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Showing results for tags 'duel'.
Hello everyone! I've tried to pass question about multiplayer / co-op / pvp on Twitch streams / Twitter / Forum while crowdfunding was a thing (not counting slacker baker), but every time my question was ignored. For me it's clearly that Obsidian don't want to do this, and that's a pity! Baldur's Gate 1-2, Icewind Dale 1-2, Neverwinter Nights 1-2 - they had Co-op / MP Those are cult games for me, nostalgia and, maybe, the reason why I play PoE. I recall Storm of Zehir with pvp arena, clunky, but you could try out builds and duel with your buddies, and that was awesome. We will have ships, design etc., but nobody will see them except you or your Twitch / YouTube viewers (I have doubts) Then why there is no option to fight with somebody via exported characters from the game using your ship? That would be so cool. PoE II: Deadfire intend to be such a masterpiece, but why cutting a good bunch of possible fun / replayability (trying out new builds / making better character)? I don't get it - is it narrow vision or just no time to implement? Please vote, it means a lot to me to understand if I'm not the only one with such thoughts. Maybe this poll will have some influence on Deadfire devs (I have serious doubts)
Hi, I'm replaying PoE with both expansions (first time with the expansions - criminal really since I've had the game on release and finished it twice before the expansions hit) and really enjoying it but one thing I would love to see expanded upon in Deadfire is the concept of "wizard duels". It's a fairly small thing to implement but I'm thinking of Baldur's Gate 2 specifically when I think of this - there were a few times throughout that game where magic users talents were brought right to the fore. A few times in climactic battles but a few where your sorcerer/wizard basically has to go one on one with another magic user. The most blatant example of this was in the Underdark where you could take on a series of escalating duels for the entertainment of some tavern patrons. But only your wizard was allowed to fight, and the opponent was also a wizard. This would be awesome in PoE as there are a lot of spells designed to counter/absorb spells and effects but in the middle of the hectic combat of PoE you rarely get a chance to see them used effectively. I think weaving something like this into a questline would be pretty awesome. Again just my suggestion but please feel free to comment!