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[2.0] Characters don't sheath their weapons after combat


AndreaColombo

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SAVED GAME: Link

 

STEPS:

 

1. Load the attached saved game.

2. Use the console to spawn a dummy (cre_dummy) to enter combat.

3. Kill the dummy.

4. Once the combat state ends and everybody's weapons are back in the sheath, enter the inventory.

5. Observe that most characters (though sometimes not necessarily all of them) are still holding their weapons.

 

It may get to ridiculous situations like this one:

 

Ff82PO0.png

"Time is not your enemy. Forever is."

— Fall-From-Grace, Planescape: Torment

"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."

— Kvothe, The Wise Man's Fears

My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus

 

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You should be able to manually sheath them with one of the options in the inventory screen. For outside of the inventory, you can enter and exit stealth.

 

However, I notice this often with druids exiting spirit shift, and after ship boarding.

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If I push the manual sheath button, they will first unsheathed their weapons (meaning that the game considers them sheathed already); I can then push it again for proper sheathing.

"Time is not your enemy. Forever is."

— Fall-From-Grace, Planescape: Torment

"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."

— Kvothe, The Wise Man's Fears

My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus

 

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If I push the manual sheath button, they will first unsheathed their weapons (meaning that the game considers them sheathed already); I can then push it again for proper sheathing.

 

Which weapons? i mean : all  or just some?

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I've had it happen with sabres, great swords, the new 2H battle axe, and Lord Darryn's Voulge. Not sure about others; I'd expect the issue to be universal.

"Time is not your enemy. Forever is."

— Fall-From-Grace, Planescape: Torment

"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."

— Kvothe, The Wise Man's Fears

My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus

 

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