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Showing results for tags 'pistols'.
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Hi all, With the way multiple stats govern different skills, I'm finding it hard to get a right build going. I'd really like to play a pistolero, using revolvers and the like to headshot enemies. What I've come up with so far is 3 Per, 2 Dex and 1 Int, and adding +10 to range and stealth categories. I'm not sure if this is the best way to go tho. What would you suggest for a build focusing revolvers, dodging and lockpicking? I don't mind re-rolling as I've only just started. I get the feeling that something isn't right with the above, but it could just be my uncertainty about the way stat
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I do not know if this bug is exclusive to guns. They are the only weapons I've been able to test for this issue. Testing on other weapons with a reload- + attack-speed of less than 3 sec would be desireable. Reproduce by: 1a. Load the attacher savegame. 1b. Create a Ranger with max dex and proficiency in pistols. Level him up enough to aquire the gunnery passive. Aquire 3 pistols, and equip 2 in one set and 1 in the other. 2. Enter combat with the 2 preloaded pistol set activated. 3. Fire the initial salvo with a total combined attack-speed of 1,3 sec (in my save, I'll be defaulting
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Hey Backers ! I wasn't able to find any (or very less) informations about Guns being available in the game. I pledged PoE but without access to the Backer Beta [ :'( ], my question was : - What types of guns are (or will be) available ? Can anybody list them ? or just a few . - Is there one-handed Pistols / Dual'Guns ? I'm interested in the Cipher Class and have seen that he builds his "Focus" on auto-attacks, so my guess was (Dream Mode Activated) that it would be cool to be a Cipher with Dual'Guns (just like Dual'Daggers) to auto-attack foes :D. What can you guys tell me
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There have been lots of threads on mechanics, ideas, the classes and so on and I'd like to share an idea with everyone if not for the fact - It could potentially be cool to have in PE but at the same time I just wonder what people think in general. Class applied to Rogues (Pirates). In a lot of lore the idea for pistols comes into play as a means to breach a wizards shields more than it does to kill your foes at range as you would in an FPS - There not accurate in my imagined fantasy world but there deadly up close and shatter mage/wizard shields outright (unless it's very strong).