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Found 2 results

  1. Here is a longer version of my suggestion that was posted on the Grounded Discord (that received 35+ likes ^-^) [https://discord.com/channels/675491639804035089/786708112978477076/1181007520924446762] with additional ideas included: More items to craft or acquire using O.R.C. Receivers and/or more things to do with them: **Tiered Reward System:** - Collect enough O.R.C. Receivers to unlock rewards depending on how many O.R.C. receivers you collect (5, 10, 25, 50 etc., can be redeemed by an NPC such as BURG.L or new scientist mentioned below) - "One of the scientists that helped freed you, in order to hide from Ominent, is now in the backyard ready to help you (along with teaming up with Dr. Tully) by trading in your saved up O.R.C. Receivers to them." **O.R.C. Enhanced ZIP.R:** (Could work along with others' zipline upgrade ideas that suggest 2 aphids) - Trade in(?) for an upgraded zipline using O.R.C. Receivers - Aphids appear with O.R.C. Receiver on their head (default red lights changed to blue or green to show alliance) - Greatly Increase Zipline speed - Allows for transporting resources upward as well **Lil O.R.C. Receiver Helmet:** - Used in taming larger pets? - Or just cosmetic. Or both. - Different color lights? (Default red, or blue/green to show alliance) **O.R.C. Receiver Arrows:** - O.R.C. Homing Arrows: Can automatically redirect arrows to the closest enemy to your crosshair (Or: Every consecutive Homing Arrow will automatically redirect to the target you last did damage to?) - O.R.C. EMP Arrows: Inflict static shock damage - O.R.C. Mind Control Arrows: Temporarily cause a certain creature to fight on your side (default red lights changed to blue or green to show alliance) **O.R.C. Receiver Trinket:** - Automatically give arrows a slight "homing" ability (such as Homing Arrow suggestion) Or: - Small % chance to "mark" certain creatures to temporarily fight on your side when using any O.R.C. Receiver crafted arrows (default red lights changed to blue or green to show alliance) **O.R.C. Receiver Bomb:** - Inflict AoE shock damage Or: - Will automatically "mark" certain creatures within the blast's AoE range to temporarily fight on your side (default red lights changed to blue or green to show alliance) **O.R.C. Mantis Boss:** - Self explainatory - Late to End-Game - Fits lore and story progression/timeline (Broodmother -> Haze Canister -> Infected; Mantis -> Schmector Experiments -> O.R.C. Technology) **O.R.C. Armor:** - Crafted from "the broken down materials of multiple O.R.C Receivers" (description when trading in?) Or: - Crafted from a large amount of O.R.C. Receivers - Other pieces can be acquired from possibly a new "O.R.C. Mantis" boss - Full set bonus: When an enemy is hit, small % chance to "mark" certain nearby creatures to temporarily fight on your side (toggle the hat on them? Default red lights changed to blue or green to show alliance) Note: When it comes to all Mind Control features (small % chance to "mark") ideas mentioned above, an alternative can be to spawn random small creatures nearby the enemy and have them "seemingly" been mind controlled (have the blue/green O.R.C. Receiver helmet to show) Reasoning: Just fun ideas for late to end-game tech usage, courtesy of Dr. Wendell Tully's expertise on reverse-engineering his adversaries devices.
  2. Hello, I am a new user I do not know how to create the poll of this topic if someone would help me I would be grateful. ps. I'm sorry for my English but I use google translator. What do you think about adding or adopting a new race. I mean, of course, Orc race. Do you like the idea or not, if so, please share your thoughts about that race, orgins, culture or physical, if you think that orc addition to the game is a bad idea to also encourage you to discuss. Personally, I do not like how it has so far presented orcs especially in the D & D. Were presented as cannon fodder, in most cases, extremely stupid and weak, even in combat also does not play hardly any role. Already much more I liked how they presented in Warcraft 3 There were Respected military strength equal to that of men, or sometimes even surpasses them. Presented as cursed by demons, changed and enslaved by them, however, after years of a large group of them broke the shackles. Honor the warriors, who want to live in peace but not afraid to grab an ax and show their strength. I think orcs are as much a part of the fantasy world as elves or dwarves. Not a bad idea in my opinion would be if the design world eternity present them as two races or even factions. Enslaved a race of slaves and the other dark forces as a rebellious tribe hating their former oppressors but not being too warm relations with the "civilized" humans, elves, etc. I personally would prefer a much more even playing an orc than divine or superhuman race. In Neverwinter Night Although there was a half-orc race, but I think it was terribly compromised. I do not know why it always shows them as idiots, right are quite aggressive, wild, rude, unfriendly and not liking strangers. But, for example, Thrall from Warcraft 3 was intelgętny and even breaking stereotypes and did not lose anything from being an orc. Im waiting for your opinion. See you
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