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Showing results for tags 'pistols'.
Hi all, With the way multiple stats govern different skills, I'm finding it hard to get a right build going. I'd really like to play a pistolero, using revolvers and the like to headshot enemies. What I've come up with so far is 3 Per, 2 Dex and 1 Int, and adding +10 to range and stealth categories. I'm not sure if this is the best way to go tho. What would you suggest for a build focusing revolvers, dodging and lockpicking? I don't mind re-rolling as I've only just started. I get the feeling that something isn't right with the above, but it could just be my uncertainty about the way stat
I do not know if this bug is exclusive to guns. They are the only weapons I've been able to test for this issue. Testing on other weapons with a reload- + attack-speed of less than 3 sec would be desireable. Reproduce by: 1a. Load the attacher savegame. 1b. Create a Ranger with max dex and proficiency in pistols. Level him up enough to aquire the gunnery passive. Aquire 3 pistols, and equip 2 in one set and 1 in the other. 2. Enter combat with the 2 preloaded pistol set activated. 3. Fire the initial salvo with a total combined attack-speed of 1,3 sec (in my save, I'll be defaulting
DexGames posted a topic in Pillars of Eternity: General Discussion (NO SPOILERS)Hey Backers ! I wasn't able to find any (or very less) informations about Guns being available in the game. I pledged PoE but without access to the Backer Beta [ :'( ], my question was : - What types of guns are (or will be) available ? Can anybody list them ? or just a few . - Is there one-handed Pistols / Dual'Guns ? I'm interested in the Cipher Class and have seen that he builds his "Focus" on auto-attacks, so my guess was (Dream Mode Activated) that it would be cool to be a Cipher with Dual'Guns (just like Dual'Daggers) to auto-attack foes :D. What can you guys tell me
There have been lots of threads on mechanics, ideas, the classes and so on and I'd like to share an idea with everyone if not for the fact - It could potentially be cool to have in PE but at the same time I just wonder what people think in general. Class applied to Rogues (Pirates). In a lot of lore the idea for pistols comes into play as a means to breach a wizards shields more than it does to kill your foes at range as you would in an FPS - There not accurate in my imagined fantasy world but there deadly up close and shatter mage/wizard shields outright (unless it's very strong).