. It's been working like that since the release. 1
0 Hulk'O'Saurus Posted November 12, 2018 Posted November 12, 2018 Enemy ships do full repairs when they or you flee. I think it's working as intended.
0 r0ckhat Posted November 13, 2018 Author Posted November 13, 2018 Thank you, Wormerine. Bookmarked for future reference. It is a wrong section. Bugs can be reported here:https://forums.obsidian.net/forum/130-pillars-of-eternity-ii-deadfire-technical-support-spoiler-warning/ I was about to write that it is not a bug, the post your liked seems to claim otherwise. It's been working like that since the release. That would be a pity as it's quite disheartening to be at such a disadvantage. Enemy ships do full repairs when they or you flee. I think it's working as intended.
Question
r0ckhat
Hello
Issue: Enemy ships HP/Crew was reset to full.
Replication: Enter naval combat, hurt the enemy ship a few times, let the ship flee, give chase.
Expectation: Enemy ships HP/Crew levels should have remained when re-entering combat.
Version: Latest (non-BETA/Experimental).
Game Mode: Relaxed.
Impact: Moderate-High, depending on play style I guess.
This was stated to be fixed in patch 1.11, however it happened to me last night.
Sorry if this is the wrong section; I found a bug section but it was for beta.
- r0ckhat
1 https://forums.obsidian.net/topic/99151-retreating-ships-immediately-attack-again-with-full-hp/
Edited by r0ckhat3 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now