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r0ckhat

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Everything posted by r0ckhat

  1. You can currently get PoEII for €14.83 on Instant-Gaming (no DLC's). https://www.instant-gaming.com/en/1445-buy-key-steam-pillars-of-eternity-ii-deadfire/
  2. What am I playing, right now? It's called OmniDB with a dash of Delphi. It's quite fun; there's no end game as well.. just keeps going, on .. and on .. and on .. and on... In all seriousness, PoEII - I'm slowly getting into it, playing a dedicated healing role which is quite enjoyable.
  3. I can't say I've seen this behaviour (though, if I'm honest, it's likely it did happen and I just thought it was part of the game); but one thing I have noticed, which is really grating, is that enemies tend to swarm my character, even if there is a pair of tanks standing in their path, brandishing weapons and looking generally mean and tanky. I haven't yet decided if they swarm my character because it's the "player" or if it's because she's basically a dedicated healer (Lifegiver/Priest (Eothas) with a number of AOE DoT/Buff spells) and the AI wants to get rid of the "biggest" threat -though I'm inclined to believe it's the former.
  4. Thank you, Wormerine. Bookmarked for future reference. That would be a pity as it's quite disheartening to be at such a disadvantage.
  5. Hello Issue: Enemy ships HP/Crew was reset to full. Replication: Enter naval combat, hurt the enemy ship a few times, let the ship flee, give chase. Expectation: Enemy ships HP/Crew levels should have remained when re-entering combat. Version: Latest (non-BETA/Experimental). Game Mode: Relaxed. Impact: Moderate-High, depending on play style I guess. This was stated to be fixed in patch 1.11, however it happened to me last night. Sorry if this is the wrong section; I found a bug section but it was for beta. - r0ckhat 1 https://forums.obsidian.net/topic/99151-retreating-ships-immediately-attack-again-with-full-hp/
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