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Found 3 results

  1. Each time i try to speak to a NPC or after opening a door, my character pull out his weapon, wich is rather frustating when you are playing RP... I use to keep my weapon down, but the game doesn't let me play this way...
  2. Just a quick question, one that I'm more than a little desperate to get answered. In Durgan's Battery, in the mines, you eventually come across a door with four pillars with text on them nearby and a dial nearby. The dial can be turned clockwise, counter clockwise, or pushed. How do you solve...
  3. I've always liked some good puzzles (such as choosing the right combination to unlock a door), mini challenges (such as selecting one of your characters to beat a series of foes in a sequence of rooms) and labyrinths (both spacial and temporal) inside cRPG's, specially inside dungeons, castles, etc.
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