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The Slayer (Updated for 2.0) Slayers are suicidal dwarves that go out into the world having sworn to die in battle to expunge some dishonor from their name. This slayer is constantly trying to die, but is just too good at killing to have succeeded at his goal yet. The build uses +damage the more you’re hurt synergies. This is more of a theme build rather than a min/max; but it did WAY better than I expected (this works really well in party w/ someone using willbreaker and Body Blows) Game Version: 2.0 Difficulty: PotD (+all Upscale, no mods) Solo: *No - You will need backup (Salvation of time and/or Barring death's door from others, the cloak can't always last long enough on boss fights) Race: Dwarf (mountain for the red hair) Class: Ravager [Helwalker/Berzerker] Home: The Living Lands Background: Laborer Stats: (not including blessings) Mig 16 Con: 10 Dex: 10 Per: 18 Int: 16 Res: 8 Skills: Active: Athletics Max (or split with alchemy, see consumables) Passive: your choice (I chose to pump survival for my backup weapon set) Abilities: (in order I selected them) Frenzy Swift Strikes Blooded Lesser wounds Thick skin Two handed style Barbaric Blow Accurate Carnage One stands alone Swift flurry Bloodlust Stunning blow Blood frenzy Duality Savage Defiance Bloody Slaughter Barbaric smash Enervating blows Interrupting Blows Stunning surge Brute force Turning wheel Tough Bull's will Bloodstorm Heartbeat Drumming Bloodthirst Equipment main weapon: Oathbreaker's End (early game I used duskfall+modwyr to get the wahai poraga then lord darynn's to go get oathbreaker's) Backup weapons: Magran's + Mohora Tanga Whitewitch Mask Protective Eothasian Charm Reckless Brigandine (into the breach) Ring of greater regen Voidward Boots of the stone Nemnok’s Cloak Boltcatchers The Undying Burden Pet: Nalvi Consumables Food: Mahora wraps (get that mig to 20 & nifty recovery speed) Coral snuff (more speed) Potion of Spirit shield Major heal pots (or moderate if you split between athletics and alchemy) This guy plays so much better than the first two iterations. Dots for everyone, and a giant axe finally!
Auto-pause on low health, and all Low health AI works even when health is hidden to you, the player. (Just make sure your second wind/potion action is #1 on your list and you make the AI follow list order). You're welcome.